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Patch 3.2: Call of the Crusade, Upcoming Jewelcrafting Change

#1 User is offline   WoRBot Icon

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Posted 22 May 2009 - 02:12 PM

Update (9:30PM PDT): Added recent in-game fixes for May 22nd.

Update (3:30PM PDT): Added a few 3.2 related blue posts

Patch 3.2: Call of the Crusade

I was actually going to put together a "what we know so far" for 3.2, but it looks like I don't need to!

Quote from: Zarhym (Source)

In this edition of Shop Talk, we’d like to offer a peak at the new information found on our Under Development page for those who may not have seen it yet. The upcoming major content patch, Call of the Crusade, will bring a host of new features for World of Warcraft: Wrath of the Lich King.

  • The Argent Tournament Expands: With the help of Azeroth’s heroes, the Argent Crusade will finish the Argent Coliseum just in time to call for all brave citizens to prepare for battle with the Lich King. New dailies, rewards, and more will be available at the Argent Tournament grounds to lure adventurers into the coliseum.
  • Crusaders’ Coliseum: In order to prepare for a siege on Icecrown Citadel, players will be called by the Argent Crusade to test their mettle in the coliseum. 5-player, 10-player, and 25-player challenges await inside.
  • New Battleground: Isle of Conquest, a new large-scale siege Battleground, will be open. The Horde and Alliance will battle head-to-head for control of strategic resources to lay siege to the keeps of their opponents.
  • New Arena Season: Season 7 will officially start, paving the way for all-new items and challenges.
  • Much more to come. Stay tuned!

Under Development: http://www.worldofwarcraft.com/info/underdev/

Recent In-Game Fixes - May 22nd, 2009

Quote from: Bornakk (Source)

5/22/09

  • A bug with the Blood Draining weapon enchant has been fixed to allow the Blood Reserves to restore the proper amount of health.
  • Wintergrasp Demolishers should now properly damage all Siege Workshops.
  • The bonus damage from spell power on the Druid ability Thorns has been reduced by half.
  • The bonus damage from spell power on the Paladin ability Retribution Aura has been reduced by half. The threat generated by that damage has been doubled per point of damage to keep the threat generation about equal to before.

Upcoming Jewelcrafting Change

Quote from: Bornakk (Source)

In the next major content patch we will be removing the prismatic quality of the jewelcrafter-only Dragon’s Eye gems. Like other gems, they will have to match the socket color to receive a socket bonus. When this change occurs, players with qualifying jewelcrafting skill will be provided a yet to be determined amount of Dalaran Jewelecrafter Tokens as compensation.

3.2 Related Blue Posts

Crusaders’ Coliseum (Source)

Yes, there will be a 5-player version, then a 10/25-player version. The bosses will be different for the two versions. Think Ring of Blood or Amphitheater of Anguish, but more epic.

Isle of Conquest (Source)

If anything, Wintergrasp combined with Alterac Valley with a few more twists.

More to come later!

Dragon's Eye Change (Source)

Nerfs are rarely (if ever) something that returns positive feedback, but we feel this change is necessary to bring this profession more in-line with the bonuses from the other professions. The stat bonuses are meant to stand on their own, not provide extra socket bonuses or ignore meta-gem requirements.

The general idea of the compensation tokens are to buy new Dragon's Eye gems since you may be wanting to move things around with this change.

The epic gems on Wowhead (Source)

http://www.wowhead.com/?item=40113#comments

Runed Cardinal Ruby? I don't think the info is sitting in the files for no reason.. will be implemented sometimes I'm guessing.

Ah, those epic gems. Those gems are currently not available in the game. When/if the time comes that we feel they should be implemented we will provide further information on it, but currently they have no effect on what is in the game right now.


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#2 User is online   Leviathonlx Icon

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Posted 22 May 2009 - 02:17 PM

Well hopefully the coliseum (if they aren't still keeping the real raid a secret) is a full blown raid since we probably won't see Icecrown till next year. A year between Ulduar and Icecrown with no real raid between would repeat the same mistake they admitted to when it came to the wait between BT and Sunwell. Ulduar isn't going to last a year and still be fun even with hardmodes and Algalon.
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#3 User is offline   Kody Icon

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Posted 22 May 2009 - 02:41 PM

From Zarhym on the new instance:

[quote=Zarhym in Blizzard Shop Talk - Under Development]

Quote

Quote: Does this mean a raid and a instance will be in there?

Yes, there will be a 5-player version, then a 10/25-player version. The bosses will be different for the two versions. Think Ring of Blood or Amphitheater of Anguish, but more epic.

Quote

Quote:
So, it's Wg combined with AB?

If anything, Wintergrasp combined with Alterac Valley with a few more twists.

More to come later!


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I want my cake e'erday, E'ERDAY!
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#4 User is offline   moetsukiru Icon

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Posted 22 May 2009 - 02:51 PM

Quote

In the next major content patch we will be removing the prismatic quality of the jewelcrafter-only Dragon’s Eye gems. Like other gems, they will have to match the socket color to receive a socket bonus. When this change occurs, players with qualifying jewelcrafting skill will be provided a yet to be determined amount of Dalaran Jewelecrafter Tokens as compensation.


If they're going to do this, they really need to introduce Orange, Green, and Purple JCing gems.
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#5 User is offline   Chrono Icon

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Posted 22 May 2009 - 05:47 PM

I love how they managed to break JC ;<
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#6 User is offline   Halbarad Icon

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Posted 22 May 2009 - 06:12 PM

Given how blizzard claim "we didn;t realise that prismatic gems would be used to fill crappy blue sockets and complete meta requirments" (seriously heh)

they now say this

"Ah, those epic gems. Those gems are currently not available in the game. When/if the time comes that we feel they should be implemented we will provide further information on it, but currently they have no effect on what is in the game right now."

am I the only JC who see's the following happening

3.2 JC nerfed
3.3 Epic Gems Added (JC made worse than every proffesion)
3.3.1 JC gems made prismatic to compensate for epic quality gems

after all 3.0>3.1 they couldn't see that "prismatic gems matched meta requirments" so 3.2>3.3 I doubt they'll notice "epic gems make JC bad"
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#7 User is offline   Geschan Icon

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Posted 22 May 2009 - 06:48 PM

Halbarad said:

Given how blizzard claim "we didn;t realise that prismatic gems would be used to fill crappy blue sockets and complete meta requirments" (seriously heh)

they now say this

"Ah, those epic gems. Those gems are currently not available in the game. When/if the time comes that we feel they should be implemented we will provide further information on it, but currently they have no effect on what is in the game right now."

am I the only JC who see's the following happening

3.2 JC nerfed
3.3 Epic Gems Added (JC made worse than every proffesion)
3.3.1 JC gems made prismatic to compensate for epic quality gems

after all 3.0>3.1 they couldn't see that "prismatic gems matched meta requirments" so 3.2>3.3 I doubt they'll notice "epic gems make JC bad"


I think you fail at predicting what blizz is going to do.. everyone is! As it is completely random!!
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#8 User is offline   cnas Icon

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Posted 22 May 2009 - 07:00 PM

Quote

# New Battleground: Isle of Conquest, a new large-scale siege Battleground, will be open. The Horde and Alliance will battle head-to-head for control of strategic resources to lay siege to the keeps of their opponents.

This has to be so they can close down WG, please please please!
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#9 User is offline   Eulo Icon

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Posted 22 May 2009 - 07:55 PM

Epic gems will be dealt with down the line, if it ever even comes up. As for right now, this change to JC really seems warranted.

Three things made jewelcrafting better than other professions. First, you can gem for socket bonuses so while a ret paladin might want to gem 8 str and 12 stam in a blue socket to receive a good bonus, a jewelcrafter can just gem 27 strength and get the bonus. Second, with three Dragon's Eyes, a jewelcrafter will never have to think about their gem choices in order to activate a meta now that the design has moved away from "more x than y." Third, it's flexible while most other profs force a player into just AP or Spellpower. An enhancement shaman may rather have expertise or haste, so they ultimately benefit.

With the removal of the prismatic quality, the first two advantages will disappear, but JC will remain more flexible than most other options. Seems nice to me that classes that don't really need the flexibility won't feel obligated to take up JC because of the clear advantages over other profession bonuses.
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#10 User is offline   apostolosapok Icon

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Posted 23 May 2009 - 12:35 AM

This is a cheap nerf in my opinion
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#11 User is offline   slayme Icon

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Posted 23 May 2009 - 02:41 AM

I'm happy they nerf jc it was just too good compared to other professions
Now it will give the same ammount of +stats as any other profession and now anyone without jc won't feel like they are worse because they didn't take jc

We don't know if they will implement epic gems at all and if they do they can just make new patterns for better dragon's eye gems
Everyone is seeing this as they nerf it into the ground while it will just bring it in line with other professions and as Eulo said you can still choose which stat you want to incrase while with most other professions you cant do that (enchanting dont have expertise on rings for example:P)
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#12 User is offline   vulmio Icon

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Posted 23 May 2009 - 04:52 AM

moetsukiru said:

If they're going to do this, they really need to introduce Orange, Green, and Purple JCing gems.


I don't understand why people are (damn, my english is really getting rusty, I forgot if the word people is singular or plural) asking for this. You will always put your dragon's eyes gems so you get max benefit from them. Therefore for example you will use +32 spell power dragon's eye in non blue sockets and for example +9 spell power + 8 spirit in your blue sockets (it also works just the same with every stat, you want the best gem to improve your best stat and not be split with a lower one).
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#13 User is offline   icehunter Icon

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Posted 23 May 2009 - 07:38 AM

The whole idea with meta gems and colored gems is such a stupid lame concept. They should get rid of that instead of forcing people to use gems they don't want.
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#14 User is offline   Dav Icon

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Posted 23 May 2009 - 07:45 AM

What you guys are forgetting is when Blizzard release epic gems, JCers will lose the advantage they have now over blue gems, and Blacksmithers will gain a lot. An example using stamina:

3x24 stam = 72 stam
3x41 stam = 123 stam

which gives the JC gems a 51 stamina gain if you DONT count in the extra setbonuses attainable. When the epic gems are released JC loses 6 stamina pr gem as an advantage, so that makes the difference only 33 stamina. This is what worries the jewelcrafter. Keeping the gems prismatic might equal this difference by helping JCers attain otherwise unattainable setbonuses and keeping their meta requirements.
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#15 User is offline   Rakusu Icon

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Posted 23 May 2009 - 07:54 AM

I'm fairly certain not all classes/gear-spec setups get full benefit from single stat gems and would get more out of dual stat gems, JC's advantage was flexibility and that is whats getting shot down.

Myself as a tank will lose 380 hp from losing 3 socket bonuses and switching 1 gem to a Purple.
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#16 User is offline   slayme Icon

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Posted 23 May 2009 - 10:07 AM

Rakusu said:

I'm fairly certain not all classes/gear-spec setups get full benefit from single stat gems and would get more out of dual stat gems, JC's advantage was flexibility and that is whats getting shot down.

Myself as a tank will lose 380 hp from losing 3 socket bonuses and switching 1 gem to a Purple.


Now it will give the same ammount of hp as any other profession stop crying about your EXTRA 380 hp lost which shouldn't have been there to begin with
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#17 User is offline   Lorki Icon

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Posted 23 May 2009 - 10:49 AM

I wonder what the surprise raid will be in 3.2, the Coliseum seems like a good idea, but not something players have been asking for.

I hope that Blizzard still intends to introduce a raid zone that players have been asking for and not let that secret raid fade away due to other things being introduced.
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#18 User is offline   Rakusu Icon

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Posted 23 May 2009 - 11:23 AM

slayme said:

Now it will give the same ammount of hp as any other profession stop crying about your EXTRA 380 hp lost which shouldn't have been there to begin with


Theres no crying going on here so go troll elsewhere, I'm simply stating it would be a nice change to have something other than only single color gems.

JC/BS is still going to be better for most that want the best from what I can tell anyways because the perks are not limited to a few types.
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#19 User is offline   slayme Icon

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Posted 23 May 2009 - 12:44 PM

Rakusu said:

Theres no crying going on here so go troll elsewhere, I'm simply stating it would be a nice change to have something other than only single color gems.

JC/BS is still going to be better for most that want the best from what I can tell anyways because the perks are not limited to a few types.


Oh really?

Chrono said:

I love how they managed to break JC ;<


Nerfing it to the same power as other professions not breaking the profession.

Dav said:

What you guys are forgetting is when Blizzard release epic gems, JCers will lose the advantage they have now over blue gems, and Blacksmithers will gain a lot. An example using stamina:

3x24 stam = 72 stam
3x41 stam = 123 stam

which gives the JC gems a 51 stamina gain if you DONT count in the extra setbonuses attainable. When the epic gems are released JC loses 6 stamina pr gem as an advantage, so that makes the difference only 33 stamina. This is what worries the jewelcrafter. Keeping the gems prismatic might equal this difference by helping JCers attain otherwise unattainable setbonuses and keeping their meta requirements.


We don't know when and if it happens they will probably compensate for that difference.

Rakusu said:

I'm fairly certain not all classes/gear-spec setups get full benefit from single stat gems and would get more out of dual stat gems, JC's advantage was flexibility and that is whats getting shot down.

Myself as a tank will lose 380 hp from losing 3 socket bonuses and switching 1 gem to a Purple.


For example if you want spirit and spell power then socket a 32 spell power one and a 32 spirit one instead of two 16 spell power 16 spirit ones (you get the same ammount btw).

These seem like qq to me
It is qq because it's a needed nerf and you know that.
If its harsh thats because you were harsh aswell I'm just stating the facts that it is a nerf yes, but it will be IN LINE with other proffs now.
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#20 User is offline   Eulo Icon

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Posted 23 May 2009 - 01:24 PM

slayme said:

For example if you want spirit and spell power then socket a 32 spell power one and a 32 spirit one instead of two 16 spell power 16 spirit ones (you get the same ammount btw).


However, for classes that don't get anything out of a blue socket (most physical dps specs), the case may come up where they want to use a Dragon's Eye in a blue socket to meet a socket bonus and then they're out of luck. The majority of the time there will be a work around to this (using dragon's eyes in only red or yellow sockets) but I can see this problem arising under rare circumstances.

Now that doesn't mean hybrid jewelers' gems are necessary by any means, but it would certainly be helpful if some hybrid cuts could be introduced at some point down the line.
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