- Latest Updated Guilds
-










Izou Oda Nobunaga
N/A · Blackrock -










Loot FTW
#105 · Kor'gall -










The Dead Rabbits
#6k · Proudmoore -










The Dauntless
#647 · Medivh -










Carpe Jugulum Knights
N/A · Doomhammer
- Latest Forum Threads
-
3GS Iphone 32GB......Nokia N97 32GB $270...
General Class Board | · 4 hours ago -
F/S: 3GS Iphone 32GB....Blackberry Bold ...
General Discussion | · 4 hours ago -
Between 3.3 and Cataclysm
General Discussion | · 7 hours ago -
WoW Dev Interview: The Heart and Souls o...
News & Debate | · 14 hours ago -
Patch 3.3 - Icecrown Raid Testing Stream...
News & Debate | · 19 hours ago
-
20/11
WoW Dev Interview: The Heart a...
-
20/11
Lady Deathwhisper Encounter: N...
-
19/11
Patch 3.3 Background Download,...
-
19/11
Shadowmourne Discovered
-
18/11
Icecrown Citadel Raid Access P...
-
18/11
World of Raids Interviews Greg...
-
17/11
Patch 3.3 PTR - Build 10835
-
17/11
Icecrown Citadel Testing - Nov...
-
17/11
Shadowmourne - Legendary Weapo...
Source
Avoidance Change
![]() Communism | We all know that the avoidance change is a nerf, but there's a lot of confusion about how much of a nerf it is. It's easy to punch in the numbers and gasp, but a lot of people don't include diminishing returns because it takes more then a pencil and paper. I'm going to try to help give people an idea about how much avoidance they're going to lose with the changes. To recap, here they are:
I'll be using the armor sets found in Communism's Happy Thread of Numbers, I believe they're all listed out here: http://forums.worldo These are just examples. Individual mileage may vary. Druid: 3.1 Dodge = 7% (base) + 10% (talents) + 35.316% (everything else)= 52.316% 3.2 Dodge = 7.4% + 10% + 32.039% = 49.439% Net change: -2.877% avoidance DK: 3.1 17.340 + 10 = 27.340% dodge 14.585 + 5 = 19.585% parry 3.2 15.946 + 10= 25.946% dodge 15.224 + 5 = 20.224% parry Net change: -1.394% dodge, +0.639% parry = -0.755% avoidance Warrior: 3.1 18.253 + 5 +5 = 28.253% dodge 11.443 + 5 +5 = 21.443% parry 3.2 16.852 + 5 +5 =26.852% dodge 11.878 + 5 + 5 = 21.878% parry Net change: -1.401% dodge, +0.435 parry = -0.966% avoidance Paladin: 3.1 19.504 + 5+5 = 29.504% dodge 11.218 +5+5 = 21.218% parry 3.2 17.955 + 5 +5= 27.955% dodge 11.658+5+5= 21.658% parry Net change: -1.549% doge, +0.44 parry = -1.109% avoidance [ Post edited by Communism ] 80 Death Knight, Paladin, Rogue, Priest , and Druid http://www.wowar http://i23.photo |
# 39 - July 13, 2009, 1:50 pm This hurts druids slightly more than other tanks, but the emphasis is on "slightly." This is also not the big avoidance "come to Naaru" that some posters predicted. Overall, we think avoidance is too high and the game would work better with lower tank avoidance, but suddenly dropping everyone's avoidance by 20 or 30% would be a very big change with many ramifications for healing and gear among other things. It would also feel like a big nerf to the many players who didn't understand why it would be better for the game in the long term. But I still expect it is coming at some point. Ghostcrawler Lead Systems Designer |
# 54 - July 13, 2009, 2:28 pm
Oh yes. At some point "Not BiS" became "trash." :) It's not the end of the world if parry gems rot. But we want to be able to put parry on say rings without those just being sharded. Ghostcrawler Lead Systems Designer |


