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Awelyn
07-19-2008, 02:48 AM
This spell, from the rumors that are surfacing, could be game changing for mages. Word on the street is that it benefits (at the same time) from frost and fire talents that affect frost and fire damage. Elementalist build here I come.

http://wotlk.wowhead.com/?talent=oZVg0zfMf0eRZbAMcocxoVa

Munazero
07-19-2008, 03:41 AM
Try http://wotlk.wowhead.com/?talent=oZVg0zfMf0eoZbAMcocxofVM instead.

Little more raid utility and effectively 5% more crit from Winter's Grasp is better than Molten Fury.

Winter's Chill is just like Shadow Weaving, all 5 points is really wasting a few. But Icy Flows will get you more Cold Snaps for more Icy Veins.

Awelyn
07-19-2008, 04:40 AM
Yeah, I think I like yours more. I think the Winters Grasp will offset the loss of molten fury. And its available the entire fight, as opposed to the last 20%. Basically this would use the same as a fireball rotation with 5 x Frostfire bolt, and 1 x scorch?

Actually, the only thing I would change would be to take 1 out of arctic winds and put it into ice barrier. That will add some survivability for those raid encounters where we're taking more dmg. I think 1% more dmg on frost spells is a good swap for the added survivability.

Jin84
07-19-2008, 12:20 PM
Thing is, will combustion affect the frostfire bolt? If the fire side crits, won't the frost side crit as well?

And if you're going to have pyroblast, it's a first cast (ie aggroing the mob) only, and useless as a raid spell because there's no Presence of Mind with it.

masjun
07-19-2008, 12:34 PM
do you really think that it will benefit from both at the same time? is it really confirmed that it will work like that? coz i really doubt, to imba...

Swiftfeet
07-19-2008, 01:10 PM
it will have a slowing effect from frost and a fire dot from fire. the actual damage depends on the targets frost and fire resistances I believe.

Hellspawned
07-19-2008, 02:23 PM
do you really think that it will benefit from both at the same time? is it really confirmed that it will work like that? coz i really doubt, to imba...

that's what some blizz dude said at the WWI not long ago.
The spell is supposed to suck without talents from both sides, but win DPS-wise when going elementalist.

Awelyn
07-19-2008, 03:37 PM
Thing is, will combustion affect the frostfire bolt? If the fire side crits, won't the frost side crit as well?

And if you're going to have pyroblast, it's a first cast (ie aggroing the mob) only, and useless as a raid spell because there's no Presence of Mind with it.

Yeah, combustion should affect it. It will benefit from all spells that apply to "frost" and "fire" damage. Not the spels that benefit fireball and frostbolt individually.

As for pyroblast, yeah its pretty worthless without PoM, but its better than the other fire choices imo. Yeah, its really just going to be a farming mob opener, if used at all.

pj1989
07-19-2008, 06:22 PM
The spell says it would do fire dmg OR frost dmg depending which one is more effective on the target (target immunities or resistances imo).

So imo it will benefit by fire talents when it'll do fire dmg and benefit by frost talents when it'll do frost dmg.

a combo of Ignite + Ice shards would means a crit does 200% spell dmg (Ice shards) and then 40% of the 200% (80% of the base dmg) as DoT for a total of 280% base dmg on the crits. Against a 150% of the untalented magic crits.... WAY TOO IMBA!!!

Moreover arctic winds (+5%)+ piercing ice (+6%) + imp scorch (+15%) + fire power (+10%) + playing with fire (+3%) = +39% base dmg.... again WAY TOO IMBA!!!

Nimerah
07-19-2008, 08:25 PM
Wasent it mages crying over how bad this spell sucked like, a couple of weeks ago?

pj1989
07-19-2008, 10:57 PM
Wasent it mages crying over how bad this spell sucked like, a couple of weeks ago?

everything depends on how it works with talents/resistances... it can be the best or the worst mage bolt...

Awelyn
07-19-2008, 11:09 PM
The spell says it would do fire dmg OR frost dmg depending which one is more effective on the target (target immunities or resistances imo).

So imo it will benefit by fire talents when it'll do fire dmg and benefit by frost talents when it'll do frost dmg.

a combo of Ignite + Ice shards would means a crit does 200% spell dmg (Ice shards) and then 40% of the 200% (80% of the base dmg) as DoT for a total of 280% base dmg on the crits. Against a 150% of the untalented magic crits.... WAY TOO IMBA!!!

Moreover arctic winds (+5%)+ piercing ice (+6%) + imp scorch (+15%) + fire power (+10%) + playing with fire (+3%) = +39% base dmg.... again WAY TOO IMBA!!!

If it only did benefited from the talents whose damage it did, the spell would be pointless. If thats the case, then it would always be worse than fireball or frostbolt.

The point of the spell is for elementalist builds that give up the deeper talents in each tree. There has to be some trade off.

This spell will hopefully restore mages as the kings of ranged damage dealing in raids. Which is perfectly legitimate considering we don't offer anything else to the raid other than a shitty buff and tables.

Stupefy
07-19-2008, 11:25 PM
less QQ

pj1989
07-19-2008, 11:59 PM
If it only did benefited from the talents whose damage it did, the spell would be pointless. If thats the case, then it would always be worse than fireball or frostbolt.

The point of the spell is for elementalist builds that give up the deeper talents in each tree. There has to be some trade off.

This spell will hopefully restore mages as the kings of ranged damage dealing in raids. Which is perfectly legitimate considering we don't offer anything else to the raid other than a shitty buff and tables.

tbh... even if i hope too to see again mages top the dmg meters... what does a lock and, especially, a hunter offer to a raid? (in wow classic they even invented a spell and created some encounters expressly to give em a raid purpose)

Awelyn
07-20-2008, 12:52 AM
Hunter:
1) 3% more dmg to group
2) no threat cap
3) misdirect

Warlock:
1) Soulstones
2) Healthstones
3) Curses
4) No mana restriction
5) Synergy with shadowpriests
6) More durability

We have no real synergy with other classes, offer no dps boosts, are extremely mana limited, and are very very fragile.