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Many change. Interesting one for most part. Prot warrior seems to gain much more damage , and lose their High threat tooltip therefore.
But I'm again surprised by rogue changes. Retentless strike change .. seems very weird , and will make more than one rogue react. And I can't help but think that Every single rogue will be speced Assassination. It seems viable for PvE/PvP and Grinding. And for the moment It seems to offer much more Damage dealing than Combat. Lot of work has to be done on Combat and Subtlety tree still.
Death knight seems to get some damage fixing and Shaman spirit wolf are finally in and it's nice *smile*
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Why Not ? ^^
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