WotLK cleared... already?
#23
Posted 15 November 2008 - 06:41 PM
#24
Posted 15 November 2008 - 06:43 PM
It seems more and more, as time goes on, they take the RPG out of the MMO.
The "world first" posts have completely lost their meaning.
#25
Posted 15 November 2008 - 06:43 PM
Sphaerus said:
Everyone knows this is a lot that is beyond hardcore. These are the people who use vacation days from work to play WoW for days on end without sleep for the sake of getting world firsts, and while there's nothing "wrong" with that, using them as a barometer for anything is absolutely moronic.
Personally, if a the top ten percent of the "average" (average being, let's say, the middle 50% of all raiding guilds) serious raiding guilds manage to tromp through raid content a bit too quickly for their tastes so that the "casual" serious raiding guilds (thise group being, say, the bottom 20% of that middle-fifty) actually manage to see content in a reasonable time frame, then I could give a crap less about the feelings of the people who sacrifice work, personal life, and other hobbies for the sake of WoW.
I don't see anything wrong with WoW being your primary hobby, but bursting into tears because the game has been tuned to be more accessible to people with more than one hobby and a life outside of online gaming is absolutely inexcusable. There's nothing awful about being a hard-core raiding guild, but if the entirety of the game is tuned to a significant minority of players, something stupid is afoot.
Golden words!
#26
Posted 15 November 2008 - 06:45 PM
Quote
1. Virginatus Hold - battle through rejection mobs. Final boss: The Deflowerer
2. Apartmenticus Indepentius - timed instance, requires movement from basement of mother to at least independent apartment in less than one month. Final boss: The Landlord
3. Forty Hour Keep - requires obtaining a full time job/school obligation. Final boss: The Supervisor
4. The Temple of Jenny Craig - shed pound after pound to progress. Achieving a normal BMI provides attunement for the final boss: The Megalomanical Jenny Craig
I'm confident they can do it though, they're very dedicated to their work.
from US forum i loled
#27
Posted 15 November 2008 - 06:48 PM
#29
Posted 15 November 2008 - 06:50 PM
The 25 man content should be hardcore and the 10 man more casual.
#30
Posted 15 November 2008 - 07:02 PM
#31
Posted 15 November 2008 - 07:06 PM
Archaik said:
The 25 man content should be hardcore and the 10 man more casual.
You mean the other bosses they already prepared for on the Beta? Nihilum and SK Gaming had SWP on farm well before the end of WoTLK Beta, and I can bet that they were in the Beta taking a look around so i doubt this is the first time ANY of them have seen the bosses and how they work.
As people have said, overall it's a game, just because some people managed to clear it that easily (I bet they put a fair few hours into it all) most normal guilds will prolly take a bit longer.
#32
Posted 15 November 2008 - 07:20 PM
#33
Posted 15 November 2008 - 07:24 PM
I am preety confident later raids will be more difficult.
#34
Posted 15 November 2008 - 07:27 PM
I do however think it's pretty fucking pompous for them to stay up for 100+ hours straight after merging the 2 top guilds in the world and defeating content that they've already beaten dozens of times in beta, and then have the balls to COMPLAIN about doing so.
Fuck them.
#35
Posted 15 November 2008 - 07:35 PM
I think they lost the meaning of casual, hardcore and whatever it is they are doing somewhere in between the merge.
#36
Posted 15 November 2008 - 07:40 PM
Thistledown said:
I think they lost the meaning of casual, hardcore and whatever it is they are doing somewhere in between the merge.
Thank you. My point exactly.
I was going to post a nice little "Grats" or whatever to them, until I read the end where they actually complained about this. Hope the sponsors realize there is no point in actually sponsoring PVE in this game, and drop them.
#37
Posted 15 November 2008 - 07:44 PM
Sovernade said:
I do however think it's pretty fucking pompous for them to stay up for 100+ hours straight after merging the 2 top guilds in the world and defeating content that they've already beaten dozens of times in beta, and then have the balls to COMPLAIN about doing so.
Fuck them.
The other post on the first page of this thread was pretty spot on, but this is truth as well. Like saying "The game is broken because it was easy for us".
#38
Posted 15 November 2008 - 08:04 PM
Besides that, and I'm just curious, did they actually expect the very first ten, and twenty-five man raid in Wrath to be representative of the ultimate challenge to be had? If that were the case, I'd think they would have had to replace a few more pieces of that tier six gear they're still strutting around in, before they could have downed anything.
It just seems a tad insulting to me, to have them complain about the job done by the people that are seemingly making it possible for them to make a living. After all, I don't know about you, but I could never afford to call a press conference to announce a guild merger of one of mine...*ahem*
#39
Posted 15 November 2008 - 08:32 PM
Opula said:
Besides that, and I'm just curious, did they actually expect the very first ten, and twenty-five man raid in Wrath to be representative of the ultimate challenge to be had? If that were the case, I'd think they would have had to replace a few more pieces of that tier six gear they're still strutting around in, before they could have downed anything.
It just seems a tad insulting to me, to have them complain about the job done by the people that are seemingly making it possible for them to make a living. After all, I don't know about you, but I could never afford to call a press conference to announce a guild merger of one of mine...*ahem*
Of course they didn't read anything relating to "World of Warcraft" and "casual" or "average". Do you know why?
WORLD OF WARCRAFT IS CLEARLY MADE FOR NO ONE BUT OBSESSED, ADDICTED, COMPLETELY-DEVOTED PLAYERS OF THE GAME.
I don't care that they absolutely destroyed their lives for two or three days while obsessively studying beta content and alienating anyone not in their raid-obliterating clique for being unsuited for their team. I do care that they had the sheer balls to question Blizzard's work because they dominated a game with such ease.

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