World of Raids Forums: Gotta Go! & Volazj's Quick Demise fixes due? - World of Raids

Jump to content

Regional FlagGotta Go! & Volazj's Quick Demise fixes due?Source
avatar Seraphao
I recall seeing a word from a Lead Encounter Designer about Gotta Go! having its time requirement bumped up a bit so that the achievement is less freak occurrence or Holy-zerg-batman RNG casting time luck, as it is currently, though as of last night the PTR still reflects the 2 minute timer. Will this be a change implemented for certain the in 3.0.8 patch and just hasn't made it to the PTR yet?

Additionally, I heard whispers that the 2 minute achievement for Herald Volazj is being nudged up a bit too to make this a bit more feasible for a non heavy melee burst dps group. Any truth to this?

Thanks!

avatarAvatar Frame Bornakk
Blue Poster
#10 - Jan 13, 09Target Source
Gotta Go = 4 minutes
Volazj's Quick Demise = no change

avatarAvatar Frame Bornakk
Blue Poster
#12 - Jan 13, 09Target Source

Quote:


assuming any encounter designer actually looked at the volazj achievement , the only concluion to draw is that it must be balanced around burn quick -> get double insanity -> ignore adds and burn boss setup. i've seen worse, honestly. no harder than gatewatcher krik'thir achievement, really.



It will also get quite a bit easier down the road.

avatarAvatar Frame Bornakk
Blue Poster
#25 - Jan 13, 09Target Source

Quote:


Was this hotfixed last night?

Or is this just a planned change?

(doesn't appear in 3.0.8 patch notes)



I know the threads are all split up, but we aren't hotfixing this achievement, this change will appear in a future patch.