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Icecrown Citadel: The Frozen Halls

#1 User is offline   WoRBot Icon

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Posted 30 September 2009 - 11:51 AM

Icecrown Citadel: The Frozen Halls

Quote from: Blizzard (Source)

Icecrown Citadel will feature a massive five-player dungeon sprawling across three wings of the citadel's foundation. While the Lich King's attention is focused on the Argent Crusade and the Knights of the Ebon Blade ripping through the front gates, players will be tested as they assist Jaina Proudmoore (Alliance) and Sylvanas Windrunner (Horde) in infiltrating the citadel through an alternate entrance.

An epic quest line will present adventurers with the task of weakening Icecrown Citadel's forces, requiring that players defeat the challenges in each dungeon wing before venturing into the next one. Normal and Heroic versions of the dungeon will be accessible to players, although each wing will be considered a separate instance; therefore, on Heroic difficulty, each wing will have its own separate lockout timer. All-new rewards -- including item level 219 (normal) and level 232 (Heroic) loot -- will be offered to those who destroy some of the Lich King's most formidable allies.

The Forge of Souls

Serving as the first wing in this expansive dungeon, the Forge of Souls will quickly put players to the test of carving through the Scourge stronghold into deeper, more treacherous locations. Jaina will command Alliance forces, and Sylvanas will direct Horde forces. The goal is to ruin the twisted engines known as soul grinders found in this portion of the citadel, and then players can advance -- that is, if the Horde and Alliance forces can overcome the foes who confront them.

Bosses
  • Bronjahm, the Godfather of Souls: An instrument of reckoning, Bronjahm watches over the engines in the Forge of Souls. He must be killed if the soul grinders are to be destroyed.
  • The Devourer of Souls: As the chief operator of the engines found in this wing, the Devourer stands guard over the souls stolen by the Lich King.

Pit of Saron

Accessible only to those who have laid waste to the Forge of Souls' unholy operations, the Pit of Saron will bring Horde and Alliance forces deeper into the Lich King's domain. Players who venture here will immediately be confronted by the lord of this lair, Scourgelord Tyrannus. But defeating him will not be as easy as it seems. Before they can present a threat to Tyrannus, the adventurers, instructed by their leaders, will need to free enslaved allies who have been trapped by the Scourge. Until that happens, Tyrannus will leave all adversaries to his minions, workers of the citadel's mines. Perhaps the challenges here will lend clues as to the whereabouts of the Lich King's private chambers outside of the Frozen Throne, deep within the Halls of Reflection.

Bosses
  • Forgemaster Garfrost: A master of Scourge weaponry, the forgemaster hauls stocks of saronite ore and other precious materials to the cold forges where the mechanisms of death are born. With a host of rime weapons and exotic alloys at his disposal, it could get cold in here.
  • Krick and Ick: Zombies serve as mindless muscle in the Pit of Saron's mines, stockpiling metals for Forgemaster Garfrost, and Krick -- a devious leper gnome -- supervises the operations from atop Ick, Krick's ghastly means of transportation.
  • Scourgelord Tyrannus: Tyrannus is a terrible force who will no doubt demonstrate his powers to those brave enough to enter the Pit of Saron. The scourgelord must die if players hope to make their way into the third and final wing of this dungeon.

Halls of Reflection

With Jaina and Sylvanas leading the way, adventurers who make it as far as these frigid halls will quickly recognize the weapon that lies ahead: Frostmourne, the corruptive, legendary device of the Lich King himself. The Lich King's private chambers are within reach, although they may be the death of anyone who ventures there.

Bosses
  • Falric and Marwyn: Captains for Arthas Menethil in life, Scourge commanders for the Lich King in death, Falric and Marwyn will be summoned to the Halls of Reflection for one purpose: destroying all intruders.
  • The Lich King: Sylvanas, thirsty for vengeance against the corrupted prince who sentenced her to an existence as an undead monstrosity, and Jaina, eager to find a flicker of Arthas's soul locked somewhere within the Lich King, have brought their hand-picked allies to this final confrontation. Arthas's true power may only now be discovered. Is there any hope in this mission, or does only death await?

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#2 User is offline   Cappifoo Icon

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Posted 30 September 2009 - 12:05 PM

If the heroic 5 man is as easy as the Heroic Toc 5 man....and drops 232......I will not be able to see through the endless amounts of welfare to get to the scrub under it while pugging raids.

Thanks Blizz.

Glad I could spend hours upon hours upon hours of Ulduar 25 hardmodes, Algalon 25 kills, to get gear replaced by a 5 man

Oh yah. Thats why I quit raiding after ToC came out. Never mind. thanks again
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#3 User is offline   Faabio Icon

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Posted 30 September 2009 - 12:12 PM

personally i cannot wait, sounds like a whole lot of fun, although i wish the alliance had a better "tour guide" but i guess it i dont have a choice in the matter. i'd like to see mauradin at some point either in the 5 man or hopefully the raid version
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#4 User is offline   Halbarad Icon

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Posted 30 September 2009 - 12:55 PM

Faabio said:

personally i cannot wait, sounds like a whole lot of fun, although i wish the alliance had a better "tour guide" but i guess it i dont have a choice in the matter. i'd like to see mauradin at some point either in the 5 man or hopefully the raid version


I strongly suspect he'll be in the raid similar to Akama was (at Illidan helping not the Boss hehe)
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#5 User is offline   Sprinky Icon

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Posted 30 September 2009 - 01:04 PM

Cappifoo said:

Glad I could spend hours upon hours upon hours of Ulduar 25 hardmodes, Algalon 25 kills, to get gear replaced by a 5 man



QQ more. Doing hardmodes/Algalon 25 kills should be reward enough in itself. The gear is just a shiny bonus that gives you something to be proud of for a short time before it inevitably gets replaced by a better item. I still have my warglaives in the bank, but im not crying because worse players than me now have far better gear.

I really dont see how it makes your gaming life so miserable to see worse players getting gear upgrades. You must really feel the need to prove something to yourself (That you are better than those people).

/flame
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#6 User is offline   Kody Icon

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Posted 30 September 2009 - 01:07 PM

I think the most interesting thing from this preview is the fact that, at least from the way it's worded, that players will be fighting the Lich King in a 5-player instance.

I suppose this is how he'll be weak enough to defeat in the raid?
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#7 User is offline   Faabio Icon

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Posted 30 September 2009 - 01:15 PM

Kody said:

I think the most interesting thing from this preview is the fact that, at least from the way it's worded, that players will be fighting the Lich King in a 5-player instance.

I suppose this is how he'll be weak enough to defeat in the raid?


this is also what alot of the people on the officials are thinking, and im almost forced to agree here aswell
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#8 User is offline   Zuelu Icon

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Posted 30 September 2009 - 01:16 PM

Well its also possible that the destruction of his heart severely weakened him. Also its notable that Malric and Farwynn make their appearence. I would rather them being the final boss, being so essential to Arthas yet being in the background the entire time, or them being in the raid.
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#9 User is offline   Yoshiyuki Blade Icon

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Posted 30 September 2009 - 01:42 PM

Sprinky said:

QQ more. Doing hardmodes/Algalon 25 kills should be reward enough in itself. The gear is just a shiny bonus that gives you something to be proud of for a short time before it inevitably gets replaced by a better item. I still have my warglaives in the bank, but im not crying because worse players than me now have far better gear.

I really dont see how it makes your gaming life so miserable to see worse players getting gear upgrades. You must really feel the need to prove something to yourself (That you are better than those people).

/flame


Indeed. Though, I'm probably one of the few people that has proficient "skill" to do very well in raids, but just don't raid often at all. All of my gear is either crafted or acquired through emblems and H ToC.

Tried 10-man Ulduar for the first time last week and consistently topped the damage in boss fights, versus other "raiders" that know the fights very well. Though I'm overgeared for that raid now, so were the few other dpsers (in 10-man ToC gear).

EDIT: All that said, I'm pretty excited about the implications of what this means (Arthas as the 5-man boss). Does it mean he's just toying with the players on a smaller scale, while going full force in the raid? Or do the players really defeat him in the 5-man dungeon and something much more threatening awaits? Like Ner'zhul in some form?

This post has been edited by Yoshiyuki Blade: 30 September 2009 - 01:53 PM

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#10 User is offline   Ryf Icon

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Posted 30 September 2009 - 01:59 PM

Sounds like an awesome dungeon... its like a 5man mini raid.. love it!!

hehe and i have to say that i really like the item lvl of the drops... due to rl things i have become a very very VERY casual player and i dont have as much time to farm gear/reps as before.. but i still love to see my char with nice gear :D.. so high lvl drops from a 5man dungeon is more than good news to me http://new.worldofraids.com/public/style_emoticons/dark/http://www.worldofraids.com/forums/iPhorum/smilies/cool.gif

And i'll also be able to fight the lich king!! this is great!! haha

But i understand the frustration that more dedicated players must get with this dungeon... http://new.worldofraids.com/public/style_emoticons/dark/http://www.worldofraids.com/forums/iPhorum/smilies/eek.gif
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#11 User is offline   Awelyn Icon

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Posted 30 September 2009 - 02:47 PM

This is just a taste of how epic the Icecrown Patch lore will be. Im personally really excited to see how it all plays out. There are still so many individual storylines that will all converge at Icecrown.

Blizz has said that there will be a legendary warrior/pally/DK drop from Arthas, but that it won't be Frostmourne? I'm thinking that it will somehow be Ashbringer. Once Arthas is gone and the Scourge are broken, there will be no need for Tirion to rock the sword. I think he'll give it up to a player in some kind of legendary questline thats only available from a legendary quest drop (similiar to eye of rag/Thunderfuy).

Just my thoughts
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#12 User is offline   Alk3Crimson Icon

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Posted 30 September 2009 - 02:59 PM

The Halls of Reflection was just a set back!

Seriously though, looks cool. I've always been a fan of well-designed 5 mans.
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#13 User is offline   Bearclaw Icon

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Posted 30 September 2009 - 03:15 PM

Awelyn said:

This is just a taste of how epic the Icecrown Patch lore will be. Im personally really excited to see how it all plays out. There are still so many individual storylines that will all converge at Icecrown.

Blizz has said that there will be a legendary warrior/pally/DK drop from Arthas, but that it won't be Frostmourne? I'm thinking that it will somehow be Ashbringer. Once Arthas is gone and the Scourge are broken, there will be no need for Tirion to rock the sword. I think he'll give it up to a player in some kind of legendary questline thats only available from a legendary quest drop (similiar to eye of rag/Thunderfuy).

Just my thoughts


I thought they already said it would be an axe, Shadowmourne if I'm not mistaken.
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#14 User is offline   Leviathonlx Icon

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Posted 30 September 2009 - 03:17 PM

Bearclaw said:

I thought they already said it would be an axe, Shadowmourne if I'm not mistaken.


Indeed they did.
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#15 User is offline   Cappifoo Icon

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Posted 30 September 2009 - 03:25 PM

Sprinky said:

QQ more. Doing hardmodes/Algalon 25 kills should be reward enough in itself. The gear is just a shiny bonus that gives you something to be proud of for a short time before it inevitably gets replaced by a better item. I still have my warglaives in the bank, but im not crying because worse players than me now have far better gear.

I really dont see how it makes your gaming life so miserable to see worse players getting gear upgrades. You must really feel the need to prove something to yourself (That you are better than those people).

/flame



Warglaives........new expansion.....replaced. (pretty much)


Algalon Gear.........1 month.......50+ ilvls higher....w/o a new expansion. hardly comparable.

This post has been edited by Cappifoo: 30 September 2009 - 04:19 PM

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#16 User is offline   koenigsegg Icon

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Posted 30 September 2009 - 03:43 PM

Oh, I sooo want this to go live before IC raid does. Can't wait.
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#17 User is offline   koenigsegg Icon

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Posted 30 September 2009 - 03:44 PM

Bearclaw said:

I thought they already said it would be an axe, Shadowmourne if I'm not mistaken.


I'm curious if it will be unique or not. :) TG love ftw.
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#18 User is offline   Deployed Icon

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Posted 30 September 2009 - 03:46 PM

Raids are more of an "I did this" feature now than being a "I must go here to get this specific item" feature. The Achievement system plays straight into this ideology. It's there for the experience, the training, the fun of group play and the memories. Not about grinding an item and then skirting around your raid group because you got everything you need.

I'm not saying it's right and I'm not saying it's wrong, just that it's not as bad as you think it is. The title stays there (unless that's a future announcement "it's too easy now, players aren't allowed the title"), so there's definitely some reward from the older instances.

Players are still doing Naxx, players will continue to do Ulduar. I don't think Blizzard have got it right in this expansion, the T9 decision was poor for example, but I'm not losing sleep over it and it certainly isn't stopping me from playing, and I do think it's going in the right direction.

Your e-peen is still there, it's just not on your gear any more.

This post has been edited by Deployed: 30 September 2009 - 03:51 PM

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#19 User is offline   gargar Icon

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Posted 30 September 2009 - 03:50 PM

i wonder if Sylvanas gonna have voice acting. she had fantastic voice acting back in W3 and i couldn't help but to feel for her, and part of this was due to the voice acting.
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Posted 30 September 2009 - 03:55 PM

gargar said:

i wonder if Sylvanas gonna have voice acting. she had fantastic voice acting back in W3 and i couldn't help but to feel for her, and part of this was due to the voice acting.


Her voice was actually changed in 3.2 (or was it 3.2.2?) which has upset a lot of people, but it also sparked debate about her involvement in 3.3

People think she's gotten a "new" voice because it's a new voice actor who has been hired for the purpose of significant dialogue in 3.3

However, I am of the opinion that the current in-game change actually uses the same actress, if not the exact same recordings. I think it's been digitally altered.

I'll be happy with confirmation of either change. I'm not a fan of people whining about the wrong thing.
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