Already saw on oct 2:
Wild Growth: Coefficient and healing increased. Mana cost decreased. Cost should be about the same as Circle of Healing. It doesn't heal instantly, but will heal for about double what CoH does over its duration.
Nourish: Reduced mana cost by somewhere between 15 and 20%. This is supposed to be your Flash Heal, but we recognize that it doesn't have the same versatility -- you can't just drop one on a wounded rogue or something since you need the hot up first. Hence the lower price.
and now today:
Nourish - Mana cost reduced to 18% of base mana, down from 22%.
Wild Growth - All ranks saw healing increase and mana cost reduction. Now 23% of base mana, down from 35%. Max Rank: Heals up to 5 friendly party or raid members within 15 yards of the target for 1442 over 7 sec. The amount healed is applied quickly at first, and slows down as the Wild Growth reaches its full duration.
I see that apparently Blizzard is disliking priests becouse again no shitty word about them. The day I will stop playing priest will come colose and closer (only a few more weesk till the new expansion) I doubt there will be lots of healing priests in WoTLK with the love all the other classes are getting and ZERO for the priests. Will look at the PTR soon and see what is going on there to be sure but geting
