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UPDATE: Blue Posts - Build 9464
Check out some of the important blue posts related to 3.0.8 PTR Build 9464 below.
- Howling Blast Now Has 5 Second Cooldown
- Changes to Remove Some RNG from PvP in 3.0.8
- Intent of Shield Wall/Barkskin/Guardian Spirit/Divine Protection Change
- Aspects Off GCD Intent
- Vengeance to Remain at 3-Stack Max
3.0.8 PTR Patch Notes Updated
The patch notes for 3.0.8 were updated again today with more additions and a few changes to wording. Some of these were known as of last build or earlier, but some are new. Entries marked through with a line have been removed from that location the patch notes.
General
- Racial Resistances: These can now be mitigated against by gaining additional chance to hit.
- All Silence spells now have diminishing returns. This includes: Arcane Torrent, Garrote silence effect, Improved Counterspell effect, Improved Kick effect, Silence, Gag Order, Silencing Shot, Spell Lock, and Strangulate.
- Dispel Resist talents have changed to protect only beneficial spells and damage over time effects.
- Shield Wall, Barkskin, Guardian Spirit, and Divine Protection are now off the Global Cooldown.
- Reputation rewarded for killing mobs will no longer automatically deprecate. This means trivial mobs will continue to give out their full amounts of reputation on kill for the majority of cases in the game (level 70 creatures in Stratholme, for example, will continue to award the full amount of rep to level 80 players seeking to boost their Argent Dawn faction).
- World of Warcraft now supports 3-D imaging. Visit http://www.nvidia.com/object/GeForce_3D_Vision_Main.html for more information.
The Darkmoon Faire vendors have new items now that trade routes into Northrend have been better established.PvP
- Vehicles can now be affected by most player spells, except CC, snares and roots.
Death Knight (Skills / Talents / Glyphs)
- Anti-Magic Zone: This ability’s duration has been cut to 10 seconds.
- Killing Machine: Instead of a chance to be triggered on critical strike, this talent now has a chance to be triggered on each swing based on the swing time of the weapon (slow weapons more likely, fast weapons less likely).
- Mark of Blood: The total amount of healing this can grant is now capped based on a percentage of standard creature health at the target’s level.
- Shadow of Death: The duration has been changed from 45 seconds to 25 secondsseconds and now has a 15 minute cooldown.
- Summon Gargoyle: Damage dealt by the Gargoyle reduced by approximately 20% and maximum duration cut to 30 seconds.
- Wandering Plague will now properly reset after being castand now considers the resilience of the target in determining its chance to be triggered.
- Vampiric Blood (DK) changed from 20% health / 50% healing to 15 % health / 35% healing.
- Will of the Necropolis will now reduce the damage of any attack that takes the DK below 35% health by 5 /10/15% instead of boosting armor when wounded. It no longer affects the cooldown of Anti-Magic Shell and retains the current damage reduction bonus.
Druid (Skills / Talents / Glyphs)
- Celestial Focus (Balance) no longer includes Starfall.
Hunter (Skills / Talents / Glyphs)
- Hunter Aspects are now off the Global Cooldown again. They still have a shared 1 second cooldown.
- Ferocious Inspiration: This talent now also increase the damage the Hunter does with Arcane Shot by 3/6/9%.
- Lock and Load: Now has a 30 second cooldown.
- Tranquilizing Shot (Hunter): Cooldown increased to 8 sec, up from 6. Mana cost reduced to 8%, down from 12%.
- Pets
- Rake: This hunter pet ability has had its damage adjusted to prevent unreasonable scaling with attack power.
- Scorpid Poison: No longer stacks. The damage has been adjusted to prevent unreasonable scaling with attack power.
- Spirit Strike (hunter pet ability) now has an initial attack (which can crit) and then a single dot. Damage overall is higher.
Mage (Skills / Talents / Glyphs)
- Incanter’s Absorption: The amount of spell damage a Mage can gain from this ability is now capped at 5% of the mage’s health.
- Mirror Image: The Mirror Image Polymorph ability now has a range of 8 yards. In addition, Mirror Images will no longer have excessive threat values assigned to them when they are created.
Rogue (Skills / Talents / Glyphs)
- Cheap Shot: This ability no longer has diminishing returns against anything other than itself.
- Kidney Shot: This ability now has diminishing returns against all other stuns.
Shaman (Skills / Talents / Glyphs)
- All shaman talent points have been refunded. Please visit your trainer to learn spells and abilities.
Warlock (Skills / Talents / Glyphs)
- Curse of Agony will now scale better when used with the [Glyph of Curse of Agony]. Ticks beyond the original duration will do 33% more damage than the ticks that preceded them. i.e. 74 -> 145 -> 217 -> 290.
Warrior (Skills / Talents / Glyphs)
- Sudden Death: The amount of rage spent on an Execute while Sudden Death is active is now capped at 30 rage. Improved Execute and the [Glyph of Execution] will still increase the damage done by increasing the amount of rage able to be converted into damage.
Professions
- Enchanting
- Increased the amount of healing from the Lifeward enchantment.
- Increased the amount of damage caused by the Icebreaker enchantment.
- Added a new recipe to enchant bracers with Stamina. You can buy this recipe from Vanessa Sellers in Dalaran.
Added a new recipe to enchant a weapon with Stamina. You can buy this recipe from Vanessa Sellers in Dalaran.(This was removed entirely)- Engineering
- The engineering Scrapbot can now repair.
- Inscription (Note: Glyph changes moved to Items)
Glyph of Death Decay has been changed to grant 20% additional damage instead of its current effect.Glyph of Invisibility duration has been increased.Glyph of Deterrence: Now -10 seconds instead of -20.Glyph of Holy Light now affects friendly targets in a larger radius.Glyph of Horn of Winter now increases the duration by 60 sec.Items
- [Emblems of Heroism] can now be purchased at a 1 to 1 rate using [Emblems of Valor].
- The Darkmoon Faire exotic vendors have been updated with new items.
- Druid Feral Tier 7 Set: The 4 piece bonus now also decreases the cooldown on Tiger’s Fury by 3 seconds.
- Glyphs (Note: Glyph bug fixes moved to Bug Fixes -> Items)
- [Glyph of Conflagrate] now makes it so your Conflagrate spell no longer consumes the Immolate or Shadowflame spell from the target.
- [Glyph of Death and Decay] has been changed to grant 20% additional damage instead of its current effect.
- [Glyph of Hammer of Justice]: Now increases range by 5 yards instead of increasing stun duration.
- [Glyph of Invisibility] duration has been increased.
- [Glyph of Deterrence]: Now -10 seconds instead of -20.
- [Glyph of Holy Light] now affects friendly targets in a larger radius.
- [Glyph of Horn of Winter] now increases the duration by 60 sec.
- [Glyph of Spirit of Redemption]: Now increases the duration of the effect by a fixed amount of 6 seconds.
- [Glyph of Turn Evil] now also increases the cooldown of your Turn Evil spell by 8 sec.
Bug Fixes
- Classes
Death Knight (Skills / Talents / Glyphs)
- Shadow of Death: This ability will no longer cause tracking abilities to become inactive when the death knight becomes a ghoul.
Warlock (Skills / Talents / Glyphs)
- Warlock Pets: Some pets were not properly classified to receive correct creature scaling for Wrath of the Lich King. Their health and damage done will now be higher.
Warrior (Skills / Talents / Glyphs)
- Bladestorm: Fixed a bug where sometimes stuns and roots would not be removed properly when this ability is used.
- Items
- Gronstalker Set: The Aspect of Viper bonus from this set has been changed to work correctly with the redesigned Aspect of the Viper.





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