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@GC.. Why nerf Deep Wounds?
![]() Alaradie | Why not simply move it down the Arms tree.
Seriously, I don't understand WHY you wold gimp arms warriors more, where is the LOGIC. Ugh. - a very frustrated warrior |
# 4 - January 8, 2009, 8:18 pm Fury is slightly high in PvE, or definitely will be after these TOO [sic] changes. Arms is too low in PvE, which is why I said we wanted to buff them. We like Deep Wounds' position in the tree. We're fine letting all warriors reach it. It's just too good. |
# 193 - January 9, 2009, 8:15 am
Let me back up here. We have not nerfed Deep Wounds yet. We are talking about it. Players saw a nerf to Sudden Death and asked why we would nerf Arms without nerfing Fury, since Fury seems to be dominating Arms in PvE and Arms is not dominating Fury in PvP (not that we want one or the other tree to be the PvE or PvP tree anyway). I responsed that we wanted to adjust dps warrior dps by making Deep Wounds less of an overall contribution of warrior dps, buffing Arms in PvE and possibly PvP, and either keeping Fury the same or slightly nerfing them for PvE. Longer term, I think the real key to fixing some Arms (and Fury) issues is to take a hard look at stances. But those are beyond the scope of 3.0.8.
Some of you keep saying that, but we actually do understand how the encounters work. We made them, remember? :) Several other warriors are telling you it is a large percentage of their damage on all fights, not just the ones with unusual buff mechanics (upon which it is even larger).
It will hurt a lot of them, though honestly their dps seems pretty decent and nobody is having trouble on threat. We will compensate Prot if we need to. Deep Wounds should not be a "mandatory"
This is our POV on both talents. We suspected TG would be too good, and resisted changing in for a long time in despite of so many claims that Fury would never be able to compete with the hit penalty on it. At this point we are going to just balance around TG rather than nerf it.
I was referring to TG losing the remainder of its penalty and the WW glyph. They are minor buffs to be sure, but I think many players are scratching their heads about why we would nerf some of the top damage-dealers but buff Fury. The answer is that we aren't done yet. This is where someone cheerfully says “You should buff everybody because that’s more fun.” Suffice to say inflation is a real issue if we only ever crank numbers upwards. |
# 389 - January 16, 2009, 11:45 am
We don't want to nerf Deep Wounds without increasing Arms damage in PvE and PvP to compensate. We have not made any changes to Deep Wounds so far. I repeat: Deep Wounds is not a Thaddius / Loatheb issue. You can stop saying that now. :) |


