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Source 19/02 Instance Performance Balancing
Wryxian
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 Source
# 0 - February 19, 2009, 12:46 am
To ensure stable and positive performance in raid and dungeon instances, an instance performance balancing feature was implemented which limits the total number of instances that can be created on a realm. Prior to this change, we were seeing serious issues in instances which greatly degraded instance performance, and in some cases, caused them to crash entirely.

This update instituted a load check that limited opening of additional instances. This will result in throttling of some instance creation where users receive the following message: "Additional instances could not be launched. Please, try again later." Ultimately, we felt that some wait time for players attempting to create a new instance was better than causing bad performance for all players in instances.

We are continually monitoring the realms affected by this, and use the data we gather to implement further optimisations. Our ultimate goal is to work toward the removal of the limit.

[ Post edited by Wryxian ]


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Community Team - English
Thundgot
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 Source
# 30 - February 19, 2009, 9:02 am

Q u o t e:
so now at peak times we will have to wait even longer to get into an instance, coz before this 'fix' was put in place we already got the error 'Additional instances could not be launched' a lot of the time

It seems a little clarification is in order.

This was not implemented just now. It's been in for quite some time, but we wanted to share some explanation on the matter and also assure you we are continually working on optimisations and that the goal is definitely to remove the limit.
Community Team - English
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