More 3.0.8 PTR Details: Build 9438
Thanks to community members Venida and Elppa for spending time on the 3.0.8 PTR and uploading these images!
- [Arcanite Ripper] has a new graphic! (Screenshot)
- More Icy Prism results: 2x[Forest Emerald], 1x[Scarlet Ruby], 1x[Dragon's Eye] (Screenshot)
- Scrapbot can now repair! (Screenshot)
Blue Posts
We understand the problem and will likely bump the cap. Look for an announcement soon.
Gotta Go = 4 minutes
Volazj's Quick Demise = no change
Concerted Efforts should include 1 of all BG marks, not just 4/5. Meaning, you turn in 1 of AV, AB, EOTS, WSG, SOTA marks
We plan to do this in a future patch.
We'll have to wait and see if we feel it's necessary to increase the amount of honor earned or add these levels of items.
40 Exalted Reputations Achievement
We are aware of the text being a little confusing on this, but right now it is setup to have x amount of exalted factions at the same time. We may change how this works at some point in the future but have no definite plans at this time.
Death Knight (Skills / Talents / Glyphs)
We are looking into this issue and found one bug that we are hotfixing.
I will attempt to explain:
Most auras go away when you die, but some don't. Frost Presence and Defensive Stance have some effects that go away and some that do not (this is the bug). It ends up that a DK who dies loses some of the threat bonus from Frost Presence, but doesn't get it back when he comes back to life because the game thinks Frost Presence is still active and doesn't attempt to reapply the buff. If you change presence from Frost to something else and back, then all the buffs get reapplied correctly, but most tanks probably aren't doing that.
So it's entirely possible that if you die and come back without changing presences that you have just gimped your threat generation. You aren't losing all your bonus threat generation. You are basically losing the amount that we gave all tanks to compensate for pulling Blessing of Salvation out of the game.
If all of that confuses you, the take home message is we fixed a bug where your threat would be low after dying. Again, by the time you read this, the bug should have been hotfixed.
It is likely this bug was also affecting warriors in Defensive Stance and the hotfix will catch that too. It was not affecting paladins or druids because their spells work differently.
We don't know if this is the entire issue with DK (and possibly warrior) threat being low, but it should help, especially if you ever die while raiding. Some of the guilds who are seeing this problem have very high dps, which implies they have experienced the content a lot and might not be dying that much.
Druid (Skills / Talents / Glyphs)
I went ahead and looked at this in game, and I am happy to report that I was wrong. Any Faerie Fire should allow you to get the 3% crit, even if you didn't cast it.
So the tooltip should probably read:
Your Faerie Fire and Feral Faerie Fire spells also increase the chance the target will be hit by spell attacks by 3%, and increase the critical strike chance of your damage spells by 3% on targets afflicted by [anyone's] Faerie Fire or Feral Faerie Fire.
I don't always have the game right in front of me when I am reading forums (most often I am on a painfully topical beach sipping mai tais) so I try not to guess unless I am pretty sure about something. I was pretty sure about this, but I was wrong. It happens. There are like 15,000 spells in the game.
Hunter (Skills / Talents / Glyphs)
Hunter Damage: Player Data vs. Dev Data
Players generally do a great job generating numbers with what they have. They don't always have the most up to date numbers, and we don't make a herculean effort to get numbers to them. PTRs are our best shot, but even they can lag behind our most current builds.
As a most recent example, Elemental shamans were perplexed by why their numbers were different from ours and there was some amount of shouting that we didn't know what we were talking about and why couldn't we just accept the community's numbers and balance around those? It turned out that the shamans had misunderstood the way a talent worked (almost certainly because of unclear statements on my part) and that when they were able to test on the PTR, their numbers were close to what we predicted. Happy ending.
I don't know know why the EJ hunter numbers you cited don't match ours. It would take a great deal of time for us to dig through all the numbers that we are presented with to understand where the disagreements occur. In this case I suspect it is because Explosive Shot does less damage now than it does on the PTR, but I don't know. Survival is a miniscule percentage of total hunters out there, so we really won't mind them getting a significant bump, but it isn't our intent that they are far and away the highest dps hunter spec (BM shouldn't be either).
We do our tests under a variety of conditions, and fully raid buffed is certainly one of them.
The Ulduar comment I made has been widely mininterpreted, but I made it because so many players were using the argument "We may be okay now, but we won't scale." While some players understand "scaling" perfectly well, it also gets thrown around a lot by less-informed players as the generic reason for why something fails ("RNG" occupies that niche on the PvP side of things sometimes). In the hunter case, it may be that they do scale just fine but it is irrelevant because we are rebalancing hunters for 3.1.
Warrior (Skills / Talents / Glyphs)
This thead has gone pretty far afield, but I did want to mention that we hotfixed a bug where warrior threat in Def Stance would sometimes be lower following a death. Basically, the threat modifier was not being reapplied properly until you changed stances.
We don't imagine this was a huge issue in threat generation but there were certainly cases where it cropped up.
New Official Wallpaper
There's a new official wallpaper available for download in multiple sizes. Check it out below.
Windows 7 Beta Now Available
While not entirely World of Warcraft related, I know many of you are likely as disappointed as I am in Windows Vista. Well, there's good news if you are. The Windows 7 beta was made public yesterday by Microsoft -- opening up 2.5 million keys -- so if you're using Vista and want to beta test Windows 7 instead, you can. I've been using it pretty much since it became available yesterday, and there are some really cool features compared to Vista. It's also performing much better so far.
However, as with any Beta software, there are chances your PC will crash when running it or some applications may not run properly, so if you want a stable Operating System then stick to your current for now. But if you do want to check out the improvements for yourself, you'll have until August 1st, 2009 to use the current version of Windows 7.
Useful Windows 7 Links
- Windows 7 Home Page
- What's New
- Windows 7 Videos
- Beta Download
- Installation Instructions
- How to Backup a PC
- Windows 7 Beta FAQ
Screenshots
And of course, some screenshots for you to take a look at. If there's enough interest, I'll look into posting more.
http://www.worldofraids.com/gallery/files/1/1/8/9/8/taskbar_preview____windows_7_basic_thumb.jpg
http://www.worldofraids.com/gallery/files/1/1/8/9/8/windows_tab_thumb.jpg http://www.worldofraids.com/gallery/files/1/1/8/9/8/media_player_movie_preview_thumb.jpg

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