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About that Vanish "fix"...
![]() Zerole | I just noticed that the Vanish change is no longer in the PTR Patch notes and I remember seeing GC post that you guys were unhappy with the design change several days earlier. So is the big band aid of 3.3 no longer planned or are you guys brainstorming a better solution? Honestly, it's depressing when the only thing a patch brings is a new irrelevant passive. See 3.2 Axes.
P.S. - I Vanished the other day, 10 yards away and a Succubus' Seduce still blew me out of Stealth. Yesterday I fought a Mage and getting a 30 yard distance to re-Stealth, his Elemental and Images nuked me out of stealth. I don't think 0.5-1 s of immunity is going to change the former. The latter, well #$%^ that's just bad design. [ Post edited by Zerole ]
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# 13 - October 29, 2009, 4:53 pm
It actually wasn't working well on the PTR because some casts that should not have broken it still broke it and it also prevented legitimate stealth breakers from functioning well. We probably could have lived with one of those problems, but with both it didn't seem worth the change. I know it's more fun to blame it on forum QQ though. Ghostcrawler Lead Systems Designer |


