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View Full Version : warlock pets need a buff


tokodot
01-07-2009, 01:19 PM
i play a lot of arena... but the only thing a resto shaman/ warrior needs to do is focus my pet and it is a loss, because my healer is only spam healing pet and run out of mana

same for ret palas and prot warriors... they ONESHOT my pet, it got like 12k life in pvp ( and SL)

somebody els got problems with it? i also understand that this is because a priest is my healer... so no extra cc for the war but it is just retarded how easy it is to kill warlock pets

eberlund
01-07-2009, 02:02 PM
i play a lot of arena... but the only thing a resto shaman/ warrior needs to do is focus my pet and it is a loss, because my healer is only spam healing pet and run out of mana

same for ret palas and prot warriors... they ONESHOT my pet, it got like 12k life in pvp ( and SL)

somebody els got problems with it? i also understand that this is because a priest is my healer... so no extra cc for the war but it is just retarded how easy it is to kill warlock pets

I say you should be happy as long as they target your pet and kill that instead of doing the same to you which they can do just as easy... underpowered as we locks are in arenas these days... Im happy if I even get to target something and cast a few spells before Im dead... hoping for better lock pvp in some future patch....*fingers crossed*

Halbarad
01-07-2009, 02:17 PM
I say you should be happy as long as they target your pet and kill that instead of doing the same to you which they can do just as easy... underpowered as we locks are in arenas these days... Im happy if I even get to target something and cast a few spells before Im dead... hoping for better lock pvp in some future patch....*fingers crossed*


I play a rogue in a 3v3, and if I'm not targeted I can do alot of damage, however last night I pretty much died 5 seconds after i destealth, be it ranged focus, hunters+pets or warrior charge/intercept


I suppose what I'm saying is, a Lock can do alot of damage if there left alone, dots, AoE stuns, fears SB Chaos bolt etc anyone who doesn't have a "lol can't hurt me" (Paladin/Mage) tends to die quickly (Excluding Plate)

eberlund
01-07-2009, 02:30 PM
I play a rogue in a 3v3, and if I'm not targeted I can do alot of damage, however last night I pretty much died 5 seconds after i destealth, be it ranged focus, hunters+pets or warrior charge/intercept


I suppose what I'm saying is, a Lock can do alot of damage if there left alone, dots, AoE stuns, fears SB Chaos bolt etc anyone who doesn't have a "lol can't hurt me" (Paladin/Mage) tends to die quickly (Excluding Plate)

yeah true.."lol cant hurt me"'s are silly, esp with retri burst dmg.. but comparing a rogue and a lock in usefulness in arena.. well... locks cant stealth, meaning we always get targeted because we're cloth. Fear is rather useless as a CC with the new diminishing return on it... aka immune after 3 fears. you can't chain fear as you cant apply a fear when one is allready active. also, the fear is so easily dispelled by trinkets and abilities... this is if you can even cast a fear when you have a rogue behind you raping you.. :)
hopefully with the teleport breaking snares it will be easier.. if a rogue stunlock is considered a snare that is...

btw, this is me speaking from a pvp point of view where no resillience gear is involved, haent really gotten around to getting those as I mostly pve. perhaps alot easier with 500 res... coult be a whole different story (atleast with the instagibbing).. but that I cant really comment on yet :)

Thafisker
01-07-2009, 03:00 PM
mehehe. I know how u mean, as a mm hunter, my pet got 11k hp and 14k armor, dies like pie. I know it got instant ress, but even when im a hunter, a pala or a rogue, warrior, mage u name it, they can all either 2hit me, stunlock me or just do insanely burst. Atleast u locks can get a chance to throw some dots in, dealing a couple of thousands, when i perhaps get 1 sting in, dealing 2300 max be4 i die.

Amoniak
01-07-2009, 03:31 PM
I play a rogue in a 3v3, and if I'm not targeted I can do alot of damage, however last night I pretty much died 5 seconds after i destealth, be it ranged focus, hunters+pets or warrior charge/intercept


I suppose what I'm saying is, a Lock can do alot of damage if there left alone, dots, AoE stuns, fears SB Chaos bolt etc anyone who doesn't have a "lol can't hurt me" (Paladin/Mage) tends to die quickly (Excluding Plate)

Locks arent left alone, thats the thing. They just so easy to kill theres no resaso to go after anything else.


And to the OP, yeah we know, Pet Survivability as been an issue since mid S3.
Just atm there almost no reason to kill them as their owner dies any way in 4sec. But if you got the odd 2 sec with nothing to do, yeah most (all) dps can kill it without any trubble. So it's not your healers fault, just pets being rubbish atm...

eberlund
01-07-2009, 04:40 PM
Locks arent left alone, thats the thing. They just so easy to kill theres no resaso to go after anything else.


And to the OP, yeah we know, Pet Survivability as been an issue since mid S3.
Just atm there almost no reason to kill them as their owner dies any way in 4sec. But if you got the odd 2 sec with nothing to do, yeah most (all) dps can kill it without any trubble. So it's not your healers fault, just pets being rubbish atm...

People should really consider killing my felguard instead of me. It does MASSIVE damage.Poor warriors facing the wrath of Sharoon take atleast 400 dmg EACH HIT! really.. attack my pet. please?

haha.. "atleast we locks can cast a few dots"... yeah we can... always fun to see those numbers tick post-death... haha like it matters when people have 18000+ Hp if my dots does "3k over An Eternity" ;P

Thafisker
01-07-2009, 05:36 PM
Btw, i have another question, how much dps does ur pets? Cuz im pretty sure they are quite high.

Amoniak
01-07-2009, 07:56 PM
lol what? our, like in lock pets?

My felhunters does about 450dps 10 man buffed :P
Felgurard idono doint play as a gimp ;P

eberlund
01-07-2009, 08:36 PM
lol what? our, like in lock pets?

My felhunters does about 450dps 10 man buffed :P
Felgurard idono doint play as a gimp ;P

my felguard does around 600-900 dps raid buffed.. so not as much as a hunter pet.. my GMs hunter pet does like 1500 dps. silly..

and.. gimp? :) whoot... demo/destro is way nice imo than pure destro or affliction, the dps is rather sweet.

Thafisker
01-07-2009, 11:06 PM
my felguard does around 600-900 dps raid buffed.. so not as much as a hunter pet.. my GMs hunter pet does like 1500 dps. silly..

and.. gimp? :) whoot... demo/destro is way nice imo than pure destro or affliction, the dps is rather sweet.

mine does 182 dps.... Even with the 5% dmg from set bonus, mm specced and with a raptor.

Amoniak
01-08-2009, 11:04 AM
my felguard does around 600-900 dps raid buffed.. so not as much as a hunter pet.. my GMs hunter pet does like 1500 dps. silly..

and.. gimp? :) whoot... demo/destro is way nice imo than pure destro or affliction, the dps is rather sweet.

Demo never stands a chance in dps vs (specialy aff) other pure PvE speccs.
Blizz even admits it them selfs.
I would how ever go for demo 0/41/x for say heroics where I think it shines the most.

eberlund
01-08-2009, 02:56 PM
this is my spec atm.

http://eu.wowarmory.com/character-sheet.xml?r=Dragonblight&n=balzamon

0/41/30 spec that gives you goodies from both demo and destro... like 10% crit and extra spell dmg from demo and the fire dmg and crit bonus from destruction... actually I see no reason to go further into either tree, and i belive this build is better than a chaos bolt build.. could be just me.. but this seems like a very widely used spec, and as far as raiding goes, my dps is pretty high compared to rest of guild that is pretty much equally geared.. dps is around 2800-3200.. usually only get beaten by the occational mage or hunter.. or our stupid OP deathknight that usually is at 4500+ dps all the time.. then if that dps sucks.. well, seems good enough for us to kill stuff :P .. depends on encounter and my amount of slacking :)

eberlund
01-08-2009, 03:07 PM
but... i am considering tryng out destro too... gotta admit i havent really tried it yet, so you might very well be right :)

Hemon
01-15-2009, 03:21 PM
What pets rlly lack, but what blizzard will never ever grant them is res. More hp, res and some resistances (not everybody did pve for the wl trinket). You could give a pet 20khp with 0 res and it will still die from crits in no time (given the average melee has around 30% crit with decent season gear). Blizzard raised the cap to reduce 33% crit damage for a reason. Pets die faster in wotlk then they did in tbc. When blizzard decided to remove the + healing, thus buffing hybrids and such they also said "from now on, let every healer be able to kill pets a lot easier". God knows why it's so hard to get, a FG has around 50% reduction with 11-13khp so that he dies so easily is only due to a lack of hp and res.

Blizzard promised pet loving though so we'll just have to wait and see :( .

ionscorp
01-16-2009, 06:07 AM
I cannot wait to see these scale changes they are proposing. Although I am curious a swell to see what exactly the changes are and if it will make demonology a viable spec.

Thafisker
01-16-2009, 09:10 AM
What pets rlly lack, but what blizzard will never ever grant them is res. More hp, res and some resistances (not everybody did pve for the wl trinket). You could give a pet 20khp with 0 res and it will still die from crits in no time (given the average melee has around 30% crit with decent season gear). Blizzard raised the cap to reduce 33% crit damage for a reason. Pets die faster in wotlk then they did in tbc. When blizzard decided to remove the + healing, thus buffing hybrids and such they also said "from now on, let every healer be able to kill pets a lot easier". God knows why it's so hard to get, a FG has around 50% reduction with 11-13khp so that he dies so easily is only due to a lack of hp and res.

Blizzard promised pet loving though so we'll just have to wait and see :( .

I think pets dont have enough hp either, but think about it. If pets hp would be raised to 20k and still be critted down in no time, what about players? I mean, i have 17k hp, ill die from less. Imo dont buff hp, nerf dmg vs pets maybe?

Hemon
01-16-2009, 05:06 PM
Yep, but keep in mind warlocks get around 800-900 res with their gear. Nowadays mages do a pyro for 8k crit, which downs to around 5,5k with max reduction. It does help a lot when the enemy has high crit, and also reduce dot damage, ect.

But you're right, I would like to see it like with hunters. I'm looking at the scorpid, tenacity pet. Can get 40% more healing, 9% reduction to shadow, frost, nature,... , 4% less crit, -30% to stun/fears. I mean, that's a pet revamp for sure. Compared to the wl pet revamp we got screwed over multiple times. And even hunter pets aren't that great at surviving with all those changes.

Pets need a decent buff that reduces damage on them. The fine line between unbeatable and instant death seems very fine to blizzard. From what I heard on the PTR our pets will get around 500 more hp(depends on pet, gear a bit, was +4,9% stam from master iir) this patch, this is the so called fix ( a fix since blizzard said it were the mechanics, they posted it on the bug fixes for our class). Actually, every pet got more hp besides the imp though nobody cares for the little guy that much.

zoiby
01-16-2009, 09:56 PM
well, atm I think locks are pretty fine, but the pets arent.

I play demo myself 0-51-20, and atm I dont got trouble with any class unless they manage to kill my pet first or catch me without pet.

I got a feeling when PvPing I have to protect my pet rather than the pet protecting me like it used to be pre wotlk. As I play demo I can only state my opinion about demo locks and tbh I think the only thing they need to fix are the pets.

- pets should do more dmg, atm lock pets do the least dps from all pets ingame I think (got no evidence to prove it but it feels this way), it shouldnt be too much extra dmg but a dps boost is more than needed.

- pets should share more base stats of the lock, and I mean all base stats. They should share an ammount of our int, sta, res, resist, hit, crit, spelldmg and even agi, strengt and spirit (those last 3 seem stupid but in an overall picture they might make a different one day)

- SL needs to be changed, it should also work on heals, when you get healed your pet gets healed for x% (but you would still receive the full heal)

- master summoner: should be no mana cost and remove shard cost. come on its a 15m cooldown why not give it something extra. The removed shard cost wont make it OP or something, it will just give locks a break farming shards. I hate it when I have to farm shards since some assholes kill my pet right before the end of a BG.

- demonic empowerment: it should be a spell learned by the pet when you pick the talent, not a spell of the lock. This way you can at least use avoid both you and your pet being CC'ed at the same time. I think this talent can be tweaked a lot. Lets say: allow the lock to benefit from it as well.
* imp: increase lock critical strike chance by 5% for 30s
* fel hunter: dispell a random magical debuff on the lock, CC debuffs prio
* voidwalker: increase locks HP by 5% threat generated by 20% for 20second (ok doesnt sound that well but I feel like we actually just use it to solo some groupquests etc, atm it sucks at holding agro so it might be a nice bonus, nothing too fancy)
* sucubus/felguard : makes the duration of CC abilities on you 20% shorter for the next 15s

- demonic resilience: when the lock is critted the pet takes the dmg as if the lock was normaly hitted. which means if you get critted for 8k = hit of 4k your pet takes 800dmg instead of 1600dmg

- fell synergy: make it +10% and on all stats, and +20% crit/hit/resilience/resistance per level

Hemon
01-17-2009, 10:12 AM
Some nice idea's , especially the SL working on heals :D .

zoiby
01-17-2009, 03:53 PM
I was also thinking about the glyphs of HS, maybe it shouldnt just make HS's ignore healing reducing stuff on the persone using it. This way it heals more vs mortal strike warriors, rogues, but it heals less vs other classes. This way its more balanced I think.

Thafisker
02-16-2009, 11:20 AM
Voidwalker defiantly doesnt need a buff. Just seen this vid with a guild using voidwalker with 100k hp to tank sarth.... Thats just messed up.

lethalnl
02-18-2009, 12:42 PM
how do they do that anyway?

Bloodyhealer
02-18-2009, 02:34 PM
lol what? our, like in lock pets?

My felhunters does about 450dps 10 man buffed :P
Felgurard idono doint play as a gimp ;P

felguards (varies with spec) do around 900-1300 dps in our 25 man raids.

Thafisker
02-20-2009, 12:53 PM
felguards (varies with spec) do around 900-1300 dps in our 25 man raids.

quite the same here, where my pet does ~850