PDA

View Full Version : World of Statscraft


Shraria
01-11-2009, 10:04 PM
So last night in 25 man naxx I finally broke 4.5k DPS and I was thinking about back in BC how I was amazed when I broke 1.2K dps.

Does anyone think that the damage and stats back in BC are in no way proportional at all to what we have now? I don't remember much about pre-bc but I know dps wasn't THAT far off from BC.

Now my question is this, do you think that the jump in stats from xpac to xpac is proportional? I remember hitting 3-4K crits back in TK (No I wasn't a T7 geard out mage) and now I'm hitting 12-13K crits with the entry level raiding gear.

It just seems insane how much of a stats/damage/dps jump there is from BC to WotLK. So whats next after WotLK? 24-26K crits with 10K dps being the norm?

Rohs
01-11-2009, 10:17 PM
Well when i was raiding BT/sunwell i was hitting 2500-4000 dps depending on fight, and now in naxx im doing like 3000-5000 dps, so i dont think its that big difference and bm-hunters is getting nerfed also so im probably gonna be doing pre-wotlk dps now after the patch..

Forgot to add that this is the beggining of exp and the dps will probably go up with like 50% or something at the and of exp..

MartinD999
01-11-2009, 10:49 PM
The only proportion I am concerned about is the differences in Stamina between classes. In BC I would say the range of Stamina differences between players was something like: 9,000 - 16,000 HP, of course some warlocks would have something like 18k HP but their damage wouldn't be as strong as lower stamina Warlocks.

Now we have a range in stamina of something like 15,000 up to 25,000 with. Considering the complaints with burst damage, perhaps a simple stamina buff on healer classes would be something worth testing.

Brachamul
01-11-2009, 11:11 PM
PvE wise the range used to be around 8k to 25k in BC, and is now around 15k to 45k, so about the same difference in %.

Senka
01-11-2009, 11:20 PM
Well, it's just as he said. Yes, the stat jump from pre-TBC WAS that big.
I remember 400-700 Sinister Strike crits being normal or big in some cases before TBC. Then in TBC, 1800-2200 SS crits were what you would see once you really got into raiding. Seeing how that's roughly 3x DPS from pre-TBC.. this seems normal, I'd say.

TheRabidDeer
01-12-2009, 01:04 AM
I dont remember what people were pulling pre-bc, but if I remember right at the beginning of BC people were doing like 1200ish?
BC is brutallus:
http://www.wwsscoreboard.com/classplacings.php
Highest DPS of 2900

Now is WotLK with people pulling 6k+

I think the most startling thing is, the current gear has explicitly been said to not be properly itemized to the best extent, so you have something to look forward to. This means that DPS is going to rise dramatically when the final tier of content is out. So, yea I would think that DPS has gone up a sizeable chunk more than it should have.

Cappifoo
01-12-2009, 01:58 AM
I dont remember what people were pulling pre-bc, but if I remember right at the beginning of BC people were doing like 1200ish?
BC is brutallus:
http://www.wwsscoreboard.com/classplacings.php
Highest DPS of 2900

Now is WotLK with people pulling 6k+

I think the most startling thing is, the current gear has explicitly been said to not be properly itemized to the best extent, so you have something to look forward to. This means that DPS is going to rise dramatically when the final tier of content is out. So, yea I would think that DPS has gone up a sizeable chunk more than it should have.

Tbh 2900 is kinda low to people who were farming sunwell. mostly for brutallus i mean. Most SWP farming guilds have the majority of thier dps, not including support classes like spriests hitting 3.5-4k dps. Especially hunters.

p.s. the "highest" dps you posted was an average. and the only classes really hitting 6k dps now are hunters and op subt. rogues. The majority of naxx/maly geared dps are topping out at 4-5k.

Saders
01-12-2009, 02:23 AM
A warlock in my guild did 6200dps on patchwerk but wws did not imerge his pet so it had him at like 5800.

TheRabidDeer
01-12-2009, 03:25 AM
Tbh 2900 is kinda low to people who were farming sunwell. mostly for brutallus i mean. Most SWP farming guilds have the majority of thier dps, not including support classes like spriests hitting 3.5-4k dps. Especially hunters.

p.s. the "highest" dps you posted was an average. and the only classes really hitting 6k dps now are hunters and op subt. rogues. The majority of naxx/maly geared dps are topping out at 4-5k.

http://www.wowmeteronline.com/rank/classrank/6

Same average, 5k is middle of the group on patchwerk, compared to 2.5k middle of the group brutallus... even though on brutallus in this time raids were massively stacked with buffs and lusts.

If we see the same increase in DPS that we saw in BC, expect 10k+ DPS at the end of T9 content, which is frightening.

Brachamul
01-12-2009, 07:18 AM
I would expect the next tiers to be ilvl 226 for 10 man, and ilvl 239 for 25man.

Let's say there were 4 raid tiers all in all, we could easily imagine that T10 gear would be around ilvl 278 for 10 man, and 291 for 25 man.

This should roughly justify a 30% dps increase from what we have now, so I would say 10kdps is not too far from the very maximum we could expect from WotLK.

Andrew
01-12-2009, 08:11 AM
after 3.0.8 you'll start seeing alot of classes going over 50k hp raid buffed, it's pretty crazy

Lucht
01-12-2009, 08:33 AM
after 3.0.8 you'll start seeing alot of classes going over 50k hp raid buffed, it's pretty crazy

i'd say tanks yes, thats not most classes

TheRabidDeer
01-12-2009, 10:14 AM
after 3.0.8 you'll start seeing alot of classes going over 50k hp raid buffed, it's pretty crazy

What? That makes no sense at all and has no basis in anything. At least explain how you come to a conclusion, and if its just to make a point at least clarify what your point is.

lethalnl
01-12-2009, 01:02 PM
the dps jump we took is pretty normal to even low considering we went from an itemlvl ~164 @ SWP to 200-226 in current gear

the jump from 141/151 to 162 made a huge difference back in BC, now we went up 40-50 lvl's on average and we've got 1-2k extra dps to show for it

Ogre
01-12-2009, 02:20 PM
Yeah, the jump from vanilla to BC was way more dramatic. Not only in the health department, but dps. Highest dps in Naxx40 was around 1.2-1.4k if memory serves. (may be some exceptions, and of course Thaddius doesn't count) BC's dps road check Brutallus had rogues doing about 3k, but that was with the help of glaives. Standard dps was 2.4k-ish. At the current state of Patchwerk ingoring bugs (HaT abuse) and some of the broken specs 4.5k is pretty standard.

Considering the jump from vanilla to BC was more than double dps jump on the high extremes, and is more around 50-75% increase now, it's less shocking.

Thoragar
01-12-2009, 04:43 PM
Considering the jump from vanilla to BC was more than double dps jump on the high extremes, and is more around 50-75% increase now, it's less shocking.

But you are comparing end game vanilla to end game BC to early Wrath. Can't really say what end game Wrath dps will be like, especially since we know haste and ArP are getting revamped sometime soon. The introduction of haste and ArP in T6 was what increased the dps by silly amounts.

Tyranaes Meneo
01-12-2009, 06:28 PM
Considering that the expansions are capsuled pretty well (the content for a particular expansion is meant to be experienced exclusively from another), how much of a jump a particular number makes doesn't make much of a difference at all. It's the proportion of the increases relative to other increases that matters.

Here's another way of looking at it. In 1974, gas prices peaked at 55 cents a gallon. Gas, however, was not 1/4 as cheap as it is today (for now, at least...) because the value of a cent has changed over time; much like the value of a single hit point changes over time as people get more hit points.

Kody
01-12-2009, 09:26 PM
What? That makes no sense at all and has no basis in anything. At least explain how you come to a conclusion, and if its just to make a point at least clarify what your point is.

I believe Andrew is referring to the new enchants (or runeforge if you're a Death Knight) being added.

But yeah, it's probably mostly heavily geared tanks that will eclipse the 50k mark.

genoside
01-12-2009, 11:53 PM
I would expect the next tiers to be ilvl 226 for 10 man, and ilvl 239 for 25man.

wouldn't it be ilvl 213 for 10 man bosses (226 for end boss)
and 25 man ilvl 226 (239 off end boss)