Bickers
I noticed in the 2009 broll that the characters walk through each other, this was not the case in d2.
I like the realism of solid characters, anyone agree?
I like the realism of solid characters, anyone agree?

Blue Poster
#18 - Nov 20, 09
For the co-op game allowing players to clip through each other just makes for a better and more enjoyable experience. You're already dealing with enemies surrounding you and blocking movement, there's no reason for your friends to do the same.
Of course clipping wouldn't be able to work the same way in PvP situations, but we're not talking about that yet. :)

Blue Poster
#53 - Nov 23, 09
Let me follow up with further clarification and general design philosophy.
Gameplay comes first. If making it so that cooperative players can't pass through each other creates the best experience and most fun possible then that's what we'll do. What we won't do though is make design choices and decisions for reasons of realism, or because Diablo II did it that way.

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