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EU Guild Forte disbands

#1 User is offline   WoRBot Icon

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Posted 06 June 2008 - 06:00 PM

Is a new disease spreading among the high end raiding guilds in WoW? After Death and Taxes, it's turn for the famed EU guild Forte to disband due to recruiting issues and lack of motivation.

Forte was created at the beginning of WoW, but really started to shine as a top guild with Naxxramas where they were one of the top five guilds to defeat the lich Kel'Thuzad (final boss of Naxxramas), since then a lot of their kills have been top 3 worldwide.  Forte obtained the world first
Warglaive of Azzinoth, and was also one of the luckiest guild in the world as they gathered a total of 9 legendary warglaives.

Forte has proudly earned their place in the Hall of Fame and will never be forgotten. You will be missed.

Forte Quit Message

"Many of you have probably wondered where Forte has been in terms of progress in PvE after patch 2.4. Well, here is the story of Forte in short and what has happened, yeah it's over.

Forte was created on the realm Daggerspine ~3 years ago and since then it has been a long journey for some and little shorter for others. The realm Daggerspine had its downside when it became mass populated and with that it brought the lag/crashes, this was during the AQ period. The choice was obvious to move to another realm and this time it was, Kazzak. Not only Forte migrated to Kazzak, the well known and very respected guild by everyone in Forte, Last Resort also joined Forte on Kazzak. On Kazzak, Forte managed to gather dedicated and good players which led Forte to a success in the Naxxramas instance with top 5 worldwide positions. The success was a fact but after sometime the bigger part of the guild left Forte to create a friend guild. With TBC at the doorstep Forte was left with only a few core players in the guild, with massive recruitment and filtering out the best players, Forte was finally back on track for TBC.

In TBC Forte continued doing good but it was still a unpolished diamond but overall the results from SSC, TK and all the other dungeons was good with top3 worldwide results on bosses (Kael'thas 2nd worldwide). I think everyone in Forte remember pre-nerf Al'ar (World 2nd) and how proud all the members were, even for some it is the best kill ever with Forte. The release of Black Temple and Mount Hyjal looked really good at start for Forte but due to only 25 people being able to attune to Mount Hyjal and to be able to do Black Temple it became very hard to compete alongside with Nihilum for the first kills and it started to look bad. Forte came back in Mount Hyjal with a world first kill on the boss Anetheron. Continued into Black Temple and took fast kills and managed to pass other guilds on the way and end up as the second guild world wide to clear all the content available (Illidan World 3rd, Archimonde World 3rd) and obtain TBCs first legendary item off Illidan. It was a big success this time and there was no other Alliance guild that managed to climb as high as Forte did at the time and holding the position as number 2 in the world.

For months after the great achievements Forte continued to farm the instances and gathered a total of 9 legendary warglaives from Illidan in Black Temple. The long farm did eventually draw the air out of Forte and many decided it was time to let go of World of Warcraft but with people still in the guild willing to continue strive against bigger and better achievements in the future, the motivation was still there. A choice was made to give Forte better raiding standards, it was time for another move and the destination this time was the realm Boulderfist. Together with the horde guild Last Resort from Kazzak, Forte moved to Boulderfist and left behind a very big scale of people on Kazzak, fans, friends and very succesful guilds in PvE that made Kazzak a very respected realm. Boulderfist was an empty realm but that's all there is to say about it, it lacks much of what a rich realm has that is important. Recruiting was always a problem even as the best ranked Alliance guild, 9 of 10 were not Forte material but there was no choice to make, applications was always a problem.

There are many factors who did their part in the reason why Forte will now stop being a active high end raiding guild here in World of Warcraft. Recruitment, long delays between content, raid times pushed back more and more... You can't blame anyone in Forte because we as guild couldn't manage this, we tried even if it sometimes was very hard to notice. It has been painful in many ways and when 2.4 hit, much was expected of Forte and even more was expected of its members, it was number 1 or nothing. But it started at the first step in Sunwell, nothing was going anywhere near what we wanted, people being dumb, no recruits and the motivation and "go" spirit was just going away more and more. People have decided to quit or move on more and more and the final nail was this weekend. The power and energy in Forte came from the idea from the members to fight and compete amongst the best in PvE and now it looks like it ain't possible anymore, for many it has felt like a slowly sinking ship for sometime and now it's over. Forte did manage this kinda problem once before but it has been a rough period this time and people don't have the spirit to drag this sinking ship up again. For many its a relief, go on with lives outside the gaming world or just find another guild or game.

Everyone in Forte would like to say BIG thanks for all the support from fans, guilds and friends. Good luck to all the players that were in Forte who will most likely take on different paths. And thanks all of you who made Forte and those who helped Forte to become an awesome guild for a long time. If you read more there is a long list of players who were in/helped Forte over the years.

The guild Forte will be disbanded on Boulderfist but it remains on Kazzak with some old Forte people. Our movies are on Warcraftmovies.
"

// Forte


Achievements

Naxxramas

  * Thaddius: EU first kill, Worldwide 2nd
  * Gothik the Harvester: EU first kill, Worldwide 3rd
  * Heigan the Unclean: EU first kill, Worldwide 3rd
  * Loatheb: EU 1st kill
  * Sapphiron: EU 2nd kill, Worldwide 5th
  * Kel'thuzad: EU 2nd kill, Worldwide 5th

The Burning Crusade

  * High King Maulgar: EU 1st kill, Worldwide 3rd
  * Magtheridon: EU 4th kill, Worldwide 5th (pre-nerf)
  * Morogrim Tidewalker: EU 5th kill, Worldwide 7th
  * Al'ar: Worldwide 2nd (pre-nerf)
  * High Astromancer Solarian: EU 2nd kill, Worldwide 3rd (pre-nerf)
  * Kael'thas Sunstrider: Worldwide 2nd kill
  * Rage Winterchill: Worldwide 2nd kill
  * Anetheron: World first
  * Gurtogg Bloodboil: Worldwide 2nd kill
  * Essence of Souls: Worldwide 3rd kill
  * Archimonde: Worldwide 3rd kill
  * Illidan Stormrage: Worldwide 3rd kill

Additional links:
Interview with Forte|Alie at nihilum
Indepth article at Curse


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#2 User is offline   Wolfie Icon

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Posted 06 June 2008 - 06:14 PM

Oh snap.
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#3 User is offline   Lummy Icon

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Posted 06 June 2008 - 07:02 PM

Sad to see another great guild fall apart. oh well it's summer go out enjoy it :D
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#4 User is offline   Sitri Icon

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Posted 06 June 2008 - 07:15 PM

I wonder if any of the guild break ups are more deeply routed into how raids are being created in WotLK..
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#5 User is offline   ellyn Icon

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Posted 06 June 2008 - 07:31 PM

:'(
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#6 User is offline   kdn Icon

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Posted 06 June 2008 - 07:39 PM

R.i.p.
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#7 User is offline   vasfinest0 Icon

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Posted 06 June 2008 - 07:40 PM

Lets see takes blizzard months to get new content out. The new content is simple. I mean how long did it take to get kel'thuzud down compared to KJ. They keep nerfing content and having less reward for hardcore players people are going to quit and go play something else. Sure blizzard is going for the main brand of people which are casuals hey its where the money is but then they forgot this game is skill powns gear. Hence why back in the day guilds would farm mc and then go into bwl nowadays you can just move forward after a few clears as its too easy to get gear from heroics/badges/rep. Lets see how many more big guilds drop as WotLK comes out. Sorry but AoC and Warhammer will kill wow and are doing so with more of the hardcore and experienced people moving on. Casuals enjoy your welfare epics im sure there will be more to come .... welfare legandaries incoming soon.



Maxximuss - EU Forte
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#8 User is offline   Krispin149 Icon

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Posted 06 June 2008 - 07:52 PM

this is really sad to hear, they made some of my favorite kill videos.
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#9 User is offline   MasterLoco Icon

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Posted 06 June 2008 - 08:07 PM

Sad to hear another one biting the dust...
I never really understood why you guys traded Kazzak for Boulderfist thou. Sure server queue's, lag fests etc. We've had our fair share on Frostmane as well. Then again, you leave the best PvE realm in the entire world for Boulderfist, a realm where PvE is near to nonexistent. No doubt there was more to the disband then just a server move but ye... I would assume it's quite a bit harder to get fresh blood on Boulderfist then it was on Kazzak.

As to encounters being so called easier. It's a discussion we've had several times in guildchat etc as well. Is it really? I think we spend about 3 or 4 nights on Kel'thuzad in total back in the days. Then you hit a fight like M'uru where we spend about 3 weeks of bumping our head into a wall. In all fairness you can't really say Sunwell is easy. It's WoW... you press buttons & the game calculates what happens for you. I think this is about as hard as it gets.
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#10 User is offline   stealthmoe Icon

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Posted 06 June 2008 - 08:13 PM

vasfinest0 said:

Lets see takes blizzard months to get new content out. The new content is simple. I mean how long did it take to get kel'thuzud down compared to KJ. They keep nerfing content and having less reward for hardcore players people are going to quit and go play something else. Sure blizzard is going for the main brand of people which are casuals hey its where the money is but then they forgot this game is skill powns gear. Hence why back in the day guilds would farm mc and then go into bwl nowadays you can just move forward after a few clears as its too easy to get gear from heroics/badges/rep. Lets see how many more big guilds drop as WotLK comes out. Sorry but AoC and Warhammer will kill wow and are doing so with more of the hardcore and experienced people moving on. Casuals enjoy your welfare epics im sure there will be more to come .... welfare legandaries incoming soon.



Maxximuss - EU Forte


That's why people like you make up 1% of the gaming population of WoW. This game is made to make money for Blizzard and they cater their content and their decisions to the player base with the most subscriptions. Sorry that the game isn't 'hard' enough for you anymore. The 'glory days of raiding' are over so now you can spend those 60+ hours a week playing the game into something more productive.
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#11 User is offline   ragga Icon

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Posted 06 June 2008 - 09:03 PM

Sorry but i laughed really hard when u said AoC & War will kill wow. Sure sure m8. Haha...
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#12 User is offline   Misuteri Icon

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Posted 06 June 2008 - 09:06 PM

It's very hard for me to continue caring about progression and content.

My guild is T6 ATM but I had to take an extended break from raiding and missed out on all of their T5 raiding. As such I'm all badge/T4 geared. I can raid and do it well but... there's a new expansion coming out.

So I spend all summer and fall getting back up to speed in T6 stuff and perhaps a piece or two of Sunwell stuff then boom.... expansion. I'd rather start all over and be undergeared for the rest of TBC.

I understand guilds like this packing it in. Why work your butt off so hard in the final content patch when you may be fully geared for just 2-3 months from that stuff? Then the gear resets and your T6/Sunwell stuff is outmoded the second 10 mans go live.

Honestly, is it worth it?
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#13 User is offline   Benser Icon

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Posted 06 June 2008 - 09:07 PM

/salute
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#14 User is offline   ragga Icon

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Posted 06 June 2008 - 09:09 PM

Misuteri said:

It's very hard for me to continue caring about progression and content.

My guild is T6 ATM but I had to take an extended break from raiding and missed out on all of their T5 raiding. As such I'm all badge/T4 geared. I can raid and do it well but... there's a new expansion coming out.

So I spend all summer and fall getting back up to speed in T6 stuff and perhaps a piece or two of Sunwell stuff then boom.... expansion. I'd rather start all over and be undergeared for the rest of TBC.

I understand guilds like this packing it in. Why work your butt off so hard in the final content patch when you may be fully geared for just 2-3 months from that stuff? Then the gear resets and your T6/Sunwell stuff is outmoded the second 10 mans go live.

Honestly, is it worth it?



So you play for gear? Maybe rethink why u play this game theN?
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#15 User is offline   QuiSiLoR Icon

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Posted 06 June 2008 - 09:14 PM

Damn really sorry to see Forte go, they were truly a great guild full of nice people. I love watching there videos. As a warlock myself some of there movies gave a great insight into fights I was approaching.

I wish all the best to any members that carry on in other guilds, for those that dont take the well earned break :)
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#16 User is offline   Leviathonlx Icon

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Posted 06 June 2008 - 09:55 PM

vasfinest0 said:

Lets see takes blizzard months to get new content out. The new content is simple. I mean how long did it take to get kel'thuzud down compared to KJ. They keep nerfing content and having less reward for hardcore players people are going to quit and go play something else. Sure blizzard is going for the main brand of people which are casuals hey its where the money is but then they forgot this game is skill powns gear. Hence why back in the day guilds would farm mc and then go into bwl nowadays you can just move forward after a few clears as its too easy to get gear from heroics/badges/rep. Lets see how many more big guilds drop as WotLK comes out. Sorry but AoC and Warhammer will kill wow and are doing so with more of the hardcore and experienced people moving on. Casuals enjoy your welfare epics im sure there will be more to come .... welfare legandaries incoming soon.



Maxximuss - EU Forte


AoC and Warhammer will kill WoW? I find that unlikely.
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#17 User is offline   Bakpak Icon

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Posted 06 June 2008 - 10:24 PM

stealthmoe said:

That's why people like you make up 1% of the gaming population of WoW. This game is made to make money for Blizzard and they cater their content and their decisions to the player base with the most subscriptions. Sorry that the game isn't 'hard' enough for you anymore. The 'glory days of raiding' are over so now you can spend those 60+ hours a week playing the game into something more productive.



Here's what many people fail to realize:

While it's true that as you say, only "1% of the population of WoW" actively takes part in whatever is considered the latest end game content at the time, those races and achievements themselves is what keeps quiet a few people on the lower tiers of raiding hooked and striving to play better.

You seem to think that if those 1% decide to quit wow, the 99% of lower tier raiders + casual players will just continue on their merry way, with no difference what so ever.

I'm pretty sure this is not the case. Top end raiding guilds are what give a lot of aspects in wow its shine, its "glamour". Even if you're not taking part in it yourself, the majority of news being posted here and other sites all the time is which guild killed what, what loot dropped, kill videos what not.

It's entertaining to watch, there seem to be a whole load of people fanatically following the top guilds every move.

It's like football or soccer or any top sports. Would there really be millions of people watching it if there were no such thing as the top leagues competing at what seems the very maximum of player potential/skill/dedication? I'd say not.

If those 1% at the top start gradually disappearing, I'm pretty sure wow won't be the same and a lot of the other 99% who you claim to be unaffected will follow suit.



And here's the real question: Why are such top guilds as Core, DnT, Forte quitting after THREE YEARS of non stop play? It's not "business as usual, just lost motivation randomly", something is definitely going wrong, this is not random, there are changes in wow that are prompting this and it's only getting worse.
The rewards for being "hardcore" have been fading ever since TBC and with what's announced in WOTLK it seems to be more so the case.

Think there'll be as much interest around wow in general if the top leagues disappear (or become a mockery of their former selves with a fraction of the people actually competing)? Think again.
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#18 User is offline   vulture27 Icon

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Posted 06 June 2008 - 10:47 PM

The die off as a result of Sunwell only seems to be spreading. Catalyst on Feathermoon-US also disbanded within the last week (they were within the top twenty with their Felmyst kill). I doubt anyone has compiled a list of top 1%guilds that have fallen apart since Sunwell opened, but I'm willing to bet the list will still be growing for a while.
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#19 User is offline   Egeldi Icon

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Posted 06 June 2008 - 11:11 PM

Misuteri said:

It's very hard for me to continue caring about progression and content.

My guild is T6 ATM but I had to take an extended break from raiding and missed out on all of their T5 raiding. As such I'm all badge/T4 geared. I can raid and do it well but... there's a new expansion coming out.

So I spend all summer and fall getting back up to speed in T6 stuff and perhaps a piece or two of Sunwell stuff then boom.... expansion. I'd rather start all over and be undergeared for the rest of TBC.

I understand guilds like this packing it in. Why work your butt off so hard in the final content patch when you may be fully geared for just 2-3 months from that stuff? Then the gear resets and your T6/Sunwell stuff is outmoded the second 10 mans go live.

Honestly, is it worth it?


Try raiding for fun, not for gear. That way you won't care when your gear becomes outdated, because you had fun getting it.

As far as why these long standing raid guilds are disbanding: maybe they're just getting tired/bored of the game? I mean, there comes a point when you want something new, or something fresh, or just a break. I have 4 pieces of T6, I really enjoy raiding, but I'm not doing it until the end of August because I need a break.

WoW is still a great game, I don't see people leaving it as a sign that its not. It just means they need something new.
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#20 User is offline   Glordi Icon

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Posted 06 June 2008 - 11:47 PM

It comes as no suprise, and tbh i can see it happening to a lot more guilds. In plain Sunwell is a filler for TBC until WotlK hits the shelfs. I personally stopped raiding until i was asked to cover a few slots a night.

The thing is, TBC ended for me when we killed Illidan. Don't get me wrong, Kill'J is a major part of the lore, but as someone thats not been seriously into the whole lore behind WoW its does'nt mean much. As much as i love raiding with the great peopel i've met and come to respec......The motivation is just not there as it use to be.

Anyways, here is hoping i am wrong:).

Glordi
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