Patch 3.1 - Official Ulduar Trailer
The official Ulduar trailer is now available. This is a story-based trailer that follows up the events of the Wrath Gate and brings the Alliance and Horde together against a new threat. Well, maybe...
For millennia, Ulduar has remained undisturbed by mortals, far away from their concerns and their struggles. Yet since its recent discovery, many have wondered what the structure's original purpose may have been. Some thought it a city built to herald the glory of its makers; some thought it a vault containing innumerable treasures, perhaps even relics of the mighty titans themselves. Such speculations were wrong.
Beyond Ulduar's gates lies no city, no treasure vault, no final answer to the titan's mysteries. All that awaits those who dare set foot in Ulduar is a horror even the titans could not, would not destroy -- an evil they merely... contained.
Beneath ancient Ulduar, the Old God of death lies, whispering.... Tread carefully, or its prison will become your tomb.
Extended Realm Maintenance - April 14th, 2009
Q u o t e:
so all these posts about 3.1 and maintenance tommorow mean 3.1 is going live tommorow right.
Dont joke around with this all knowing skull, the public wants to know.
That is the plan. :)
Q u o t e:
Great!
But my real concern is: End of Season 5 too?
Yes.
The below listed servers are going to be down for extended maintenance begging at 1:00AM PDT, rather than the normal start time.
| Antonidas Anub'arak Blackwater Raiders Bladefist Borean Tundra Cairne Cenarion Circle Cenarius Darrowmere Drak'Tharon Drenden Echo Isles Farstriders Fenris Garrosh Hydraxis Hyjal Korialstrasz Lightbringer | Maiev Misha Mok'Nathal Moon Guard Nazgrel Nesingwary Nordrassil Quel'dorei Ravenholdt Rivendare Shandris Shu'halo Sisters of Elune The Forgotten Coast Tortheldrin Uther Vashj Winterhoof Wyrmrest Accord |
Dual Talent Specialization Glyph Information
Quote from: Bornakk (Source)
All classes will have their talents reset when the upcoming patch 3.1, Secrets of Ulduar, launches and the dual talent specialization feature will be available for purchase. We will not be wiping glyphs with this patch though. If you purchase this additional talent spec, the glyphs you had equipped before the patch will be the glyphs that are part of your primary spec and your secondary spec will have no glyphs.
So if you purchase dual specializations, this is a reminder to make sure the talents you select in your primary spec match up with the glyphs you have there to avoid any mix up between the talent trees and their appropriate glyphs.
3.1.0 Battleground Queue: Update
Well this just about confirms 3.1 is tomorrow. Stay tuned for more later tonight on the patch.
Quote from: Eyonix (Source)
As many of you know, one of the new features going into patch 3.1.0 is the ability to queue for battlegrounds from any location. With that being said, we wanted to inform players that while you can queue from any location, it's not possible to queue while dead.
---
You will return to the location you queued. There is a "known issue" if you queue and accept to enter a battleground while in flight, where you will placed in a designated area. I'm working on getting specific details and will provide an update as soon as possible.
Ulduar Preview: Kinaesthesia
Kinaesthesia -- a member of Vodka -- put together a gameplay preview of Ulduar just in time for 3.1's release. Check out Vodka's adventures on the 3.1 PTR in the video below, or head over to Warcraft Movies to give Kinaesthesia feedback. If you watch the video below, click the HD button; it's -much- better.
Ulduar Preview by Kinaesthesia
Visit the Warcraft Movies page
Download in HD from FileFront
PS: vodka is currently recruiting-
(Holy)
(Feral) or
(Elemental)
(Tank)
(Balance)
Head to http://www.vodka-guild.net/ to apply.
Add-On Development Policy Update
Quote from: Nethaera (Source)
On March 20, we released the new add-on development policy to the public as an ongoing effort to help ensure add-on integrity, safety, and quality for the community. Since that time we have been in touch with many UI development communities on what the policy means to them and the continuing development of these add-ons. We would like to announce further that we are providing a sixty-day grace period beginning at the time of the initial release of the policy for UI developers to comply with the new policy. After May 19th, Blizzard Entertainment will begin to enforce the Add-on Development policy, and developers found to be in violation of this policy will be contacted directly.

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