Quote
4:10 PM PST - We have resolved the final issues that occurred during maintenance and all realms are now playable. Players are likely to experience some latency as people continue to login. Thank you for your patience.
Icecrown Citadel Heroic Difficulty FAQ
With Heroic difficulty now available for guilds who have defeated The Lich King, I decided to put together a FAQ to answer many of the questions everyone will no doubt have. While a lot of these have been answered in blue posts in the past, I wanted to compile them into a single location so they're easier to find.
Q: How do I access Heroic difficulty in Icecrown Citadel?
A: To access Heroic mode, your raid leader must first defeat The Lich King on normal in the respective 10- or- 25-player format. Once they have done this, switching to Heroic difficulty will become a User Interface option.
Q: If I enable Heroic difficulty for Lord Marrowgar, do I have to clear the rest of the instance at Heroic difficulty?
A: No, Heroic difficulty is on a per-boss basis, so you may kill Lord Marrowgar on Heroic difficulty and then switch to normal for Lady Deathwhisper, back to Heroic for Gunship Battle, back to normal for Deathbringer Saurfang, etc.
Q: Why can't my raid fight the Heroic difficulty version of The Lich King?
A: To take advantage of Heroic difficulty for The Lich King, you must defeat Professor Putricide, Blood Queen Lana'thel and Sindragosa on Heroic difficulty that same lockout period.
Q: Does Heroic difficulty use a limited attempts system?
A: Yes, Heroic difficulty uses a limited attempts system. You have a limited number of attempts for the following bosses: Professor Putricide, Blood Queen Lana'thel, Sindragosa and The Lich King.
Q: Does the trash in the instance become more difficult with Heroic difficulty activated?
A: No, the trash remains the same difficulty. Heroic difficulty in Icecrown Citadel only applies to raid bosses.
Q: What kind of rewards are available for Heroic difficulty?
A: 10-player Heroic will drop item level 264 items (with The Lich King dropping 271), as well as the tier-10 armor set tokens found in 25-player Icecrown Citadel. 25-player Heroic will drop item level 277 items (with The Lich King dropping 284), as well as the Heroic tier-10 armor set tokens.
In addition to this, on 25-player Heroic difficulty The Lich King will drop Invincible's Reins, a new mount that changes based on your riding skill and location.
Q: Which bosses will drop Heroic tier-10 tokens if defeated on Heroic Difficulty?
A: The following bosses will drop Heroic tier-10 tokens: Deathbringer Saurfang, Professor Putricide, Blood Queen Lana'thel, Sindragosa and The Lich King.
Q: Are the weekly raid quests harder with Heroic difficulty enabled?
A: Only the weekly raid quests that are directly involved in raid boss fights become more difficult to complete with Heroic difficulty enabled. A quest such as Securing the Ramparts should be the same difficulty whether Heroic difficulty is toggled on or off.
Icecrown Citadel Limited Attempts Followup
Daelo posted a followup to the limited attempts system removal from normal difficulty.
Quote
Follow up time!
Q: If you extend your raid lockout this week, will you still lose attempts on Normal after the hotfix?
A: No.
Q: If you run completely out of attempts on Heroic, will the wing bosses and Lich King no longer respawn, even if the difficulty is switched to Normal?
A: YES. So leave an attempt left if you wish to kill them on Normal. I'll try and correct this in a future update.
Q: Why is the counter still visible in Normal?
A: The hotfix being applied just stops the counter decrementing, and nothing more.
Q: If you extend your raid lockout after a week where you have lost all your attempts, do you get new attempts at the Lich King + wing bosses after the extension?
A: NO. Extension of the raid lockout will just extend that you lost all your attempts and the Lich King + Wing Bosses will not be spawned. Start a new raid this week!
Recent In-Game Fixes - February 8th
Quote
2/8
- Sindragosa's Mystic Buffet will now pulse every 6 six seconds, up from 5 seconds. In the normal 10 player encounter the debuff increase has also been slightly reduced.
- In the Toravon encounter, the effect of the Whiteout debuff has been reduced. Additionally, the damage done by Frozen Orbs has been reduced.

Sign In
Register
Help



MultiQuote





