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Update 07/19 6:30 pm: DK questline
- More Dalaran Screenshots (Bank, Vendors, Portals)
- Dalaran Map and Screenshots added
- Achievements Statistics added (see below for more details)
07/18
- WotLK Beta Maps added (Zones & Cities)
- World Events and Feat of Strength Achievements added
- All Achievements have been added to the gallery
- Acherus, The Ebon Hold screenshots
- Runeforging added
Dalaran - Map & Screenshots
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WotLK Achievements Statistics
- Character
- Deaths
- PvP
WotLK Beta Maps
Cities:
- Stormwind Harbor
- Acherus, The Ebon Hold
Zones:
- Northrend
- Borean Tundra
- Howling Fjord
- Grizzly Hills
- Sholazar Basin
- Zul'Drak
- Dragonblight
- Storm Peaks
- Icecrown
WotLK Beta Achievements
- Feat of Strength
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- Lunar Festival
- Love is in the Air
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Ebon Hold Guided Tour - 53 Screenshots (Quests, Ashbringer, Mograine...)
Let's first start with a video of the Death Knight intro, followed by a guided tour of Acherus: The Ebon Hold. Your Death Knight starts with 0 talent points and you can't port out of EH (ebon hold) until you have completed your DK training (all quests in EH), you probably get talent points once you are done with the training.
Update: New Death Knight Mechanic: Runeforging (Screenshot)
There's a new mechanic for Death Knights that wasn't available before the Beta build. Teza went into the game and got all the details on what each Rune does for your weapon! Details are below, but hit up the gallery for screenshots. It doesn't require anything special at the moment except that you need to be at the Rune Forge located in Ebon Hold. If there, you can change runes out as many times as you want, whenever you want.
Rune of Lichbane -- Affixes your rune weapon with a rune that has a chance to strike undead for extra Fire damage and stun them for 5 sec. Modifying your rune weapon requires a Rune Forge in Ebon Hold.
Rune of the Fallen Crusader -- Affixes your rune weapon with a rune that has a chance to heal you for 3% and increase total Strength by 30% for 15 sec. Modifying your rune weapon requires a Rune Forge in Ebon Hold.
Rune of Spellbreaking -- Affixes your two-handed rune weapon with a rune that deflects 5% of all spell damage. Modifying your rune weapon requires a Rune Forge in Ebon Hold.
Rune of Frostfever -- Affixes your rune weapon with a rune that has a chance to inflict a disease that causes Frost damage and lowers attack power by 10% for 20 sec. Modifying your rune weapon requires a Rune Forge in Ebon Hold.
Rune of Cinderglacier -- Affixes your rune weapon with a rune that has a chance to increase your Frost and Shadow spell damage by 10% for 15 sec. Modifying your rune weapon requires a Rune Forge in Ebon Hold.
Rune of Swordbreaking -- Affixes your two-handed rune weapon with a rune that increases Parry chance by 3%. Modifying your rune weapon requires a Rune Forge in Ebon Hold.
WotLK Rogue Talent Changes Two Rogue talents were updated from their Alpha versions. Turn the Tables (3 Ranks) Ebon Hold Screenshots Teza has uploaded many screenshots of the Death Knight starting area, Ebon Hold, to the Wrath of the Lich King Gallery. Below are a few, but head over to the gallery to check them all out! Initial info is starting to pop up about Paladin talents. Listed below are the talents currently known.
Old: You have a 5/10/15% chance of reflecting physical effects back on the attacker.
New: When anyone in your party or raid blocks, dodges, or parries an attack your chance to critically hit with all combo moves is increased by 2/4/6% for until canceled.
Unfair Advantage (2 Ranks)
Old: Whenever you dodge an attack you gain an Unfair Advantage, increasing your chance to hit by 2/4% and the chance attacks will miss you by 2/4% for 8 sec.
New: Whenever you critically hit an enemy or dodge an attack, you gain 1/2% chance to critically hit and 1/2% chance to dodge for 8 sec.
New Paladin TalentsHoly
Blessed Hands (20 Points Required in Holy, 2 Ranks) -- Reduces the mana cost and increases the resistance to Dispel effects of all Hand spells by 15/30%
Infusion of Light (35 Points Required in Holy, 2 Ranks) -- Your Holy Shock critical hits reduce the cast time of your next Holy Light spell by 1.25/2.5 secs.
Sacred Cleansing (40 Points Required in Holy, 3 Ranks) -- Your Cleanse spell has a 10/20/30% chance to increase the target's resistance to Disease, Magic and Poison by 30% for 10 sec.
Enlightened Judgements (40 Points Required in Holy, 2 Ranks) -- Increases the range of your Judgement spells by 10/20 yards.
Judgements of the Pure (45 Points Required in Holy, 5 Ranks) -- Your Judgement spells increase your casting and melee haste by 2/4/6/8/10% for 30 secs.
Beacon of Light (50 Points Required in Holy) -- The target becomes a Beacon of Light, healing all party or raid members within 10 yards for 2000 over 15 sec.
- Rank 5: Level 80, 2330 mana, 1.5 sec Cast
Protection
Hammer of the Righteous (50 Points Required in Protection) -- Hammer the current target and up to 2 additional nearby targets, causing $s1% of weapon damage as Holy damage. This ability causes high threat.
Retribution
Heart of the Crusader (5 Points Required in Retribution, 5 Ranks) -- In addition to the normal effect, your Judgement spells will also increase the critical strike chance of all attacks made against that target by 1/2/3/4/5%.
Sanctified Retribution (20 Point Required in Retribution, 1 Rank) -- Damage caused by targets affected by Retribution Aura is increased by 2%.
Sheath of Light (20 Points Required in Retribution, 3 Ranks) -- Increases your spell power by an amount equal to 10/20/30% of your attack power and your critical healing spells heal the target for 20/40/60% of the healed amount over 12 seconds.
Sanctified Wrath (35 Points Required in Retribution, 2 Ranks) -- Increases the critical strike chance of Hammer of Wrath by 25/50%, reduces the cooldown of Avenging Wrath by 30/60 secs and while affected by Avenging Wrath 25/50% of all damage caused bypasses damage reduction effects.
Swift Retribution (40 Points Required in Retribution, 3 Ranks) -- Your Retribution Aura also increases casting, ranged and melee attack speeds by 1/2/3%.
The Art of War (40 Points Required in Retribution, 3 Ranks) -- Your damaging Crusader Strikes have a 5/10/15% chance to cause your next Judgement spell to cause double damage.
Righteous Vengeance (45 Points Required in Retribution, 5 Ranks) -- Increases critical damage bonus of all attacks by 3/6/9/12/15%
Divine Storm (50 Points Required in Retribution) -- An instant weapon attack that causes Holy damage to up to ${$i-1} enemies within $a1 yards. The Divine Storm heals up to 3 party or raid members totalling $s2% of the damage caused.
51-point Hunter Talents Smellygnome posted the 51-point Hunter talents over on the Hunter forums. While they may seem fake, Smellygnome also posted this screenshot of the spells DBC containing the Paladin talents below. 51 beast New Login Screen A few users are able to load up the client now that their download has finished, to be greeted by the brand-new Wrath of the Lich King login screen. Check it out in the gallery. Even Alpha can be discussed (src) I understand the beta doesn't have one.. Whats the status on the alpha one.
Beast Mastery [NYI]
You master the art of Beast training, teaching you the ability to tame Exotic pets and increasing your total amount of Pet Skill Points by 5.
51 marks
Chimera Shot
You deal 30% weapon damage, consuming the current Sting on your target and triggering an effect:
Serpent Sting - Instantly deals 40% of the damage done by your Serpent Sting.
Viper Sting - Instantly burns 30% of the amount of mana drained on your Viper Sting, restoring 100% back to you.
Scorpid Sting - Reduces damage done by the target's next three attacks by 60%. The damage reduction is diminished by 20% following each attack. Lasts 10 sec.
51 surv
Explosive Shot
You fire an explosive charge into the target, dealing ${$RAP*0.2+$m1}-${$RAP*0.2+$M1} Fire damage every second for $d to all enemies within 5 yards of the target.
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