• Latest Updated Guilds
  •  
World of Raids |

Everyone was at the stage ready to answer questions. The two most important answers about content patches after 3.0 are highlighted in orange.

Question to Tom Chilton: Why do you think Perception is so much better?

We see it brought to fight so much and it's very hurtful when used against players unless they are also a human.

It's hard to heal with a paladin when a boss does AOE damage in heroics. What can you do to fix this?
Bacon of Light fills that role and there are a few talents that help with faster FoL.

Professions. Prot Warrior. Blacksmithing. I don't use anything I make. Why can't I repair my plate armor? There are only 3 professions that go endgame, enchanting, jewelcrafting and lw.
With LK there's going to be sockets for BP that will have constant demand.

Alleria, Turalyon and Deathwing. Are we ever going to see them?
We're working on it and yes [to Deathwing]!

Sunwell Plateau had daily quests for everyone, not just for raiders. Same for Arthas?
Arthas will be featured a lot, daily quests directed to him, maybe even in 5mans!

Why is the pandaren the only Warcraft race missing from World of Warcraft?
China is an important playerbase and there are issues with pandas there.

Any plans to add resilience to PVE gear to not get destroyed in battlegrounds?
There is the ability to get PVP gear for PVE tokens, the crossover is encouraged and we like the game better this way.

Spells started working indoors that never did. Can we have no dismounting in caves?
First content patch of WotLK will have ground mounts no longer dismount in water, they can swim!

What do you think about PVE arenas?
We had that idea for a long time now to encounter bosses in arenas. There are reward and technology issues involved.

Thanks for the achievement and titles. Any chance to extend championing to work with other reps?

We're looking at other outdated reputations that are really grindy to raise. For example fixing Ravenholdt rep.

Extend the dressing room to have moves like spells and abilities and emotes?
We're always looking into extending but no plans like that now.

Direct PVP loot from bosses is bad.
That's why we're using the tokens to turn in those, also trying to balance it not to feel compelled to do PVE to get weapons.

Bind on account items scale. Any chance to use this on Legendaries to scale?
Getting legendaries is a lot harder than heirloom items and we don't want to have to farm old raids to gear alts. Right now there's no plan but we plan to add special effects to legendaries.

Damaging siege weapons with a shadow priest sucks.
We're testing all the spells solo aoe and we are in the process of raising the shadow priest's dps on the beta.

10man tier loot to look different than 25man tier loot and PVP loot?
We'd love it if all the sets looked different but there's a lot to itemize for so we're using different colors to save time to balance the work.

Mage with 2-piece tier 5, arcane blast is really good now. With WotLK we don't want to touch it period.
Actually it's the primary damage source of arcane mages so we're trying to make more rotations with Arcane Barrage and other spells.

11 point talent of prot paladins isn't really a prot talent. Any changes there?
We're looking into it, trying not to copy from Warrior.

PVP as holy Paladin. Priests have mana burn, druids have cyclone... Paladins don't have big offensive ability with the judgements reworked.
We're working on it, it's a valid concern.

Warlock & Fel Domination. Lower cooldown perhaps?
We want warlocks to use more pets but because you're shifting from A to B with it and we don't want you to use it replace pets when they're about to die, we're not sure if we want Fel Domination the tool for that?

When are you going to make Omen not dispellable?
We're not happy with the dispel system. We're working on it with WotLK. If we say Omen can't be dispelled, then it invokes a lot of other spells to not be dispelled. If we go by categories it might be okay to remove offensive spells but there are exceptions and the same if true for defensive buffs.

Switching specs just to get a different weapon specialization with a Warrior is bad.
We haven't felt that you spec weapons too much only during levelup so we're happy with it right now.

Professions become obsolete. What are the plans to make professions keep their utility?
Tailoring gear was an exception. We want each profession to have a slot for which they make epic gear and we want to give them recipes in each tier to craft upgraded gear.

WoW movie!
We're working hard on it. Can't say more.

Holy Paladin takes the Paladin away from from the class' original melee niche.
Tanking changed a lot in WotLK. Next up heal will get a major rework.

Hammer of Justice's sound is very annoying. Maybe a single target taunt as a 11 point talent?
Glyph helps with taunting but there's an issue with how similar classes are. We hope we won't have to do it.

Why do I put 13 points into Discipline as a Priest?
Mana regen and cross specing might have gone too far. While we like some amount of it too much we don't. That's why we're changing mana regen alltogether. We don't want players to run out of mana too fast.

Dual spec and spell power. As it becomes easier to be a hybrid, how do you plan to protect the 4 pure classes?
Valid questions we hear a lot. We're trying to buff up their utility and they can never do less dps because they can't respec, we always make sure of it.

The second and next times Kael'thas' 5 minutes of speech is annoying. Any plans to fix this for future encounters?
Bronzebeard is cool, does the same so he has a fast forward button in the dialog.

Achievement points are easier to get than Sha'tar rep. Please don't give items for them.
They won't ever be used for ingame items, only for fun and cosmetic stuff.

Combat spec?
We've worked a lot on it, and we suspect it scales better than other trees, we're testing and we have our eye on it.

Dailies feel repetative.
We want to do more randomized daily quests, not just cooking. We have a better quest interface in the works. Not coming with WotLK, but it's in the works.

Hunter Aspects off the GCD, please please please please please!
Won't rule it out completely :)

Sacred Cleansing plans?
It's a recognized player concern but no big fix for that yet.

Any chance to shave off the drawbacks on Warrior abilities like Berserker Stance and Death Wish and now Titan's Grip?
For Titan's Grip the penalty had to be there, stances might be reworked seeing how Death Knight's presences work.

What's the next expansion?
Chris Metzen: Not what you'd expect!

Next hero class?
Bard!

DK tanks through damage, in damage where do they stand?
Not at the top of the DPS list when tanking, when not tanking they should be a lot like rogues and warriors.

How do you plan to keep players participating in encounters without recycling boss mechanics?
We don't have any shortage when it comes to ideas for awesome encounters, only time. Malygos and Chamber of Aspects is a great example, we have countless ideas to make fight. Hint: siege weapons coming in Ulduar raid!

Female druids turn in to male animals - proof is the bear dance. Could glyphs differentiate between genders?
The game is teen rated so the difference can't be seen.

More viability for holy priest and survivability in raids?
Circle of Healing should help with max healing. With beta tests there seems to be no problem with them disappearing from raids because of their HP or surv.

Create Death Knights with 3.0.2 as the rumors say?
The class comes with WotLK, not with 3.0.2.

Class' art styles really define them. Any chance to see relics on the characters?
It's a really good idea, we'll consider it.

Share On:     

View Thread (28 Comments) | CommentsPost your Comment