• Latest Updated Guilds
  •  
RSS Feed
Source New Dispel Resistance mechanic
Ghostcrawler
Blue Poster




    

 Source
# 0 - January 8, 2009, 6:27 pm
The general rule of thumb is that helpful spells (e.g. buffs) and dots are protected. Other offensive spells (e.g. crowd controls) are not.

We are definitely interested on hearing feedback on this implementation. We like the basic mechanic of casting and dispelling spells, but I think many players agreed that the system beyond that needed an overhaul. I am sure many players have their own ideas on how this should have worked, because a lot of them have been pitched to us.

Feel free to discuss dispel and dispel resistance here rather than having the conversation across multiple threads.
Ghostcrawler
Blue Poster




    

 Source
# 58 - January 8, 2009, 6:55 pm
The dispels spells themselves generally have not changed. The talents that protected some of your spells have changed.

Overall, dispelling attacks used against you should be easier to dispel (except for dots).