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ProperMethodz
12-26-2008, 10:56 PM
This post will probably get deleted.

I will most likely get a vacation from the site.

But, I wanted to ask.


I am very well aware that this site does not write what goes into the game. But, you have a massive influence in the community and are probably one of the most well read sites for this game. Anyone who wants news, comes here.

Without turning this into a QQ thread and a list of reasons you feel the class is broken in PvP.

Is there anything WoR can do as a site which is widely read, well known to help the Warlock class out to get a hotfix out? Is there anything this site and it's moderators would be willing to do, to put pressure on Blizzard to give them at least a single stun escape for this next patch?

Or, is WoR and it's community content with the current situation with Warlock PvP and patient to wait it out for the following patch?

koenigsegg
12-26-2008, 11:06 PM
Just out of curiosity. What is so bad with warlocks (what's broken?)? I just want some insight, as I'm not doing to much PvP, except battlegrounds and Wintergrasp.
But if Blizzard see to much "whining" about a class then they will overlook it, I'm pretty sure of that.

ProperMethodz
12-26-2008, 11:31 PM
Just out of curiosity. What is so bad with warlocks (what's broken?)? I just want some insight, as I'm not doing to much PvP, except battlegrounds and Wintergrasp.
But if Blizzard see to much "whining" about a class then they will overlook it, I'm pretty sure of that.

I don't really agree with the whining that has been happening, but I do feel bad for the class and it's inability to compete fairly in PvP. Hunters and Shaman are in a current similar situation, but these two classes actually bring something to larger Arena teams making them viable (hunters bring enough DPS to keep a healer busy on a target, and shaman bring heroism/bloodlust...totems... etc).

Warlocks don't bring much and this here kinda sums up the voice of the community:

While I don't agree with his methods, he's spot on. The nerd rage is a bit overboard also, but I can empathize with his frustrations. I highly disagree with his stabs at the WoW developers because personally, I feel this game should be more focused on PvE and less on PvP. In my opinion, I think Arena has added an aspect of this game which has slowed the development of the reason I started playing in the first place... the lore and PvE.

While I would rather do PvE, I also understand the frustrations of people who would rather PvP and come here to play this game for it.

http://forums.worldofwarcraft.com/thread.html?topicId=13909384525&sid=1

Reasons why you should quit, just like me.
http://img49.imageshack.us/img49/2715/jpg1wb8.jpg
http://img253.imageshack.us/my.php?image=jpg2li0.jpg

#1 Warlocks don't counter melee.
#2 Warlocks don't counter casters.
#3 Warlocks don't counter healers.
#4 Warlocks don't counter hybrids.
#5 Kalgan plays a mage.
#6 Warlocks countering anything was removed.

These are the following classes you cannot kill 1v1, if you and your opponent are skilled.

1 - Rogue, Warrior, Deathknight, Paladin (Ret), Druid (Feral), Hunter
2 - Mage.
3 - Paladin Priest Shaman Druid
4 - Druid, Paladin, Shaman (Maybe not shaman).

What does this all mean? Your down to killing other warlocks, and ele/enh shamans.

5 - Warlocks used to counter mages, until Kalgan (a lead developer) started playing a mage. What does this mean? It means warlocks will never counter mages. It's apparent that lead developers can fix and change pvp whenever they want, if they want to. Do you think he wants to bring warlocks back up to what they were (being mage killers)? I think not.

6 - Warlocks used to be able to counter certain classes. I can specifically say that we used to be able to kill mages and paladins.

Paladins couldn't cast heal spells against warlocks, so here's what changed.

Ret pallies can kill warlocks before they get a chance to place full rotations and fears.

http://www.wowhead.com/?talent=I

Sacred Cleansing - Designed to counter warlocks.
Pure of Heart - Designed to counter warlocks.
Improved Concentration Aura - Designed to counter silences.

...
Curse of Tongues lasts 5 seconds.
We can't re apply dots very well any more.

Okay, as if that wasn't enough, paladins can instantly fear our pet so we can't use our 3 to 6 second silence on them.

http://www.wowhead.com/?item=41102

Oh no, paladins might not stand a chance, quick give them more instant heals!

Holy Shock - Healing increased, CD decreased to 6 seconds. From 15 seconds.
Now they get an instant heal when it scores a critical effect too.

Oh, now chaos bolt doesn't pierce through immunities like divine protection, preventing paladins from using it at the last possible second.

Also, let me remind you this is the ONLY CLASS that could do this sort of ABILITY with 50 POINTS IN #@**ING DESTRUCTION.

Anything that warlocks did to counter paladins doesn't work anymore.

Now for mages, oh this is good.

Mage Armor - http://www.wowhead.com/?spell=43024

Are you #@**ING kidding me? Reduces duration of magical effects by 50%...

Now our dots do half damage.
Now our dots cost double mana.
Curse of tongues lasts 5 seconds.
Fear lasts 5 seconds.

But wait, there's more!
Chaos bolt was countering mages using ice block, so they removed it from piercing immunities.
Haha, okay your damage got severely nerfed with a new spell designed to make warlocks bend over. Let's not stop there.

Dev 1 : Hey, I think we should remove warlocks from having resistances in PvP. It creates an inconsistency in PvP due to spell silences being very crucial in PvP. If a crucial silence is resisted, it's an automatic loss generated by random numbers. It's not fun.
Dev 2 : Makes sense, ok.

The next day....

Dev 1 : Hey warlocks counter mages right?
Dev 2 : Right. We're also trying to reduce the mage vs. warlock issue.
Dev 1 : I got a great idea, let's give mages resistance.
Dev 2 : Yeah that might help. Let's give them what warlocks had.
Dev 1 : Sounds great. Let's have it scale with level too just like what warlocks had.
Dev 2 : Agreed. Wait, I don't think it's enough... I think they need more when they stack mage armor on.
Dev 1 : Great idea!

Level 70 = 70 resistance for warlocks. (Warlocks still had IMP fel hunter, so to say. 30 talent points).
Level 80 = 0 resistance for warlocks.

Level 70 = 70 resistance for mages. (Mages would not use mage armor for PvP yet).
Level 80 = 120 resistance for mages.

Are you kidding me?
Absolute garbage.

Fear Immunity Classes: Warrior
Hunter
Priest
Mage
Rogue
Deathknight
EDIT DRUIDS
AND SHAMAN
Why not remove fear from the game blizzard? Why did you give so many abilities to counter a warlocks fear? Oh don't forget will of the forsaken, a #@**ing racial that breaks fear.

DON'T LET WARLOCKS CC, EVER.

Oh yeah, curse of tongues was OP so they reduced it for Paladins.
Gave a better version to mages.
Allowed boomkins to dispel it in moonkin form.
Gave mages a glyph to make them immune to curses.
Allowed shamans to dispel curses too.

Blizzard won't help us against melee. This much should be obvious from beta.
Everything that would have helped us kill melee was removed.

Things such as cripple being removed, curse of weakness decreasing melee haste by 20%, and curse of exhaustion slowing melee by 50% being removed.

If ind it funny that blizzard removed cripple altogether instead of slowly nerfing it to be balanced, like they should.

Then, LOL, they replaced it with LOLHAUNT. Okay, let's give warlocks a 51 talent point that increases dot damage by 20%, because we're just so god damn smart.

What this did :
Warlock damage is now based around having haunt on the target.
If you don't have haunt on the target, you're not doing nearly enough damage.
Made warlocks more reliant on debuffing, before dpsing. (HELLO, TRASH DPS, BURST DPS (PVP))!??!?!?

DID THEY NOT THINK THIS WOULD BE A CONSEQUENCE?

Oh cool, let's make warlocks even more reliant on this.

Let's add molten core.
Let's add improved shadowbolt.

Instead of just giving us a direct increase... they #@**ing beat around the bush trying to make things as %@@#ty as possible.

Why not add:

During a full moon, a warlock has a chance to deal 5% addition damage with shadow spells.

Oh and then they nerfed the length of corruption and unstable affliction too. I'm not sure, there' s just so many nerfs to sort through it's overwhelming.


The state of warlocks is utterly hopeless. I can go on and on.

Oh here's an example of PvP.

You cast fear (Countless interrupts)
Fear succeeds (Trinket)
You face gets smashed in because you die within 2-4 GCDs in PvP.

Did I mention blizzard tried to help warlocks with demon armor in PvP? +900 armor? LOL!?!??!
To do that they nerfed fel armor.

To balance PvE damage they based OUR damage on having fel armor.

Good bye, 400-500 spell power for PvP. When our PvP damage innocently got dragged into PvE damage.

%@@# designers for sure. I could design a game far better than any of them.

Another reason why the designers are %@@#...

Melee damage is based around the target having 13000 armor, like a boss. If you have less than 13000 armor, you're taking more damage than intended.

Warlocks have cloth armor, and no means of escape... surely you know what that means.

Melee can't be kited anymore, so their damage always hold true in any scenario, except while being stunned.

(HoF, Dispels, Cleanses, Roots, Slow Casting abilities, multiple silences, Range closing abilities, Speed increasing abilities, Immunities, Resistances).

THIS MEANS WARLOCKS ARE UBER #@**ED.

OH MY GOD I HAVE SO MUCH TO RANT I HAD TO MAKE A SECOND POST JUST IN CASE.

WARLOCK PVP:

ANY SPEC WITHOUT SL (WE ARE BALANCED AROUND IT) makes us UBER UBER @%#*.

Demonology : LOL MORE CC + Gimped damage because you die in 3 seconds.
Destruction : GIMPED MAGE WITHOUT BURST, MOBILITY, OR KITING
Affliction : GET OFF 3 DISPELLABLE GCDS BEFORE YOU DIE.

Hybrids : WHAT HYBRIDS? YOU HAVE TO SPEC SOUL LINK FOOL.

PvP Screenshots

http://img530.imageshack.us/img530/405/wowscrnshot122508121739mw8.jpg
http://img214.imageshack.us/img214/2716/wowscrnshot122508121803et0.jpg
http://img522.imageshack.us/img522/5940/wowscrnshot122508121800qf8.jpg

WHY SHOULD PALADINS BE DOING NEARLY AS MUCH DAMAGE AS THE SQUISHIEST CLASS IN THE GAME? %**% HOMOGENIZATION!

http://img300.imageshack.us/img300/9660/wowscrnshot122308230158pc0.jpg

BUBBLES? CC? HEALS? DISPELS? GROUP BUFFS?

JUST NOT ENOUGH.

WOOT ROGUES !! :
http://img253.imageshack.us/img253/5212/wowscrnshot121808144352al5.jpg
http://img291.imageshack.us/img291/5555/wowscrnshot121808144356bu1.jpg

#@*!ing devs should be god damn ashamed of themselves. Just quit your god damn job. Go work at a mcdonalds where some one of your mental capability belongs.

questarey
12-27-2008, 05:56 AM
ProperMethodz you pwn!

Amoniak
01-07-2009, 04:02 PM
That post was about the most funny nerd rage I've read for a long time :D

Sad part tho is that he IS right on a number of "situations".
It's no secret that we do need a good push in the right direction to be competitive agin.
I just hope they doint take 6 months to fix it...

In the mean time I just play my games every week laughing while keyboard turning rogues cirkle around wondering where I went just to find me agin and 2 shot me :)

Hemon
01-15-2009, 02:25 PM
Hehe, I think every pvp warlock reading this will laugh while saying: "so true". I love the fact that 75% of the community (blizzard included) refers to it as "skills" when they beat us. So few dare to admit our class is just not good for pvp anymore. Or when some noobs still scream murder when they get feared 5 secs in a row. The longest are the fights we face our own class. As a warlock you know the importance of killing his pet and preventing him from ever getting it again. But you feel his pain and you can't help but feel sorry when doing it.

My vote would be for SL to be removed and be replaced with something decent. It was when I saw blizzards idea of placing SL lower in tiers, dropping it to 15% but then buffing it to 20% a month later that I started lvl'ing my druid again. Then I realized that we wl's will always be forced to have SL in every pvp build no mather how long we wait. That the best strat vs a wl will always be killing his pet asap (given that the enemy is not a rogue or any class that kills the warlock in 20 secs) .I'm sure I'm not the only one that has been hoping we'd get some loving since S3

Rumtumtugger
02-22-2009, 02:18 PM
I agree 100%.