Swiftfeet said:
What does that mean? Can someone please explain, thanks.
Aspect of the viper changed: The hunter takes on the aspect of the viper, instantly regenerating mana equal to 100% of the damage done by any ranged attack or ability, but reduces your total damage done by 50%. Only one Aspect can be active at a time.
Why even change this? Its probably better for mana regen but -50% damage too? I know we'd only use it for an autoshot or two before switching back to hawk, but still, don't think they needed to change it in the first place.
Oh and WOW to the new leatherworking enchants.
Edit: Actually, after thinking ablout how mages and pallas will be doing 0 damage during their evocate and we can still do 50%, and with a few lucky crits, this is in fact a nice BUFF. We'd never run oom and with the pot nerf its even better.
What the Aspect Mastery talent does for viper now is that instead of you dealing 50% damage while viper is active, with the talent you will deal 60% instead. And it's not a bad change really, it will be a bit like lifetap for a warlock now, but it works in another way. You will deal a lot less damage, but will gain an enormous amount of mana in just some seconds with some lucky crits.

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