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Updates
05:25 CET - Naxxramas Livestream !
05:15 CET - New debuff in Dalaran restricting players from using flying mounts. (Screenshot)
04:40 CET - Wintergrasp Changes added.
04:35 CET - Icecrown, Naxxramas (10/25 mans) and The Violet Hold are open.
04:30 CET - Cold Weather Flying (required to use flying mounts in Northrend) is now trainable in Dalaran for 950gold. (Screenshot)
04:25 CET - New Shoulder Enchants
04:05 CET - Video of the new Mage spell lvl 80: Mirror Image.
03:55 CET - 12 Jewelcrafting recipes added.
03:52 CET - 2 Alchemy recipes added.
03:50 CET - 7 Cooking recipes added.
02:50 CET - WoWhead updated to the latest build 8905 (Talent Calculator, Class Skills list).
Professions Changes
Alchemy
- 2 new recipes
Cooking
- 7 new recipes
Inscription
Inscription now has its Master and Grand Master - so it's up to 450.
Jewelcrafting
- 12 new recipes
- Inscription of the Frostblade: Permanently adds 45 spell power and 15 critical strike rating to a shoulder slot item. Can only enchant your own items and doing so causes them to become soulbound.
- Inscription of High Discipline: Permanently adds 30 spell power and 15 critical strike rating to a shoulder slot item. Can only enchant your own items and doing so causes them to become soulbound.
- Inscription of Kings: Permanently adds 20 defense rating and 15 dodge rating to a shoulder slot item. Can only enchant your own items and doing so causes them to become soulbound.
Undocumented Changes
General
- Cold Weather Flying (required to use flying mounts in Northrend) is now trainable in Dalaran for 950gold. (Screenshot)
- New debuff in Dalaran restricting players from using flying mounts. (Screenshot)
Wintergrasp changes (via wotlkwiki)
- The losing team of Wintergrasp will now be rewarded as well as the winning side: Wintergrasp Defeat - "Grants the losing team 500 honor and 50 arena points for participating in Wintergrasp." (Approx a third of what the winning team gets.)
- The final reward honor for winning or losing Wintergrasp will now be increased by your rank earned during the gameplay. (Recruit, Corporal, etc.)
- A zone check has been added to count Horde and Alliance players in the area. The side that is outnumbered gains the Tenacity buff: "Being outnumbered has increased your tenacity, increasing your health by 12.5% and your damage by 5%." (probably a Northrend wide buff).
Inscription - New Glyphs
Death Knight
Glyph of Dark Command - Increases the chance for your Dark Command ability to work successfully by 8%.
Glyph of Frost Strike - Your Frost Strikes have a 10% chance to Freeze the target for 8 seconds.
Glyph of Blood Tap - Your Blood Tap no longer causes damage to you.
Glyph of Scourge Strike - Your Scourge Strike has a 25% chance to cause Blood Plague and Frost Fever.
Glyph of Death Grip - Increases the cooldown of Death Grip by 10 seconds but stuns targets for 1 second.
Glyph of Death and Decay - Your Death and Decay spell deals 10% additional damage but the cooldown is increased by 10 sec.
Glyph of Icy Touch - Your Icy Touch does 10% less damage but generates 10 additional runic power.
Glyph of Blood Boil - Lowers the damage of your Blood Boil by 20% but causes it to slow affected targets for 5 seconds.
Glyph of Strangulate - Increases the range of your Strangulate by 20 yards.
Glyph of Icebound Fortitude - Your Icebound Fortitude costs no runic power.
Glyph of Unbreakable Armor - Unbreakable Armor grants an additional 5% parry chance but no longer increases your Strength.
Glyph of Death's Embrace - Your Death Coil refunds 20 runic power when used to heal.
Glyph of Vampiric Blood - Your Vampiric Blood also heals you for 3% of your total health.
Glyph of Bone Shield - Adds 1 additional charge to your Bone Shield.
Glyph of Raise Dead - Increases your Ghoul's total Strength by 10%.
Glyph of Horn of Winter - Horn of Winter costs 10 less runic power.
Glyph of Plague Strike - Your Plague Strike does additional damage for each disease on the target.
Glyph of Obliterate - Your Obliterate strikes for $58671s1% additional weapon damage, but does 50% less bonus damage per disease.
Glyph of Rune Strike - Increases the critical strike chance of your Rune Strike by 5% but increases cost by 5 runic power.
Glyph of Anti-Magic Shell - Increases the duration of your Anti-Magic Shell by 5 sec but increases the cooldown by 15 sec.
Glyph of Chains of Ice - Your Chains of Ice also causes $58621s1 Frost damage, depending on your attack power.
Druid
Glyph of Aquatic Form - Increases your swim speed by 20% while in Aquatic Form.
Glyph of Rebirth - Your Rebirth spell no longer requires a reagent.
Glyph of the Black Bear - Changes the appearance of your bear and dire bear forms to that of a black bear.
Glyph of the Forest Lynx - You appear as a forest lynx while in Cat Form.
Glyph of Thorns - Increases the duration of your Thorns ability by 50 min when cast on yourself.
Hunter
Glyph of Feign Death - Reduces the cooldown of your Feign Death spell by 5.
Glyph of Revive Pet - Gives your Revive Pet spell a 100% chance to not lose casting time when you take damage.
Glyph of Mend Pet - Your Mend Pet spell increases your pet's happiness slightly.
Glyph of Possessed Strength - Increases the damage your pet inflicts while using Eyes of the Beast by 50%.
Glyph of Scare Beast - Gives your Scare Beast spell a 75% chance to not lose casting time when you take damage.
Glyph of the Pack - Increases the range of your Aspect of the Pack ability by 15 yards.
Mage
Glyph of Arcane Intellect - Reduces the mana cost of your Arcane Intellect and Arcane Brilliance spells by 50%.
Glyph of Fire Ward - You have an additional 5% chance to reflect Fire spells while your Fire Ward is active.
Glyph of Frost Armor - Increases the duration of your Frost Armor and Ice Armor spells by 30 min.
Glyph of Frost Ward - You have an additional 5% chance to reflect Frost spells while your Frost Ward is active.
Glyph of Slow Fall - Your Slow Fall spell no longer requires a reagent.
Glyph of the Bear Cub - Your Polymorph: Sheep spell polymorphs the target into a polar bear cub instead.
Paladin
Glyph of Blessing of Kings - Reduces the mana cost of your Blessing of Kings and Greater Blessing of Kings spells by 50%.
Glyph of Blessing of Might - Increases the duration of your Blessing of Might spell by 20 min when cast on yourself.
Glyph of Blessing of Wisdom - Increases the duration of your Blessing of Wisdom spell by 20 min when cast on yourself.
Glyph of Lay on Hands - Increases the mana restored by your Lay on Hands spell by 20%.
Glyph of Sense Undead - Damage against Undead increased by 1% while your Sense Undead ability is active.
Glyph of the Warhorse - Reduces the casting time of your Summon Charger and Summon Warhorse spells by 1 sec.
Priest
Glyph of Fading - Reduces the mana cost of your Fade spell by 50%.
Glyph of Fortitude - Reduces the mana cost of your Power Word: Fortitude and Prayer of Fortitude spells by 50%.
Glyph of Levitate - Your Levitate spell no longer requires a reagent.
Glyph of Shackle Undead - Increases the range of your Shackle Undead spell by 5 yards.
Glyph of Shadow Protection - Increases the duration of your Shadow Protection and Prayer of Shadow Protection spells by 10 min.
Glyph of Shadowfiend - Receive 5% of your maximum mana if your Shadowfiend dies from damage.
Rogue
Glyph of Blurred Speed - Enables you to walk on water while your Sprint ability is active.
Glyph of Distract - Increases the range of your Distract ability by 5 yards.
Glyph of Pick Lock - Reduces the cast time of your Pick Lock ability by 75%.
Glyph of Pick Pocket - Increases the range of your Pick Pocket ability by 5 yards.
Glyph of Safe Fall - Increases the distance your Safe Fall ability allows you to fall without taking damage.
Glyph of Vanish - Increases your movement speed by 30% while the Vanish effect is active.
Shaman
Glyph of Astral Recall - Cooldown of your Astral Recall spell reduced by 2.5 min.
Glyph of Renewed Life - All stats increased by 5% for 1 min when you Reincarnate.
Glyph of the Arctic Wolf - You appears as an arctic wolf when using your Ghost Wolf spell.
Glyph of the Black Wolf - You appears as a black wolf when using your Ghost Wolf spell.
Glyph of Water Breathing - Your Water Breathing spell no longer requires a reagent.
Glyph of Water Shield - Increases the number of charges on your Water Shield spell by 1.
Glyph of Water Walking - Your Water Walking spell no longer requires a reagent.
Warlock
Glyph of Drain Soul - Your Drain Soul ability occasionally creates an additional soul shard.
Glyph of Demonic Armor - Reduces the mana cost of your Demon Armor by 50%.
Glyph of Fel Armor - Increases the duration of your Fel Armor spell by 30 min.
Glyph of Inferno - Increases the Fire damage of your Inferno spell by 50%.
Glyph of Kilrogg - Increases the movement speed of your Eye of Kilrogg by 50% and allows it to fly in areas where flying mounts are enabled.
Glyph of Souls - Your Ritual of Souls spell no longer requires a Soul Shard.
Warrior
Glyph of Battle - Increases the duration of your Battle Shout ability by 1 min.
Glyph of Barbaric Insults - Your Mocking Blow ability also taunts the target.
Glyph of Blocking - Increases your block value by 10% for 10 sec after using your Shield Slam ability.
Glyph of Bloodrage - Reduces the health cost of your Bloodrage ability by 50%.
Glyph of Bloodthirst - Increases the healing you receive from your Bloodthirst ability by 20%.
Glyph of Charge - Increases the range of your Charge ability by 5 yards.
Glyph of Cleaving - Reduces the rage cost of Cleave by 5.
Glyph of Devastate - Your Devastate ability now applies two stacks of Sunder Armor.
Glyph of Enduring Victory - Increases the window of opportunity in which you can use Victory Rush by 5 sec.
Glyph of Execution - Your Execute ability deals damage as if you had 10 additional rage.
Glyph of Hamstring - Gives your Hamstring ability a 10% chance to immobilize the target for 5 sec.
Glyph of Heroic Strike - You gain 10 rage when you critically strike with your Heroic Strike ability.
Glyph of Intervene - Increases the number attacks you intercept for your Intervene target by 1.
Glyph of Mocking Blow - Increases the damage of your Mocking Blow ability by 25%.
Glyph of Mortal Strike - Increases the damage of your Mortal Strike ability by 10% but the healing penalty is reduced by half.
Glyph of Overpower - Adds a 50% chance to enable your Overpower when your attacks are parried.
Glyph of Rapid Charge - Reduces the cooldown of your Charge ability by 20%.
Glyph of Rending - Increases the duration of your Rend ability by 3 sec.
Glyph of Resonating Power - Increases the maximum targets affected by your Thunder Clap ability by 4.
Glyph of Revenge - After using Revenge, your next Heroic Strike costs no rage.
Glyph of Shield Slam - Increases your block value by 10% for 10 sec after using your Shield Slam ability.
Glyph of Spell Reflection - Reduces the cooldown of your Spell Reflection ability by 2 sec.
Glyph of Sunder Armor - Your Sunder Armor ability affects a second nearby target.
Glyph of Sweeping Strikes - You generate 30 rage over 12 sec when you use your Sweeping Strikes ability.
Glyph of Taunt - Increases the chance for your Taunt ability to succeed by 8%.
Glyph of Thunder Clap - Increases the radius of your Thunder Clap ability by 2 yards.
Glyph of Victory Rush - Your Victory Rush ability has a 30% increased critical strike chance against targets above 90% health.
Glyph of Whirlwind - Increases the number of targets you Whirlwind ability hits by 1.
Class Changes
Death Knight (8905: Skills | Talents)
Druid (8905: Skills | Talents)
Hunter (8905: Skills | Talents)
Mage (8905: Skills | Talents)
Paladin (8905: Skills | Talents)
Priest (8905: Skills | Talents)
Rogue (8905: Skills | Talents)
Shaman (8905: Skills | Talents)
Warlock (8905: Skills | Talents)
Warrior (8905: Skills | Talents)





