World of Raids Forums: Val'anyr, Hammer of Ancient Kings Proc Details Revealed - World of Raids Forums

Jump to content

Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

Val'anyr, Hammer of Ancient Kings Proc Details Revealed

#1 User is offline   WoRBot Icon

  • The Newsbringer
  • Icon
  • Group: Moderators
  • Posts: 0
  • Joined: 23-April 08

Posted 04 May 2009 - 11:34 AM

Val'anyr, Hammer of Ancient Kings Proc Details

Well, we've all been waiting for it; finally details on Val'anyr, Hammer of Ancient Kings and its proc; direct from Blizzard!

Quote from: Bornakk (Source)

We have received many questions about how the proc works on Val’anyr, the Hammer of the Ancient Kings. While we originally intended for this effect to be a mystery, we realize that guilds now know what the tooltip on the proc says without necessarily knowing the details on how it works. This leads to situations where a healer may not know if assembling the hammer is worth it for them (hint: it is), and perhaps even worse, a misinformed leader may not think you deserve the hammer (hint: you do).

Players also wonder if the proc makes the item deserving of its legendary status given that the stat allocation is normal for items of its item level (Hint: it does).

The effect reads “Your healing spells have a chance to cause Blessing of Ancient Kings for 15 seconds allowing your heals to shield the target absorbing damage equal to 15% of the amount healed.”

The way this works is that when the proc happens (which is a 10% chance whenever a hot or direct spell heals, with a 45 sec internal cooldown) you gain a buff (the Blessing) on yourself. Now all of your heals for the next 15 sec cause an 8 sec damage shield. The shield stacks with itself. It includes healing done by subsequent ticks of existing hots on the target. Note that the spell has to actually heal, so hots ticking on a fully-healed target cannot cause the proc. However the shield is based on the size of the heal itself, not the amount healed – i.e. 100% overhealing will not proc the Blessing on the healer, but the shield itself includes overhealing once the Blessing is active. The shield can grow to a maximum size of 20,000 damage absorbed.

Example 1: A paladin casts Holy Light for 10K on the tank, which partially heals her. The Blessing procs, so the paladin’s Holy Light immediately causes a shield on the tank which will now absorb 1500 damage. The tank dodges the next two hits, so no damage is absorbed. The paladin then casts another heal for 8K, but only heals the tank for 600 before she is at full health. The shield is now at 2700 damage absorbed (1500 + 1200) for 8 sec.

Example 2: A druid casts Rejuv on the tank, healing her. The Blessing procs on the druid on the second tick. A shield is applied to the tank which absorbs 15% of the amount healed by that tick and each remaining tick of the Rejuv. If the druid also gets Lifebloom and Regrowth on the tank while the Blessing is up, then those ticks also contribute to the shield. If the shield goes down because the 8 sec duration expires or it absorbs that much damage, it can go up again as long as the Blessing lasts, which is 15 sec.

Val'anyr, Hammer of Ancient Kings Clarifications by Ghostcrawler

Quote from: Ghostcrawler (Source)

To answer some questions:

1) If you are lucky enough to have two hammers in your group, then they will both contribute to the same bubble.

2) It should work as you would expect with PW:Shield and similar effects. Specifically, the damage should work through one shield and then the other. I don't know off the top of my head which one is used first. Sometimes we have edge cases with multiple absorbs like this that we will need to solve as they arise. (To be clear, PW:Shield will not proc the blessing or the bubble though, because it does not heal.)

3) If you have the blessing (i.e. you caused healing and the proc occured) then overhealing will count towards the bubble. Hots that tick on a target will still contribute to the bubble. You can also choose to switch to a direct heal if you don't have enough GCDs available to get all of your hots up before the blessing fades. The confusing part here is that hots that don't heal won't cause the blessing (we didn't want you fishing for the bubble before a pull by constantly healing the tank, though I suppose you could if your tank was injured). But once the blessing is active, then all of your healing spells will contribute to the bubble even if they do no actual healing.

We'll leave it to you guys to theorycraft out if you think the hammer is marginally better for one class than another. Some players were speculating before this announcement that the bubble only applied to one spell, which would definitely favor Holy Light. We implemented it the way we did to make sure the other healing classes could still get juicy bubbles while the blessing was active (which is 15 sec).

Quote from: Ghostcrawler (Source)

I think some of the confusion arose because there are two procs. The healer procs the Blessing on themselves, which then causes their heals to proc bubbles on their targets. The weapon is generally useful for all healers because everyone can maximize the amount absorbed while the proc is up in their own way.

---

Full overheals cannot proc the blessing (on the healer). They can create or add to the bubble (on the dude healed).

In essence, we didn't want you to feel like you had to stand around healing someone before a pull until the blessing proc'd. But once the blessing proc'd, we didn't want you to have to shout at the other healers to stop healing or something. That would be annoying.


0

#2 User is offline   Chrono Icon

  • IRC addict
  • Icon
  • Group: Moderators
  • Posts: 544
  • Joined: 20-October 06
  • LocationSweden

Posted 04 May 2009 - 11:41 AM

Frankly it doesn't seem THAT good :/
Chrono
Moderator
World of Raids
Always lurking in #WorldofRaids
0

#3 User is offline   Takamuri Icon

  • Edwin VanCleef
  • Group: Members
  • Posts: 39
  • Joined: 12-May 08

Posted 04 May 2009 - 11:56 AM

The proc is defiantly insane for all the raid damage output.
Posted Image
0

#4 User is offline   Nyaz Icon

  • Arugal
  • Group: Members
  • Posts: 52
  • Joined: 17-June 08

Posted 04 May 2009 - 12:00 PM

Chrono said:

Frankly it doesn't seem THAT good :/


Wait, what? To me it seems extremely good, imagine all your healers having this... (oh yes, that would take some time to farm xD)
0

#5 User is offline   Platnex Icon

  • Arugal
  • Group: Members
  • Posts: 58
  • Joined: 10-March 08

Posted 04 May 2009 - 01:21 PM

Well that confirms that Ulduar will be farmed week in, week out till wow expansion 3 comes out.
0

#6 User is offline   Brook Icon

  • The Slacker
  • Group: Members
  • Posts: 205
  • Joined: 07-February 07

Posted 04 May 2009 - 04:35 PM

Chrono said:

Frankly it doesn't seem THAT good :/


It is very good. not just for either aoe or tank healing but both benefit a lot from this. take the tantrum it damages everyone with this not only does everyone get a shield while the proc is up, you can reapply the shield everytime within those 15 sec.
Mensen, mensen wat een mensen zeiden de mensen toen de mensen de mensen tegen kwamen.
0

#7 User is offline   Kanzentai Icon

  • Arcanist Doan
  • Group: Members
  • Posts: 127
  • Joined: 26-June 08

Posted 04 May 2009 - 04:37 PM

I wonder if Judgement of Light can proc this. :D
0

#8 User is offline   ryguy Icon

  • Hogger
  • Group: Members
  • Posts: 18
  • Joined: 01-August 08

Posted 05 May 2009 - 07:35 AM

Wait for all the drama to end and Blizzard will either buff or nerf it once a few players have it.

Remember the Thunderfury nerfs? It was nerfed twice. Once in vanilla WoW and the other time early BC where it was still "the" tank weapon even at 70.
0

#9 User is offline   Conradek Icon

  • Where is Mankrik's wife?
  • Group: Members
  • Posts: 2
  • Joined: 05-May 09

Posted 05 May 2009 - 08:19 AM

There are no details about AoE healing/Procs...
Could you shed some light on maybe Chain Heals, perhaps?

If you have the blessing, could you possibly Chain Heal/Wild Growth/(Prayer/Circle) of Healing on every group to spread the shield? Also, it really sounds like the blessing has to last longer with this 45 sec ICD. Even Paladins may get 3-5 heals off on the tank...maybe 20k crits 3x-5x time after the blessing, only blocking 9k-15k damage? And thats with the best case scenario of good healing...
It seriously does not even seem worth it. Decently geared paladins already block nearly 3k damage with sacred shield.
Casting a Chain Heal nearly 4x during the blessing won't even help so much. Inopportune procs with the blessing could mean maybe you prevent a single raid member from taking a lot of damage from Light Bomb as opposed to the whole raid during a tantrum (During XT-002, of course).
Chain Heal with the blessing, I assume would proc a similar 15% shield. If we assume decent 10k crits on the first raid member (5k overheal), then a 5k heal (full heal) on the next target, and a 2.5k heal (full heal) and maybe a 1.25k heal (full heal). The shield would proc on targets for the effective healing, which does not seem like a good idea. I know probably Earthliving would proc, and constant overheals add to the shield...
But REALLY...not every fight has constant AoE damage...
It's just not worth it. Even after your joyful description of the proc, it STILL doesn't sound like it deserves a healing legendary-status.
Can someone respond to this please?
0

#10 User is offline   Brook Icon

  • The Slacker
  • Group: Members
  • Posts: 205
  • Joined: 07-February 07

Posted 05 May 2009 - 08:54 AM

If you have the blessing, could you possibly Chain Heal/Wild Growth/(Prayer/Circle) of Healing on every group to spread the shield?

From how i read it yes, also aoe spell trigger this.

Also, it really sounds like the blessing has to last longer with this 45 sec ICD. Even Paladins may get 3-5 heals off on the tank...maybe 20k crits 3x-5x time after the blessing, only blocking 9k-15k damage? And thats with the best case scenario of good healing...

maybe judgement of light also procs the shield? has to be tested first though.

It seriously does not even seem worth it. Decently geared paladins already block nearly 3k damage with sacred shield.

So what ? its an extra shield you get...


But REALLY...not every fight has constant AoE damage...
It's just not worth it.

Then dont get it, im sure another healer in your raid will gladly take this item.
Mensen, mensen wat een mensen zeiden de mensen toen de mensen de mensen tegen kwamen.
0

#11 User is offline   Conradek Icon

  • Where is Mankrik's wife?
  • Group: Members
  • Posts: 2
  • Joined: 05-May 09

Posted 05 May 2009 - 09:02 AM

I seriously only want this to tell people IRL that I have a legendary item.
No joke.
I am perfectly content with my current weapon--people told me I was getting the mace and I said sure, why not.
0
Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users