superjongen said:
Why would they make the leap anyway? If a guild decides at the start with WoTLK they prefer to do the 10-mans because they care more about content than they care for loot, it's their choice.
If they want the best loot they'll do 25-mans from the start.
I doubt a lot of guilds will change their choice during the game, since from their perspective it is (or shouldn't be) worth it.
...You really think there are a lot of large enough (i.e. 30+ active raiders) guilds out there who'd *choose* to run 10-mans instead of 25's?! In my mind, the only reason to start with 10's is because you lack the people to run 25-mans. Through either merges or continued recruitment, you work your way up in membership until you start running two 10-mans in parallel, and then finally "graduate" to 25-man. This currently happens ALL THE TIME, at least on my server, and happened even more a year ago when Kara was srs bsns and there were a lot of Kara guilds that wanted to graduate to Gruul and beyond but needed to merge or recruit to do so.
Some small guilds WILL grow over time. They just lack the people to jump straight into 25-mans at the start. Especially when the release of WotLK starts to draw near and all kinds of guilds fall apart in preparation for a new recruitment rush and new formations of new teams for the new content. On my server almost every guild disbanded (or at least became almost completely inactive) in November-December of 2006 and then new guilds formed as people hit 70. There was a LOT of turnover during those few months, followed by a lot of smaller guilds starting up, most too small to go straight after 25-man content. I expect the same thing to happen around the WotLK release.
So what do the guilds that can't raid 25-mans but would choose to if they had enough people do when they recruit enough people? Run the SAME instances they've been running, just with more people. Burnout central. No change of venue until they've geared everyone up in the 25-man version of what they've already beaten (and thus seen over and over again) with 10.
superjongen said:
They didn't say pve gear from pvp system, read before you whine.
They probably mean a blue pvp set from reputation and pvp gear from the new badges I guess, just like now.
I think he was being sarcastic and arguing that if they drop PvP gear in PvE then PvE gear should be available through PvP as well.
They said specifically that raid instances would drop more PvP gear than it does currently. Kind of annoying to me, although they also said there are going to be a lot more drops in 25-mans (something on the order of 5 drops per kill instead of the current 3) so if one of the items gets wasted on PvP it'll still be a higher drop quantity of useful loot than it is now.