World of Raids Forums: WotLK cleared... already? - World of Raids Forums

Jump to content

  • (8 Pages)
  • +
  • 1
  • 2
  • 3
  • 4
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic

WotLK cleared... already?

#21 User is offline   Littledeath Icon

  • Edwin VanCleef
  • Group: Members
  • Posts: 26
  • Joined: 02-June 08
  • Character Name: Azimi

Posted 15 November 2008 - 06:36 PM

WoW would be better without them and their Drama Queen approach to raiding and progression.
0

#22 User is offline   Vysogota Icon

  • Arugal
  • Group: Members
  • Posts: 59
  • Joined: 15-May 07

Posted 15 November 2008 - 06:41 PM

from Destromath-EU downed Sartharion as well. Looks like it's not that hard after all.
0

#23 User is offline   Magejuh Icon

  • Hogger
  • Group: Members
  • Posts: 17
  • Joined: 23-May 08
  • Character Name: Darkness

Posted 15 November 2008 - 06:41 PM

well.. in the end.. theres only pvp left :P thats the only and real challenge in WoW.. cus encounters are scripted and human players are not.. kungen and others might not die in pve but hell even premade bg they will die atleast once to a human player..
please view my dragon egg's here
0

#24 User is offline   Brakkyn Icon

  • Corpsemaker
  • Group: Members
  • Posts: 112
  • Joined: 24-September 08
  • Character Name: Brakkyn

Posted 15 November 2008 - 06:43 PM

I find this sad and depressing. Despite who they are and how they're geared, they made WotLK endgame look like a cakewalk.

It seems more and more, as time goes on, they take the RPG out of the MMO.

The "world first" posts have completely lost their meaning.
I'm a clicker, I'm a turner, I'm a cooldown burner...
0

#25 User is offline   Linex Icon

  • Hogger
  • Group: Members
  • Posts: 17
  • Joined: 23-January 07
  • Character Name: Jamanius

Posted 15 November 2008 - 06:43 PM

Sphaerus said:

Well fan-bloody-tastic, who really cares?

Everyone knows this is a lot that is beyond hardcore. These are the people who use vacation days from work to play WoW for days on end without sleep for the sake of getting world firsts, and while there's nothing "wrong" with that, using them as a barometer for anything is absolutely moronic.

Personally, if a the top ten percent of the "average" (average being, let's say, the middle 50% of all raiding guilds) serious raiding guilds manage to tromp through raid content a bit too quickly for their tastes so that the "casual" serious raiding guilds (thise group being, say, the bottom 20% of that middle-fifty) actually manage to see content in a reasonable time frame, then I could give a crap less about the feelings of the people who sacrifice work, personal life, and other hobbies for the sake of WoW.

I don't see anything wrong with WoW being your primary hobby, but bursting into tears because the game has been tuned to be more accessible to people with more than one hobby and a life outside of online gaming is absolutely inexcusable. There's nothing awful about being a hard-core raiding guild, but if the entirety of the game is tuned to a significant minority of players, something stupid is afoot.


Golden words!
0

#26 User is offline   Magejuh Icon

  • Hogger
  • Group: Members
  • Posts: 17
  • Joined: 23-May 08
  • Character Name: Darkness

Posted 15 November 2008 - 06:45 PM

Quote

The guild still has four Raids to clear in WotLK before 3.1:

1. Virginatus Hold - battle through rejection mobs. Final boss: The Deflowerer

2. Apartmenticus Indepentius - timed instance, requires movement from basement of mother to at least independent apartment in less than one month. Final boss: The Landlord

3. Forty Hour Keep - requires obtaining a full time job/school obligation. Final boss: The Supervisor

4. The Temple of Jenny Craig - shed pound after pound to progress. Achieving a normal BMI provides attunement for the final boss: The Megalomanical Jenny Craig


I'm confident they can do it though, they're very dedicated to their work.


from US forum i loled
please view my dragon egg's here
0

#27 User is offline   Linex Icon

  • Hogger
  • Group: Members
  • Posts: 17
  • Joined: 23-January 07
  • Character Name: Jamanius

Posted 15 November 2008 - 06:48 PM

Also must add: WTF ppl,this is game,WOTLK have STORY you know?It have nice questlines,and some ppl takes this game ase numbers,levels and gear :o Got to hell Kungen and ppl like him,i hope blizz will make better PVP/Story,not a hardcore, accesable only by0,001% guild content.Pvp is at least fun to grind,but do dungeons over and over...thats sadomazohizm!I loved raiding,but i have enough of it now,all gear i need is to go trought old dungeons,do old quests and achevements!And i am sure most of player loves that,not a mindles raid grinding,where RL can kill you for not showing up in time.
0

#28 User is offline   Murin Icon

  • Where is Mankrik's wife?
  • Group: Members
  • Posts: 3
  • Joined: 28-May 08
  • Character Name: Murin

Posted 15 November 2008 - 06:49 PM

Brakkyn said:

It seems more and more, as time goes on, they take the RPG out of the MMO.


A sad truth. And absolutely agree with Sphaerus.
0

#29 User is offline   Archaik Icon

  • Hogger
  • Group: Members
  • Posts: 17
  • Joined: 15-November 08
  • Character Name: Archaik

Posted 15 November 2008 - 06:50 PM

haha seriously blizzard must have done a terrible job at tuning wotlk. Sure naxx should go down fairly easy for a guild that has raided the old naxx instance but the other bosses should take some time to kill even for hardcore guilds.

The 25 man content should be hardcore and the 10 man more casual.
0

#30 User is offline   Linex Icon

  • Hogger
  • Group: Members
  • Posts: 17
  • Joined: 23-January 07
  • Character Name: Jamanius

Posted 15 November 2008 - 07:02 PM

Damn,how stupid i was!Its so clear,imagine how many companys hate wow?Not hard to count : Warhhamer,LOTR,GW,Aion(in future) .Wow is best mmo out thare with most players!Now imagine that this superhardcore guild got some money just to clear content as fast as they can,they do so and state that wow is .to easy,uninteresting.Its not hard to imagine this as world (if you are not a nolifer) is full of shit like this.They state that Wotlk is easy,no mentioning about anything else.My 2 cents...
0

#31 User is offline   TommiTMX Icon

  • Arcanist Doan
  • Group: Premium
  • Posts: 71
  • Joined: 04-February 10
  • Character Name: Tommiuss
  • Class: Paladin
  • Realm: EU-Jaedenar

Posted 15 November 2008 - 07:06 PM

Archaik said:

haha seriously blizzard must have done a terrible job at tuning wotlk. Sure naxx should go down fairly easy for a guild that has raided the old naxx instance but the other bosses should take some time to kill even for hardcore guilds.

The 25 man content should be hardcore and the 10 man more casual.


You mean the other bosses they already prepared for on the Beta? Nihilum and SK Gaming had SWP on farm well before the end of WoTLK Beta, and I can bet that they were in the Beta taking a look around so i doubt this is the first time ANY of them have seen the bosses and how they work.

As people have said, overall it's a game, just because some people managed to clear it that easily (I bet they put a fair few hours into it all) most normal guilds will prolly take a bit longer.
0

#32 User is offline   Nost Icon

  • Proud to use Gnogaine!
  • Group: Members
  • Posts: 65
  • Joined: 04-June 07
  • Character Name: Nost

Posted 15 November 2008 - 07:20 PM

wow
www.flickr.com/zenschmidty http://www.facebook....awr?ref=profile
0

#33 User is offline   Tom Phoenix Icon

  • Gahz'rilla
  • Group: Members
  • Posts: 186
  • Joined: 11-May 07
  • Character Name: Essandir

Posted 15 November 2008 - 07:24 PM

I would not be alarmed by this development. Blizzard stated that the raids in WotLK would be tuned to progress in difficulty. Combine that with Naxx60 experience, beta testing, months of farming gear in SWP and the recent merger of the two best PvE guilds, and this is the result.

I am preety confident later raids will be more difficult.
0

#34 User is offline   Sovernade Icon

  • Where is Mankrik's wife?
  • Group: Members
  • Posts: 9
  • Joined: 11-April 07

Posted 15 November 2008 - 07:27 PM

When you get 25 people together that are that dedicated (I guarantee they haven't stopped playing for more than a few hours at a time since wednesday night), and with the level of efficiency that people are at with learning encounters, this is no surprise.

I do however think it's pretty fucking pompous for them to stay up for 100+ hours straight after merging the 2 top guilds in the world and defeating content that they've already beaten dozens of times in beta, and then have the balls to COMPLAIN about doing so.

Fuck them.
0

#35 User is offline   Thistledown Icon

  • Hogger
  • Group: Members
  • Posts: 13
  • Joined: 05-June 08
  • Character Name: Tisteldun

Posted 15 November 2008 - 07:35 PM

So let me see. They sacrifised sleep, family, RL etc to rush to 80 with gear they hardly needed to change and cleared content they already tested multiple times on preBC and on Beta. Now they whine about WoW being too casual ?

I think they lost the meaning of casual, hardcore and whatever it is they are doing somewhere in between the merge.
0

#36 User is offline   Sovernade Icon

  • Where is Mankrik's wife?
  • Group: Members
  • Posts: 9
  • Joined: 11-April 07

Posted 15 November 2008 - 07:40 PM

Thistledown said:

So let me see. They sacrifised sleep, family, RL etc to rush to 80 with gear they hardly needed to change and cleared content they already tested multiple times on preBC and on Beta. Now they whine about WoW being too casual ?

I think they lost the meaning of casual, hardcore and whatever it is they are doing somewhere in between the merge.


Thank you. My point exactly.

I was going to post a nice little "Grats" or whatever to them, until I read the end where they actually complained about this. Hope the sponsors realize there is no point in actually sponsoring PVE in this game, and drop them.
0

#37 User is offline   weenietot Icon

  • Hogger
  • Group: Members
  • Posts: 14
  • Joined: 19-June 07

Posted 15 November 2008 - 07:44 PM

Sovernade said:

When you get 25 people together that are that dedicated (I guarantee they haven't stopped playing for more than a few hours at a time since wednesday night), and with the level of efficiency that people are at with learning encounters, this is no surprise.

I do however think it's pretty fucking pompous for them to stay up for 100+ hours straight after merging the 2 top guilds in the world and defeating content that they've already beaten dozens of times in beta, and then have the balls to COMPLAIN about doing so.

Fuck them.


The other post on the first page of this thread was pretty spot on, but this is truth as well. Like saying "The game is broken because it was easy for us".
0

#38 User is offline   Opula Icon

  • Where is Mankrik's wife?
  • Group: Members
  • Posts: 4
  • Joined: 06-November 08
  • Character Name: Opula

Posted 15 November 2008 - 08:04 PM

In all seriousness, I find their comments to be in completely bad taste. It's as if they read nothing of what Blizzard said with regards to better tuning the early raid encounters to be more accessible to people that weren't obsessive. I'll not mention their beta testing, or their time in the early Naxx that allowed them to pre-learn the encounters. Or the fact that they're in gear that the "average" player, would never wear.
Besides that, and I'm just curious, did they actually expect the very first ten, and twenty-five man raid in Wrath to be representative of the ultimate challenge to be had? If that were the case, I'd think they would have had to replace a few more pieces of that tier six gear they're still strutting around in, before they could have downed anything.
It just seems a tad insulting to me, to have them complain about the job done by the people that are seemingly making it possible for them to make a living. After all, I don't know about you, but I could never afford to call a press conference to announce a guild merger of one of mine...*ahem*
0

#39 User is offline   Sphaerus Icon

  • Where is Mankrik's wife?
  • Group: Members
  • Posts: 8
  • Joined: 15-November 08
  • Character Name: Archaeduun

Posted 15 November 2008 - 08:32 PM

Opula said:

In all seriousness, I find their comments to be in completely bad taste. It's as if they read nothing of what Blizzard said with regards to better tuning the early raid encounters to be more accessible to people that weren't obsessive. I'll not mention their beta testing, or their time in the early Naxx that allowed them to pre-learn the encounters. Or the fact that they're in gear that the "average" player, would never wear.
Besides that, and I'm just curious, did they actually expect the very first ten, and twenty-five man raid in Wrath to be representative of the ultimate challenge to be had? If that were the case, I'd think they would have had to replace a few more pieces of that tier six gear they're still strutting around in, before they could have downed anything.
It just seems a tad insulting to me, to have them complain about the job done by the people that are seemingly making it possible for them to make a living. After all, I don't know about you, but I could never afford to call a press conference to announce a guild merger of one of mine...*ahem*

Of course they didn't read anything relating to "World of Warcraft" and "casual" or "average". Do you know why?

WORLD OF WARCRAFT IS CLEARLY MADE FOR NO ONE BUT OBSESSED, ADDICTED, COMPLETELY-DEVOTED PLAYERS OF THE GAME.

I don't care that they absolutely destroyed their lives for two or three days while obsessively studying beta content and alienating anyone not in their raid-obliterating clique for being unsuited for their team. I do care that they had the sheer balls to question Blizzard's work because they dominated a game with such ease.
0

#40 User is offline   vespertilio Icon

  • Where is Mankrik's wife?
  • Group: Members
  • Posts: 9
  • Joined: 11-November 06

Posted 15 November 2008 - 08:38 PM

Guys, its pretty simple, i know from a personal experience in the beta that many end game guilds cleared these instances on a daily basis there (yes there was a daily reset). It wasn't something new
0
  • (8 Pages)
  • +
  • 1
  • 2
  • 3
  • 4
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users