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WotLK Beta - New Build 8770

#1 User is offline   WoRBot Icon

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Posted 08 August 2008 - 06:30 PM

The new patch (build 8770) is available for download and it's quite big 511 mb. Full patch notes are available here.

Updates

08/10
11:00 CET
- (edit) Potion sickness debuff does not show, but the effect is still there.

08/09
14:30 CET
- Herbalism: New skill called Wild Growth, it's a HoT healing spell, rank 6 => 2000 health over 15 seconds (400 hp per 3 secs) Has a 5 minute cooldown. (Screenshot)
07:30 CET
- Lake Wintergrasp is available for testing (not fully implemented yet), you can kill players, control combat vehicles and destroy buildings with them (below you can see all vehicles and their abilities).

Posted Image Posted Image Posted Image Posted Image
Posted Image Posted Image Posted Image Posted Image

06:00 CET
- Jewelcrafting: New Meta Gems
04:23 CET - Blacksmtihing: New Epic Recipes
04:14 CET - Storm Peaks map is available
04:09 CET
- Added
Warrior Undocumented Changes (see below)
03:52 CET
Icebound Fortitude available at 62 (was 72), Unholy Presence Buffed, New Warrior Cooldowns (Shield Wall, Recklessness, Retaliation); no longer share cooldown
03:40 CET Naxxramas Tank Shield and Naxxramas Healer Shield can be purchased in Dalaran.
03:30 CET
- New Dalaran and Sewers map
02:55 CET
- New login screen (screenshot #1 #2)

02:35 CET - Patch Notes are up (see below)

Undocumented Class Changes

Posted Image Death Knight
All talent trees have been reworked, check out the new DK trees.

Posted Image Druid
Feral
- Feral Instinct swipe damage increased by 10/20/30% (old: 5/10/15%)
- Infected Wounds stats changed: It reduces attack speed by 4% (old: 3%)
- Savage Fury: Maul and Mangle are now affected by this talent.

Restoration
- Omen of Clarity description changed: This talent is triggered by "spells and autoattacks" (old: spells and attacks).

http://www.worldofraids.com/2008/class/hunter.gif Hunter
Beast Mastery
- Tier 11 talent Beast Mastery  is no longer in [NYI] status, you can now test it.

Marksmanship
- Chimera Shot mana cost was reduced from 540 to 375, and it now deals 150% weapon damage (old: 30%).

Survival
- Savage Strikes: Counterattack is now affected by this ability.

http://www.worldofraids.com/2008/class/paladin.gif Paladin
Holy
- Holy Guidance description changed: It's now increasing spell power instead of spell damage and healing.
- Illumination changed: After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell you have a 20/40/60/80/100% chance to gain mana equal to 60% of the base cost of the spell. (old version: After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell you gain mana equal to 60% of the base cost of the spell).

Protection
- Divine Guardian description changed: Divine protection is no longer affected by this talent.
- Hammer of the Righteous description changed: Hammer the current target and up to 2 additional nearby targets, causing weapon damage as Holy damage. This ability causes high threat. (old version: Hammer the current target and up to 2 additional nearby targets, causing 100% of weapon damage as Holy damage. This ability causes high threat.)
- Sacred Duty: Divine Protection is now affected by this talent, in addition to Divine Shield.

Retribution
- Crusader Strike is no longer refreshing all Judgements on the target

http://www.worldofraids.com/2008/class/rogue.gif Rogue
Subtlety
- Honor among Thieves description changed: When anyone in your group critically hits with a damage or healing spell or ability, you have a 33/66/100% (old: 100% for all ranks) chance to gain a combo point on your current target.

http://www.worldofraids.com/2008/class/warrior.gif Warrior
- Bloodletting is now only 2 ranks for 25/50% increase on rend/bloodbath
- Deep wounds is now tier 3, with impale pre-requisite. Deals 48% damage over 6 seconds now instead of 60% over 12 seconds
- Unrelenting Assault moved to tier 7
- Trauma no longer has a pre-requisite
- Blood Frenzy moved to tier 9


New Class Glyphs (Inscription)

Quote from: Blizzard

http://www.worldofraids.com/2008/class/priest.gif Priest


    [*]Glyph of Lightwell  - Increases the amount healed by your Lightwell by 1 to 6%
    [*]Glyph of Renew - Increases the duration of your Renew by 3 sec.
    [*]Glyph of Circle of Healing  - Your Circle of Healing spell heals 1 additional target.
    [*]Glyph of Psychic Scream - Increases the duration of your Psychic Scream by 3 sec.
    [*]Glyph of Dispel Magic - Your Dispel Magic also heals your target for 3% of maximum health if it removes a damaging effect.
    [*]Glyph of Fear Ward  - Reduces cooldown and duration of Fear Ward by 30 sec.
    [*]Glyph of Flash Heal  - Your Flash Heal has a 50% chance to reduce the cast time of your next Greater Heal by 0.3 sec
    [*]Glyph of Prayer of Healing  - Increases the radius of your Prayer of Healing spell by 5 yards.
    [*]Glyph of Mind Flay  - Increases the range of your Mind Flay spell by 5 yards but it no longer reduces the target's movement speed.
    [*]Glyph of Shadow Word: Death  - Targets below 35% health take an additional 5% damage from your Shadow Word: Death spell.
    [*]Glyph of Holy Nova  - Your Holy Nova spell heals for an additional 30% but deals 1 to 0% less damage.
    [*]Glyph of Fade  - Attacks made against you while Fade is active have a 10% chance to refresh its duration back to full.
    [*]Glyph of Spirit of Redemption  - Critical heals cast while Spirit of Redemption is active increase the remaining duration of Spirit of Redemption by 4 sec.
    [*]Glyph of Inner Fire - Your Inner Fire has 10 additional charges.
    [*]Glyph of Shadow Word: Pain  - Increases the duration of your Shadow Word: Pain by 3 sec.
    [*]Glyph of Mind Control - Increases the duration of your Mind Control spell by 12 sec.
    [*]Glyph of Mind Soothe - Increases the duration of your Mind Soothe spell by 5 sec.
    [*]Glyph of Shackle Undead - Extends the range on Shackle Undead by 5 yards.
    [*]Glyph of Mass Dispel  - Reduces the mana cost of Mass Dispel by -20%.
    [*]Glyph of Smite  - Increases the chance you'll resist spell interruption when casting your Smite spell by 50%.
    [/list]
    http://www.worldofraids.com/2008/class/shaman.gif Shaman

      [*]Glyph - Water Shield - Your Water Shield has 3 additional charges.
      [*]Glyph - Chain Heal - Your Chain Heal heals 1 additional target.
      [*]Glyph - Lesser Healing Wave - Your Lesser Healing Wave heals for 20% more if the target is also affected by your Earth Shield.
      [*]Glyph - Earthliving Weapon - Increases the chance for your Earthliving weapon to trigger by 5%.
      [*]Glyph - Healing Wave - Your Healing Wave also heals you for 20% of the healing effect when you heal someone else.
      [*]Glyph - Mana Tide - Your Mana Tide Totem grants an additional 1% of each target's maximum mana each time it pulses.
      [*]Glyph - Earth Shock - Reduces the global cooldown triggered by your Earth Shock ability by 1 sec.
      [*]Glyph - Frost Shock - Increases the duration of your Frost Shock by 2 sec.
      [*]Glyph - Strength of Earth - Your Strength of Earth Totem also grants 1% melee and ranged critical strike chance.
      [*]Glyph - Windfury Weapon - The attack power bonus on the additional attacks granted by Windfury Weapon is increased by 40%.
      [*]Glyph - Stormstrike - Increases the nature damage bonus from your Stormstrike ability by an additional 8%.
      [*]Glyph - Flame Shock - Increases the range on your Flame Shock ability by 10 yards.
      [*]Glyph - Lighnting Shield - Increases the damage from Lightning Shield by 20%.
      [*]Glyph - Chain Lightning - Your Chain Lightning strikes 1 additional target.
      [*]Glyph - Fire Nova Totem - Increases the radius of Fire Nova Totem's effect by 2 yards.
      [*]Glyph - Flametongue Weapon  - Increases spell critical strike chance by 2% while Flametongue Weapon is active.
      [*]Glyph - Totem of Wrath - Your Totem of Wrath also grants 1% spell haste.
      [*]Glyph - Lightning Bolt - Reduces the cost of your Lightning Bolt ability by -10%.
      [*]Glyph - Earth Elemental Totem - Reduces the cooldown of your Earth Elemental Totem by 3 min.
      [*]Glyph - Fire Elemental Totem - Reduces the cooldown of your Fire Elemental Totem by 3 min.
      [*]Glyph - Healing Stream Totem - Your Healing Stream Totem heals for an additional 20%.
      [/list]
      http://www.worldofraids.com/2008/class/paladin.gif Paladin

        [*]Glyph of Seal of Command - Increases the chance of dealing Seal of Command damage by 20%.
        [*]Glyph of Hammer of Justice - Increases your Hammer of Justice duration by 1 sec.
        [*]Glyph of Blessing of Wisdom - Your Blessing of Wisdom causes your target to also regenerate health at the same rate as mana.
        [*]Glyph of Hammer of Wrath - Increases the range on Hammer of Wrath by 5 yards.
        [*]Glyph of Crusader Strike - Your Crusader strike deals 20% more damage when your targe is incapacitated or stunned.
        [*]Glyph of Consecration - Increases the radius of Consecration by 1 yards.
        [*]Glyph of Righteous Defense - Increases the chance for your Righteous Defense ability to work successfully by 8% on each target.
        [*]Glyph of Avenger's Shield - Your Avenger's Shield hits -2 fewer targets but for 100% more damage.
        [*]Glyph of Turn Evil - Reduces the cooldown on Turn Evil by 5 sec.
        [*]Glyph of Exorcism - Your Exorcism also interrupts spellcasting for 0 sec.
        [*]Glyph of Blessing of Kings - Your Blessing of Kings also increases attack power on affected targets by 3%.
        [*]Glyph of Flash of Light - Your Flash of Light heals for -50% less initially but also heals for 196% of its inital effect over 1 to 0 sec.
        [*]Glyph of Holy Light - Your Holy Light grants 10% of its heal amount to up to 5 friendly targets within 5 of the initial target.
        [*]Glyph of Blessing of Might - Your Blessing of Might also grants offensive spell power equal to 10% of the attack power it grants.
        [*]Glyph of Lay on Hands - Your Lay on Hands also grants you as much mana as it grants your target.
        [*]Glyph of Seal of Wisdom - While Seal of Wisdom is active the cost of your healing spells is reduced by -5%.
        [*]Glyph of Seal of Light - While Seal of Light is active the effect of your healing spells is increased by 5%.
        [/list]



Build 8770 - Patch Notes

Full patch notes are available here.

 


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#2 User is offline   Devlin Icon

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Posted 08 August 2008 - 06:32 PM

Wintergrasp Is Up And Running
Posted Image
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#3 User is offline   Teza Icon

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Posted 08 August 2008 - 06:38 PM

Devlin said:

Wintergrasp Is Up And Running


I am going there.
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#4 User is offline   damän Icon

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Posted 08 August 2008 - 06:46 PM

puh the download servers are so slow :(

one question:

is it allowed to upload the patch file at rapidshare e.g.?
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#5 User is offline   starfals Icon

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Posted 08 August 2008 - 06:51 PM

Hmm what happend to Stormwind harbor i dont mind geting replaced with Theramore but i kinda wanted to see it ;/ [Stormwind is my favorite city in the game ^^ ] is it still in game ?
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#6 User is offline   lios Icon

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Posted 08 August 2008 - 07:07 PM

The DKs have their own unique looks! Ok, buggy as hell (some female trolls don't have faces f.i.), but all races have a few undead looks, grey and sinister! Very nice :D
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#7 User is offline   Etikilam Icon

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Posted 08 August 2008 - 07:28 PM

ok, i keep seeing all the other glyphs popping up for "Hey! we made these!" but i can't get inscriptions past 135 atm... is this going to be coming out in an upcoming patch or am i just missing something entirely obvious? :-(
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#8 User is offline   Nejm Icon

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Posted 08 August 2008 - 08:26 PM

Shaman glyphs looks nice , how it will work , we will be limited how many we can use or what? Anyone with clue who can explain a bit ? :P
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#9 User is offline   Aberration Icon

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Posted 08 August 2008 - 09:23 PM

WTF @ chain heal glyph
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#10 User is offline   ablock Icon

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Posted 08 August 2008 - 10:11 PM

wtf at lack of positive Warrior changes...
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#11 User is offline   Garnoth Icon

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Posted 08 August 2008 - 10:20 PM

ablock said:

wtf at lack of positive Warrior changes...


maybe it was posted after your post, but 5 min cd's on recklessness, retaliation, and shield wall (and no shared cd's) seems pretty positive to me...
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#12 User is offline   ablock Icon

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Posted 08 August 2008 - 10:30 PM

yea they are also nerfed retall, reck and shield wall too

Blood Frenzy a 40 point talent...

but w/e now they are usable in arena, but would like something better, like not pigeonholing warriors to spec arms to pvp or unlinking enrage from flurry
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#13 User is offline   QuiSiLoR Icon

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Posted 08 August 2008 - 11:49 PM

Blacksmithing Sockets - Its says YOURS... So I guess its for BS only ? Or not ?
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#14 User is offline   Deyster Icon

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Posted 08 August 2008 - 11:59 PM

There're a few things I observed.

-Taurens have missing textures.
http://i44.photobuck...0908_074950.jpg
http://i44.photobuck...0908_074955.jpg

- New set: Winter garb
Items: Red Winter hat, Green Winter hat, Red winter clothes, Green winter clothes and winter boots.
Posted Image

- The achievements are a bit bugged, some people (like me) got the level 80 achievement eventhough nobody is level 80 yet. Also having Eye of C'thun in your bags doesn't count for getting C'thun Achievement.

-"Seal of Ascension" now states that it has a use function that will summon Vaelastrasz.

-You can learn to summon the Kids week TBC pets now.

That's what I observed so far. Now I'm off to uni and will check more stuff later on!
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#15 User is offline   TheRabidDeer Icon

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Posted 09 August 2008 - 12:52 AM

"Glyph of Spirit of Redemption - Critical heals cast while Spirit of Redemption is active increase the remaining duration of Spirit of Redemption by 4 sec."

New priest strategy for 5's in arena: Wear full PvE holy gear, suicide, spam CoH on your team and stay in spirit form the entire game.
New counter to said strategy: "NO! DONT KILL THE PRIEST!"
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#16 User is offline   BBR Icon

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Posted 09 August 2008 - 01:57 AM

The belt buckle looks like it's an item, so it's probably sellable.
They should have given that to engineers >_<


Quote

Retribution
- Crusader Strike is no longer refreshing all Judgements on the target

I expect a lot of QQ about that one.
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#17 User is offline   Deployed Icon

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Posted 09 August 2008 - 03:46 AM

TheRabidDeer said:

"Glyph of Spirit of Redemption - Critical heals cast while Spirit of Redemption is active increase the remaining duration of Spirit of Redemption by 4 sec."

New priest strategy for 5's in arena: Wear full PvE holy gear, suicide, spam CoH on your team and stay in spirit form the entire game.
New counter to said strategy: "NO! DONT KILL THE PRIEST!"


I expect it will have a hidden cooldown, probably of 10-30 seconds.
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#18 User is offline   Poonda Icon

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Posted 09 August 2008 - 03:55 AM

New haircuts in game, NIGHT ELF MOHAWK... didn't see that coming. :)

many of them are copy's of other races. work in progress.
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#19 User is offline   koenigsegg Icon

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Posted 09 August 2008 - 04:04 AM

What's up with the low top damage on the 1h maces? Rofl... AP is nice ofc, expertise aswell. :)
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#20 User is offline   TheRabidDeer Icon

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Posted 09 August 2008 - 04:32 AM

Deployed said:

I expect it will have a hidden cooldown, probably of 10-30 seconds.


I dont think a 10-30 second cooldown would be too appropriate for an ability that lasts 15 seconds and requires you to be dead. It will probably just be changed to a shorter increase (like 1-2 seconds maybe)
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