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3.1.3 Patch Notes

#1 User is offline   WoRBot Icon

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Posted 26 May 2009 - 09:29 PM

3.1.3 Patch Notes

Quote from: Zarhym (Source)

World of Warcraft Client Patch 3.1.3

The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/
The latest test realm patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html

Death Knights

  • Frost Presence: Armor bonus is now 60% down from 80%.
Druids
  • Improved Barkskin: This talent now also grants 80/160% additional armor while in Travel Form or not shapeshifted.
  • Improved Tree of Life: The armor bonus to Tree of Life Form from this talent has been reduced to 67/133/200% bonus armor.
Hunters
  • Hunter's Mark: The ranged attack power bonus from this ability has been increased from 300 to 500.
  • Master Marksman: This talent now also decreases the cost of Aimed Shot and Chimera Shot by 5/10/15/20/25%.
Paladins
  • Eye For An Eye: This talent now deals 5/10% of the critical strike damage taken by the paladin back at the attacker.
  • Hand of Freedom: The base duration of this buff has been reduced from 10 seconds to 6 seconds.
Rogues
  • Overkill: Talent redesigned. Now increases energy regeneration by 30% while stealthed, and for 20 seconds after breaking stealth.
Warlocks
  • Chaos Bolt: This spell no longer ignores damage reduction effects of the target.
Warriors
  • Blood Frenzy: This talent now provides 5/10% haste instead of 3/6%.
  • Bloodthirst: Cooldown reduced from 5 seconds to 4 seconds, and rage cost reduced from 30 rage to 20 rage.
  • Juggernaut: This talent now also increases the cooldown on Charge by 5 seconds.
Items
  • Death Knight PvP Gauntlets: The chance to refresh a Frost Rune when casting Chains of Ice has been removed. When equipped, these gloves now generate 5 additional runic power whenever Chains of Ice is used.
Dungeons
  • Ulduar
    • Mimiron
      • The flight time of Rocket Strikes has been increased, and Rocket Strikes will try to prefer players at range.
      • The Leviathan Mk II component of the V-07-TR-0N will become stunned during Phase 4 when the VX-001 component begins to cast the P3Wx2 Laser Barrage ability.
      • Proximity mines now deal less damage and have a lower duration. A small arming time has also been added so proximity mines will not immediately detonate on creation.
Bug Fixes
  • Druid Tier 8 Balance Set: The 4-piece bonus no longer has its effect consumed by Starfire casts in progress when it triggers. The chance for the effect to be triggered has been reduced down to 8%, as it was originally inflated to compensate.
  • Ice Layered Barrier: Upgraded to item level 232. In addition, the stats in the tooltip have been correctly adjusted to 78 spell power, 48 haste rating, 16 mana per 5 seconds, 52 Intellect, and 50 Stamina.
  • Pulsing Spellshield: The stats listed in the tooltip for this item were incorrect and have been adjusted. This item provides 69 spell power, 34 haste rating, 42 critical strike rating, 45 intellect, and 45 stamina.

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#2 User is offline   DRM316 Icon

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Posted 26 May 2009 - 10:19 PM

1st post from me!!!
ok so im editing cuz I saw blizzard picked up and fixed their mess, now it says it adds 5 seconds to the cool down. Why dont they just take the 25% crit and gimme back my 5 seconds??
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#3 User is offline   koenigsegg Icon

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Posted 27 May 2009 - 12:04 AM

Is this a live patch? Applied today I mean? :S And I can see some warrior love, goodie. Bloodthirst DPS increase with ~ 20%, that's nice. Would also mean more opportunities to use Slam.
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#4 User is online   Kody Icon

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Posted 27 May 2009 - 12:12 AM

It's a patch that won't be going on the PTR, so likely next week.
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#5 User is offline   Vasharai Icon

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Posted 27 May 2009 - 12:18 AM

"Improved Barkskin: This talent now also grants 80/160% additional armor while in Travel Form or not shapeshifted."

Someone help me understand... They're only letting this talent buff armor in Travel Form or out of form? Is that constant? Or only while Barkskin is active?

Honestly... what's the use in that? As a tank, I don't need extra armor out of form or in travel form... As a boomkin, I don't need extra armor out of form or in travel form...

The only reasoning I could see behind this is for PvP, in which case I would be insanely disappointed in blizzard. Mostly because I don't PvP (Anymore, used to a lot), and I'm getting sick of things being changed because they don't work well in arena, having that affect my performance in PvE.

Tank druids are at the bottom of the useful tanks list right now... maybe they should be buffing something that has something to do with bear form instead of fiddling with travel forms armor.
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#6 User is online   Kody Icon

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Posted 27 May 2009 - 01:07 AM

Vasharai said:

"Improved Barkskin: This talent now also grants 80/160% additional armor while in Travel Form or not shapeshifted."

Someone help me understand... They're only letting this talent buff armor in Travel Form or out of form? Is that constant? Or only while Barkskin is active?

Honestly... what's the use in that? As a tank, I don't need extra armor out of form or in travel form... As a boomkin, I don't need extra armor out of form or in travel form...

The only reasoning I could see behind this is for PvP, in which case I would be insanely disappointed in blizzard. Mostly because I don't PvP (Anymore, used to a lot), and I'm getting sick of things being changed because they don't work well in arena, having that affect my performance in PvE.

Tank druids are at the bottom of the useful tanks list right now... maybe they should be buffing something that has something to do with bear form instead of fiddling with travel forms armor.


From the wording, this sounds like something in addition to its current effects. And yes, this seems entirely for PvP. :)
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#7 User is offline   cnas Icon

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Posted 27 May 2009 - 01:25 AM

Quote

# Juggernaut: This talent now also increases the cooldown on Charge by 510 seconds.


i knew it was overpowered but.. :P
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#8 User is offline   koenigsegg Icon

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Posted 27 May 2009 - 02:10 AM

cnas said:

i knew it was overpowered but.. :P


Rofl, it WAS 5 seconds earlier when I checked. But somehow they managed to change it to 510 seconds (Kody, what have you done now? :P)
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#9 User is offline   Meluvstrisse Icon

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Posted 27 May 2009 - 05:56 AM

Vasharai said:

"Improved Barkskin: This talent now also grants 80/160% additional armor while in Travel Form or not shapeshifted."

Someone help me understand... They're only letting this talent buff armor in Travel Form or out of form? Is that constant? Or only while Barkskin is active?

Honestly... what's the use in that? As a tank, I don't need extra armor out of form or in travel form... As a boomkin, I don't need extra armor out of form or in travel form...

The only reasoning I could see behind this is for PvP, in which case I would be insanely disappointed in blizzard. Mostly because I don't PvP (Anymore, used to a lot), and I'm getting sick of things being changed because they don't work well in arena, having that affect my performance in PvE.

Tank druids are at the bottom of the useful tanks list right now... maybe they should be buffing something that has something to do with bear form instead of fiddling with travel forms armor.


Well as a tank druid you wont even get this talent as you need 45 talents in resto to get there and it is a PvP talent aswell so. :)
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#10 User is online   Kody Icon

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Posted 27 May 2009 - 06:04 PM

koenigsegg said:

Rofl, it WAS 5 seconds earlier when I checked. But somehow they managed to change it to 510 seconds (Kody, what have you done now? :P)


Hah. Fixed, they ninja edited it. :P
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