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Design An Encounter Contest

#21 User is offline   Frutmans Icon

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Posted 21 December 2008 - 06:07 AM

Is there a limit to the number of pages in the document? I'm on 5 and I don't think many people would want to read all those entries which are 5+ pages :P
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#22 User is offline   DracoDragon09 Icon

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Posted 21 December 2008 - 01:06 PM

Jarhad said:

I have a question! Is this just for the contest or will Blizzard ever look/consider any of our ideas?


There is always a possibility for Blizzard to read the submissions.

Quote

Is there a limit to the number of pages in the document? I'm on 5 and I don't think many people would want to read all those entries which are 5+ pages :P


Unless you are doing a 10 phase / Full instance fight or something, it shouldn't be that long. BossKillers has a nice layout of what is going on, what the fight is about, and what to do in the fight. Maybe you should have that section in the beginning of your encounter so that can be read, and any additional information can be read later on if you didn't cover it.

I however, decided to try my luck on this and might be pushing a couple pages. Who knows though.
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#23 User is offline   SirAlex Icon

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Posted 21 December 2008 - 04:00 PM

Does "Rabies-Infected Hogger" work as a boss encounter? Kind of like how Lord Kazzak went through the Dark Portal and somehow dinged to "Doom Lord Kazzak"?
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#24 User is offline   Eulo Icon

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Posted 21 December 2008 - 04:14 PM

SirAlex said:

Does "Rabies-Infected Hogger" work as a boss encounter? Kind of like how Lord Kazzak went through the Dark Portal and somehow dinged to "Doom Lord Kazzak"?


He stowed away on a boat to Northrend and is now one of Arthas' generals? ;D
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#25 User is offline   AlexB Icon

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Posted 21 December 2008 - 09:03 PM

Usually, contests that include Canada exclude Quebec from participating.

Am I instantly disqualified because of my place of residence?
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#26 User is offline   yuckster Icon

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Posted 21 December 2008 - 09:54 PM

tookie said:

yea i would like to know this too.

Im not talking about artwork but perhaps a overwiev of the room you want the enounter to take place in, as that could have quite a large impact on how your encounter is imagined by the reader.


i just used the simple paint thats on every computer
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#27 User is offline   TheCuriousOne Icon

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Posted 22 December 2008 - 04:04 AM

To be honest, i'm looking forward to participating in the contest. The first one i've been able to enter since it was usually a constraint on the non EU countries.

It's a very good idea to pick players' brains once in a while and see what they're able to come up with, which can possibly lead to a bit of game improvement , and generally, have some fun :)
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#28 User is offline   furydeath Icon

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Posted 22 December 2008 - 04:20 AM

I mostly take already in game bosses and make them like five times harder then what they are so making a new one should be really fun I'm sure all the hardcore raiders will hope for it might give them something to do till level 90. ;)
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#29 User is offline   Kody Icon

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Posted 22 December 2008 - 06:56 AM

To respond to a few posts-

1) After careful consideration, we'll be withholding making submissions public until the deadline has passed. I feel this is the fairest way to go about it. From there, the rating will begin and everyone will truly be judged only on their own ideas.

2) Submissions are limited to one encounter per person, though your encounter can comprise as many NPCs as you'd like. Just remember to keep the "phases" of an encounter on the low side -- something that changes continually either has to last a long time or those phases don't really contribute much to the encounter. And if you have something that lasts too long, that can stop being fun (especially after someone does it 5+ times).

In regards to whether or not Blizzard will read the submissions... they're definitely aware of the contest (we have them to thank for the BlizzCon cards, after all). I wouldn't expect exact encounter designs to ever make it into WoW though due to potential copyright issues. However, it never hurts to have some examples for your resume if you ever decide to pursue game design as a career.

AlexB: I'll have to look into this for you. I'll message you when I find out something tomorrow.
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#30 User is offline   haoh Icon

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Posted 22 December 2008 - 07:17 AM

ablock said:

I just submited one involving a Revenant boss inside Icecrown Citadel. According to lore, Revenants appear immune to the Lich Kings mind control, but this special Revenant has his own goals..

Made it a 3 phase fight, as soon as it's posted on that special forum, hope people will enjoy it.


I have a feeling that there actually will be a Revenant Boss encounter in IC.
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#31 User is offline   AV88 Icon

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Posted 22 December 2008 - 09:57 AM

When you say we cannot use characters that are currently in World of Warcraft, does this mean boss characters, or ALL characters? (example: could I use a NPC from WoW who is NOT a boss currently?)
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#32 User is offline   Kody Icon

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Posted 22 December 2008 - 01:57 PM

AV88 said:

When you say we cannot use characters that are currently in World of Warcraft, does this mean boss characters, or ALL characters? (example: could I use a NPC from WoW who is NOT a boss currently?)


All characters.
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#33 User is offline   Rugh Icon

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Posted 23 December 2008 - 02:21 AM

Not to nitpick, but characters from lore that arent in the game currently are fine? Or do we need to come up with original characters?

Also, how detailed are we supposed to be in terms of balance issues? I have my encounter mostly designed, but lack any numbers to accompany it, like hit points, base melee swings, spell damages. It includes times and percentages that are about the enrage mechanics and phases, and number of adds, but thats it.
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#34 User is offline   yuckster Icon

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Posted 23 December 2008 - 05:27 AM

ok i need this cleared up are we supposed to just create 1 boss or a whole raid with say 5 bosses in it?
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#35 User is offline   Swiftfeet Icon

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Posted 23 December 2008 - 05:54 AM

Just 1 encounter, as in 1 boss fight
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#36 User is offline   Bardemoon Icon

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Posted 23 December 2008 - 06:46 AM

Could I use characters that are currently in WoW as flavor NPCs to an encounter but do not actually participate in a boss fight? Would this break the rule of 'not using a character that is already in game'?
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#37 User is offline   Kody Icon

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Posted 23 December 2008 - 12:42 PM

Bardemoon said:

Could I use characters that are currently in WoW as flavor NPCs to an encounter but do not actually participate in a boss fight? Would this break the rule of 'not using a character that is already in game'?


If it's someone you don't actually interact with in-game (i.e. Nozdormu, who is mostly there for flavor more than anything else -- Ysera being the same) then go for it. Just keep in mind that if you do use major lore characters, then there will be an expectation that your encounter is befitting that character.

A good example would be saving Ysera from the corruption currently affecting the Emerald Dream.
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#38 User is offline   yuckster Icon

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Posted 23 December 2008 - 03:23 PM

Swiftfeet said:

Just 1 encounter, as in 1 boss fight


darn cause i got a whole raid made up well to pick 1 boss out of it
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#39 User is offline   yuckster Icon

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Posted 23 December 2008 - 06:19 PM

ok second question

instead of creating a boss could i create the instance for the raid instead and then other peoples bosses can go in? or should i just stick with the boss
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#40 User is offline   Eulo Icon

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Posted 23 December 2008 - 07:07 PM

yuckster said:

ok second question

instead of creating a boss could i create the instance for the raid instead and then other peoples bosses can go in? or should i just stick with the boss


That's a nice idea, but not what we're looking for here :)
All entries should be one and only one boss encounter.
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