10-25-2008, 06:09 AM
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The Newsbringer
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Changes for the beta build 9138.
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10-25-2008, 07:18 AM
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Hogger
Surtr
Blood Elf Priest
EU-Kazzak
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No updates at all for priests?
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10-25-2008, 08:08 AM
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Sul'thraze the Lasher
Brachamul
Tauren Shaman
<Carmina Bourina>
EU-Eitrigg
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Aspect of the Dragonhawk?
What the?
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10-25-2008, 08:27 AM
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Hogger
Blood Elf Paladin
EU-Dunemaul
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... moar nerfs to paladins plx
and no one bothers with freaking arcane mages..
__________________
<ยบ))))><
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10-25-2008, 09:00 AM
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Proud to use Gnogaine!
Night Elf Druid
<Vox Radix>
US-Darkspear
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boo @ the nerf to boomkin mana regen. But it was a bit op. I would never run out of mana if i was AoEing 4+ mobs.
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10-25-2008, 09:27 AM
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Arugal
Blood Elf Hunter
<Dux Fortuna>
US-Suramar
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Quote:
Originally Posted by Brachamul
Aspect of the Dragonhawk?
What the?
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You just noticed it? It's been there since the previous patch
Now it is clearer why we can take it at 75 and 80, as I suspected it will have 2 ranks. What I did not expect is that it is attached to "Aspect Mastery", which makes sense, and that's in the BM tree. Lol.
Now time to forget about Monkey and Hawk especially at 80. It's either Viper or Dragonhawk only. I like the Viper changes btw, easy Mana regen, Viper will also affect Melee by 3.0.3. wee. (I really hope they dont change it to their earlier plan = Viper works only while you are out-of-combat. I like the way it works now - per attack = mana.)
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10-25-2008, 09:39 AM
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Hogger
Gnome Warlock
<The Templars>
EU-Outland
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Gotta love those changes,
"paladin: damage down.... damage down to... damage reduced from... damge down to..."
admitedly the reduction is marginal, but it was funny to see the "damage down" constantly.
NOTE, i do not dislike how paladins have become, they needed a little time to shine imo. Being Demo i can still take the occasional pally one on one.
It intrests me thought that i see no nerfs to mages, despite arcane being just a powerful as retadins at the moment
Oh and titans grip with only 5% less hit? will we be seeing more fury warrs again now? lets hope so 
Last edited by Jonno; 10-25-2008 at 09:42 AM..
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10-25-2008, 09:43 AM
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Corpsemaker
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Blizzard can only take so much whine, so they nerf 1 class at a time, so as not to cause the forums and the world as we know it to implode.
And there is alot more people playing mages than paladins, so the impact of screams of injustice etc etc wont be as bad as it could be.
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10-25-2008, 10:39 AM
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Edwin VanCleef
Novelos
Blood Elf Paladin
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Quote:
Originally Posted by Jonno
Gotta love those changes,
"paladin: damage down.... damage down to... damage reduced from... damge down to..."
admitedly the reduction is marginal, but it was funny to see the "damage down" constantly.
NOTE, i do not dislike how paladins have become, they needed a little time to shine imo. Being Demo i can still take the occasional pally one on one.
It intrests me thought that i see no nerfs to mages, despite arcane being just a powerful as retadins at the moment
Oh and titans grip with only 5% less hit? will we be seeing more fury warrs again now? lets hope so 
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To be honest they might be marginal changes, but overall it's nerfing us further when they've already took Divine Storm down to a simple weapon attack in terms of damage, so basically even crusader strike does more damage not to mention the new crusader strike glyph is about as useful as smashing an egg off the floor.
Sure we're insanely overpowered at the moment, but like you said mages in general are a lot more stupidly powered (particularly the 10k damage bursts they can do in green gear).
I'm not too fussed about some areas of the nerfs, but for christ sake at least make divine storm worth getting, I don't know, perhaps 150% weapon damage? Better than a pointless extra white hit.
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10-25-2008, 11:36 AM
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Edwin VanCleef
Euri
Blood Elf Paladin
EU-Uldum
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wow... just wow...
They're some HUGE nerfs for pally in this patch. I didin't care for the rigtheous vengeance nerf (if I didin't take it I get 20 sec HoJ), the others where necessary but others are just excessive, especially the seals nerf.
What worries me most is the JotW nerf, If we are suppose to do DPS with our mana and we are going to share equipment with warrior and DK'S... how we are supposed to maintain our mana in the PVP aspect? I hope Blizz thinks on this issue =/
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10-25-2008, 11:48 AM
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This title has been moved to Northrend.
Human Paladin
EU-Skullcrusher
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tbh i have seen meny situations where feral droods did way more damage than ret palas...
they pounce on u in cat, deal 3k, then main, they do 6k...then i cant do shit tbh cuz i'm allready dead...bubble-they heal, trinket-they run away, go prowling again then repeat pounce and maim till i die...not fair tbh
and still they nerf US...
meh, i tbh dont like the idea of doing so little damage now, and combined with only 15% base mana back (so that's about 439 mana at lvl 70) will get us oom in way less time now
what people fail to understand is that they just nerfed rets cuz they were doing loads of damage at lvl 70, but i do not know why would people take a ret pally to a lvl 80 raid now, since we run oom faster than at 70 due to the new spell ranks which cost more, we do less damage than most classes and we dont even provide the buffs and raid utility we used to...
__________________
Threads like this are like car accidents, you just cant look away, you know its going to be bad, but you still have to look no matter what
Last edited by Ideon; 10-25-2008 at 01:24 PM..
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10-25-2008, 11:50 AM
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It's Dangerous to Go Alone
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Quote:
Originally Posted by garan
They're some HUGE nerfs for pally in this patch. I didin't care for the rigtheous vengeance nerf (if I didin't take it I get 20 sec HoJ), the others where necessary but others are just excessive, especially the seals nerf.
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TO THE GROUND BABY! and no they aren't excessive at all..
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10-25-2008, 11:58 AM
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Edwin VanCleef
Euri
Blood Elf Paladin
EU-Uldum
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Quote:
Originally Posted by stba
TO THE GROUND BABY! and no they aren't excessive at all..
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Lol'd at TO THE GROuND BABY!
In a more serious way... reducing all damage from seals and judgements are not excessive? It's like they nerf all overall damage of spells on mages o nerfing the DoT's of the warlock =/
Last edited by garan; 10-25-2008 at 12:05 PM..
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10-25-2008, 12:56 PM
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Edwin VanCleef
Tauren Druid
<Art of Fighters>
EU-Bronze Dragonflight
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A paladin nerf whas needed bud this nerf is WAY to big i mean Judgements of the Wise - Now only grants you 15% of your base mana. Down from 33%. is just a stupid change I agree the Damage whas way to high for a paladin bud with this change after 1 judge 1 crusader 1 divine storm and i'm oom this takes away for paladins to heal a little in combat
also maby blizzard sould put int on dps gear again so far i have seen on beta there is 0 + int for paladin gues i go ba to the water vendors and stacking up big time /hate
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10-25-2008, 01:14 PM
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This title has been moved to Northrend.
Human Paladin
EU-Skullcrusher
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what would be nice if blizz would put a talent which would give us 1 point of mana for every point of attack power we had 
__________________
Threads like this are like car accidents, you just cant look away, you know its going to be bad, but you still have to look no matter what
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