Tier-10 Armor: Just Put A Bag On It

While we've only seen four classes from Blizzard and a fifth from MMO-Champion, the armor we have seen really begs the question of the art direction for the tier. Some of it makes sense, some of it not so much and some of it never really follows the tier's direction -- it just exists. The warrior set for the most part looks fine, sans the boar-themed shoulders coupled with what I would assume is a bull horn helmet, which don't really go well together.
The death knight armor -- regardless of the tier -- is always going to have skulls, horns and spikes, so the only real question is what color scheme will be used. It looks like for Icecrown it'll be a combination of reds and greys, blues and greys, purples and greys, or purples and greens... with of course lots of skulls. And I do mean lots -- the most so far of any death knight tier set. Soon death knights will wear a giant skull as their armor, and it will be upgraded to a giant skull with a giant horn on it.
What doesn't make sense is the druid set. The color scheme is typical for druids: lots of browns, greens, purples, etc. However the theme itself leaves a lot to be desired. The helm has what looks like the product of antlers mating with a briarpatch, and doesn't fit well with the shoulders -- which are probably the best part of the set -- but at the same time seem like they would have been better as tier-8 shoulders, with the Yogg-Saron "mouth" they have going.
The two that do make sense (at least somewhat) are the hunter and rogue sets. The hunter set is clearly designed with a nerubian theme in mind -- including a cryptlord-like horn on the helm, though its textures make it look more like leather (and thus more fitting for rogues) than mail. In addition to that the shoulders and chest are quite plain -- especially for the armor set being the last of the expansion (yes, Sunwell armor... I know, don't get me started). Then you get to baghead -- the rogue set. A geist looks relatively cool as an NPC in the game, but as player armor? Not so much. The shoulders are the saving grace for the set, but it's overshadowed by the questionable helm: a bag with a glowing hole where your face should be.
I can certainly see that the goal is to make the sets look evil and/or scourge related, but so far it's made either all or aspects of most of the sets unattractive. At the same time, I now wonder what the other classes will look like. Mages and warlocks will no doubt have lich and necromantic themes, but what about the others? Are there any reasonable options for shaman, priests and paladins? I could see something related to Cult of the Damned for priests, but paladins seem like a difficult class to design evil armor around.
But the true question, since I'm only one person in a sea of players, is are you happy with the designs of tier 10 that we've seen so far? And for those of you whose classes have yet to be revealed, are you more- or- less excited about your set after seeing these?

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